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Review Broken Worlds trampled by Game Revolution

Discussion in 'RPG Codex News & Content Comments' started by Saint_Proverbius, Aug 22, 2006.

  1. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    Tags: Dungeon Siege 2

    <A href="http://www.gamerevolution.com/>Game Revolution</a>(I think they named themselves after <a href="http://www.amazon.com/gp/product/B00004TBC2/102-6905902-0876939?v=glance&n=468642">Lemmings Revolution</a>, has a <a href="http://www.gamerevolution.com/review/pc/dungeon_siege_2_broken_world">review</a> of <A href="http://www.dungeonsiege.com">Dungeon Siege 2: Broken Worlds</a>. Like everyone else, they didn't like it much. At least, I'm pretty sure <b>D+</b> means bad. Anyway, here's the second paragraph:
    <br>
    <blockquote>The Dungeon Siege games have experienced a similar slide. The series started off fast, bringing a streamlined, aerodynamic approach to a genre infamous for unsightly 80s baggage. Then Gas Powered Games streamlined it a little too much, throwing the gameplay in Dungeon Siege II out of balance by cramming it full of auto-commands and redundant dungeon crawling.</blockquote>
    <br>
    80s baggage? The sequel being more streamlined with less gameplay than the first one? Yup, second paragraph and I stopped reading right here.
    <br>
    <br>
    Spotted at: <A HREF="http://www.ve3d.com">VoodooExtreme</A>
     
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  2. Seboss Scholar

    Seboss
    Joined:
    Jan 27, 2006
    Messages:
    947
    after what ? :)
     
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