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CD Projekt's CYBERPUNK 2077 - coming September 17th

Discussion in 'CD Projekt Red' started by Azazel, Jun 10, 2018.

  1. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Man, this is so true. I just fired up Witcher 3 again recently, on an 1080ti, 4K and with TSLM on. It impressed me how it still looks completely relevant and at times amazing, even without any modding of meshes and textures.
     
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  2. Zer0wing Liturgist

    Zer0wing
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    I don't get why you didn't pick up HD Reworked Project, this is a perfect match with TLSM.
     
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  3. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I didn't in the past because of my GTX 780's 3GB of VRAM. But now that I'm running the game on a 1080ti, this is actually a great idea.

    One thing that makes me cautious about HD mods is that sometimes the differences are not very noticeable, and other times you get uneven levels of detail in textures that are used on objects which are very close to each other, which makes the lack of detail actually stick out more. I don't know if you've observed such a problem in HD Reworked.
     
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  4. Zer0wing Liturgist

    Zer0wing
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    Vanilla assets is the very definition of "uneven" quality. Things like wall, bushes, ground textures, et cetera got less attention that characters, clothing, weapons, buildings. Naturally for optimization purposes. I haven't noticed anything uneven in newest HD Reworked Project, though the oldest versions were, naturally, incomplete and gave this 'uneven' vibe. Textures are small in quantity and size and mixed together with shaders, they're copypasted and mixed together so they don't look so bad.
     
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  5. DalekFlay Arcane Patron

    DalekFlay
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    "HD" texture mods usually look like ass. Higher resolution, but much lower artistic quality.
     
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  6. Danikas Prophet

    Danikas
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    Watch and decide.
     
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  7. Mebrilia Arbiter

    Mebrilia
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    Problem of witcher 3 is that the open world is pretty static an empty once you finish the game there is no reason to come back. Ok it may look amazing with hd texture mods but that's about it
     
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  8. WhiskeyWolf RPG Codex Polish Car Thief Patron

    WhiskeyWolf
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    You maybe expected it to give you a blowjob after you finish all the content? Or maybe radiant quests would be preferable?
     
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  9. Mebrilia Arbiter

    Mebrilia
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    No i expect an open world to be interesting and somewhat simulative. Red dead 2 is a good example but there are many good examples of a well done living open world Kenshi is another good example. Otherwise doing an open world is just a waste. Witcher 3 has nothing that can justify an open world it could had been a perfect game even if it was structured in hubs like witcher 2. The witcher3 open world is pointless because outside quest railroading is absolutely static and empty. There is much that can be done to maintain an open world lively even when completed the game leaving an open world empty and dead makes the open world pointless.
     
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  10. Terenty Learned

    Terenty
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    Witcher 3 has one of the worst open worlds if we talk about rpgs. Its obvious for anybody who played Piranha Bytes games.
     
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  11. Haplo Cipher Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    "one of the worst"? That's a bit harsh.
    Sure, exploration in PB games is more rewarding and interesting.

    But is a beautiful and believable, skillfully crafted fantasy world, like in the Witcher 3, really among the worst?
    Is it inferior to the Elder Scrolls? Sure those have more physics and items and zones, plus dungeons every second step, but is that really preferable?

    IMO the Witcher 3 failed in other areas, primarily itemization and character progression. Not great combat also. Personally I found the world to be quite impressive.... and damn beautiful.
     
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  12. AwesomeButton Cut a deal with the authorities Patron

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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Maybe it's me, but I never paid much attention. The only textures I'd like improved are the ones on the trees when seen from a bigger distance, they are the only thing that I can say I'm noticing as looking bad. Also, many of these lower quality textures are conscious compromise because of the video memory limitations on consoles and lower end PC videocards. Anyway, I have nothing to lose, so I'll give it a try.
     
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  13. Zer0wing Liturgist

    Zer0wing
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    I prefer having actual random encounters, level design more akin to Gothic games and more thorough immediate seen in-game concequences for my actions as a Geralt during actual walkthrough. You know, gameplay that developers ran out of time to add and decided to fill the map with question marks. Wishes, wishes, wishes...
    No, there's no need for radiant witcher contracts but post-endgame content akin to what Fallout 2 and modded New Vegas had is preferable to nothingness.
     
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  14. Old Hans Arbiter

    Old Hans
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    I used that texture pack with a 2gb 660 with medium texture settings and it still looked better than vanilla
     
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  15. AwesomeButton Cut a deal with the authorities Patron

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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    It was this video that actually dissuaded me from trying it last time I was choosing mods for a modded run, which according to nexusmods has been in 2017. Most of the examples were objects I tend not to concentrate on. However, I'll give it a try now.
     
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  16. Sailor Woedica Erudite The Real Fangirl

    Sailor Woedica
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    Rocky is like way older and like a different generation than current mumble rappers, sis. I mean he’s well known for having pretty flows in his raps:



    Ignorance is so not a good lewk.
     
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  17. Necroscope Arcane

    Necroscope
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    Who cares what subgenre of talking niggas is this? It's talking niggas. Listen to some real music, dude.
     
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  18. Sailor Woedica Erudite The Real Fangirl

    Sailor Woedica
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    Cringe.
     
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  19. Terenty Learned

    Terenty
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    Tricky is the real shit sis
     
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  20. Hace El Oso Learned Patron

    Hace El Oso
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    If more focus had been devoted to creating non-player-centric dynamics and events to give the impression that, for example, a war is going on in Velen it would have been a huge improvement. Squadrons of cavalry galloping down roads at top speed on their way to or from some burning village, small parties of troops fighting one another, refugees on the move, etc. Nobody paying much attention to some witcher. They obviously wanted to create that type of impression(they even named the Nilfgaardian army "Army Group Centre") but didn't spend the effort. You could even just tromp around the crones' camp, including at night and nothing would happen.
     
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  21. RepHope Learned

    RepHope
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    Yep, all valid points, but to be fair it was their first attempt at an open world. They admitted they fucked up a lot, one of their focuses on Blood and Wine was to try to make the open world feel more alive which I think they succeeded at there.
     
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  22. Terenty Learned

    Terenty
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    The last Bethesda game i put in a decent amount of time was Morrowind so i cant quite remember how it felt, but Witcher 3's world is too artificial and flat for lack of a better word.Like a backdrop that lacks a layer of interactivity.

    I saw people claim Novigrad to be the best city in an rpg and i call bullshit on that. It feels dead to me, with random copypasted npcs roaming the streets without any purpose, repeating the same dialogues like robots etc. Is there even a schedule of some sort to any of them? I know there are soldiers in the first camp doing pushups all day and night without a break
     
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  23. Haplo Cipher Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    Well, I would agree that Wyzima (and Witcher 1 in general) was better. Particularly on the interactivity front.
     
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  24. Necroscope Arcane

    Necroscope
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    That's because people are spectacularity whores. Every time I see this "OH NOEEES THE WORLDU MAPU IS SOOO SMALLU I DON'T WANT TO BE ALONU!!!111" kind of discussions I cringe. That's precisely one of the reasons why we can't have good AAA RPGs in the foreseeable future. People want everything to be grand and EPIC! so devs have to do this at the cost of interactivity. Want a smaller town/city but with more NPC interactions, interiors that you can explore, and meaningful stuff going on? Well fuck you.

    There's only so much content human beings can produce with given time, money and human resources.
     
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  25. Old Hans Arbiter

    Old Hans
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    travelling from the front gate of the city to the very top of the city is very cool and gives the illusion that the city is alive, but once you start hearing the NPCS reapeat the same 3 lines of dialog, it all starts to fall apart. it reminded me of a disney ride.

    thats the big problem with the game world. nothing changes. They had a nice idea with those abandoned sites, but it felt like a half baked idea.
     
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