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Interview Chris Avellone Dialogue Monologue

Discussion in 'RPG Codex News & Content Comments' started by Vault Dweller, Jul 24, 2007.

  1. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Tags: Chris Avellone; Obsidian Entertainment

    Many moons ago I asked Chris to answer a few questions for our dialogue interview. Chris was too busy at that time, but promised to do it in the future. Unfortunately, he lost the questions, but being too proud to admit that, he wrote a monologue about dialogues instead.

    As a "twist," I’m going to do this interview primarily through visuals, which is how I think game interactions should be in the first place - mostly because a good chunk of human dialogue is essentially communicated non-verbally anyway.​
     
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  2. Monolith Cipher

    Monolith
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    Wow, what a...read. Dammit. All the anticipation and this is all we get? It might be funny and all that but I'm missing the informative part, the insights...perhaps I'm just to tired right now, or too ignorant. Anyway, dammit!
     
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  3. Paranoid Jack Scholar

    Paranoid Jack
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    When I first read the Struggle part of the interview I almost thought he was a writer for Bethesda. :lol:

    He better be careful before they send him a "cease and desist order" also.
     
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  4. Greatatlantic Erudite

    Greatatlantic
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    I chuckled. Especially that line about hate-mances.
     
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  5. EliotW Educated

    EliotW
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    As always the cartoons are a pleasure.
     
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  6. Hümmelgümpf Arbiter

    Hümmelgümpf
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    Nice drawings, Chris. Design something awesome, pleeease.
     
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  7. Elwro Arcane

    Elwro
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    Divinity: Original Sin Wasteland 2
    Quite entertaining!
     
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  8. fastpunk Arbiter

    fastpunk
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    Funny as usual. :lol:

    Did you guys check out the link to his blog? That part was the best!
     
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  9. VonVentrue Cipher Patron

    VonVentrue
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    An interesting read, pretty entertaining. :)

    Chris, please make Aliens an awesome RPG we are dreaming of!
     
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  10. Hümmelgümpf Arbiter

    Hümmelgümpf
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    [​IMG]
     
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  11. VonVentrue Cipher Patron

    VonVentrue
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    Lestat, let's assume that Chris was being ironic... I truly hope so...
     
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  12. Hümmelgümpf Arbiter

    Hümmelgümpf
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    Of course he was being ironic! That's the main reason why I like him so much.
     
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  13. Ladonna Magister

    Ladonna
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    Classic stuff
     
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  14. aboyd Liturgist

    aboyd
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    Wow.
     
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  15. elander_ Arbiter

    elander_
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    Brilliant!!
     
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  16. Admiral Rimjob POOBUM Arcane

    Admiral Rimjob POOBUM
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    Um. Can someone explain the bit with the personalities in the big jar? I didn't really get it. Was there anything to get? At all?
     
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  17. HanoverF Arcane Patron

    HanoverF
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    MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
    the Graphix sux!


    But seriously... He watched Paycheck?! Ha HA!
     
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  18. aboyd Liturgist

    aboyd
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    Oh, oh! Pick me! Pick me! I know!

    It's a metaphor for writer's block. Amirite?
     
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  19. Müg Scholar

    Müg
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    No, it's obviously a metaphor for the fear of parenthood.Duhhhhhr
     
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  20. aboyd Liturgist

    aboyd
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    Damn! I was so close!
     
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  21. merry andrew Erudite

    merry andrew
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    Can I get the summary?
     
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  22. Texas Red Whiner

    Texas Red
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    The big jar probably represents his mothers vagina and the personalities his jelousy towards his father.
     
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  23. Admiral Rimjob POOBUM Arcane

    Admiral Rimjob POOBUM
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    So is the snake his penis or his dad's?
     
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  24. HanoverF Arcane Patron

    HanoverF
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    MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
    The snake is original sin
     
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  25. Helton Arcane

    Helton
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    God's penis.
     
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