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Civ IV Warlords Racial Profiling

Discussion in 'TCancer News & Content Comments' started by Jason, Jul 6, 2006.

  1. Jason chasing a bee

    Jason
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    <strong>[ Preview ]</strong>

    <p>IGN has another <a href="http://www.firaxis.com/games/game_detail.php?gameid=13" title="Warlords">Civilization IV: Warlords</a> preview, this time giving the details of all the different civilizations you'll be meeting and murdering.</p><blockquote><p>Korea's leader is Wang Kon, a ninth-century leader who was the first to unify the entire country. Though he saw his own share of military conflicts he nevertheless managed to incorporate shrewd diplomacy and compromise into his overall strategy as well. His Protective trait ensures he holds on to whatever he owns, while his Financial trait gives him a slight advantage in the economic realm. His favorite civic is Caste System, which allows him to fine tune the output of his cities. The Koreans begin with both Mysticism and Mining. </p><p>Anyone who's played a game featuring the Koreans is bound to be familiar with the Hwacha. This rocket cart could launch loads of flaming arrows at masses of enemy troops, making it an impressive if not exactly accurate ranged attack. Replacing the Catapult, the Hwacha is identical in every respect except that it gains a 50% bonus against melee units. How do you say "Not too shabby" in Korean? </p><p>The Korean's unique building is the Seowon. It's exactly like the other civilizations' Universities but it generates an extra 10% research. </p></blockquote><p>So does that mean they're good at math?</p><p>Read: <a href="http://pc.ign.com/articles/716/716491p1.html" title="Preview">Warlords Preview</a></p><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><a href="http://www.tacticularcancer.com/gallery.php?dir=Civ4%20Warlords&file=CIV4war1.jpg"><img src="http://www.tacticularcancer.com/screenshots/Civ4%20Warlords/thumbs/CIV4war1_thumb.jpg" alt=" " width="200" height="150" /></a>
    </p></blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><p>Spotted @ <a href="http://www.ign.com/">IGN</a></p>
     
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  2. Levski 1912 Scholar

    Levski 1912
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    And Starcraft?
     
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  3. sheek Arbiter

    sheek
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    Not directly related to the news but why did Civ IV go for this Settlers look? Isn't it meant to be a millenia-spanning strategy game?
     
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  4. Jason chasing a bee

    Jason
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    I think Civ IV looks rather nice overall, despite the giant people.

    So what would be more appropriate for a millenia-spanning strategy game?
     
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  5. ad hominem Scholar

    ad hominem
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    Call to Power had a pretty nice look to it, with settlers becoming advanced and mechanized as you went on in time. Of course, that game was meant to span to close to 2500, as opposed to 2050, but hey, I don't think we're founding cities with a dude and his stick nowadays. Of course, CtP might be my favorite Civ game, so I'm probably biased.
     
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  6. Woetohice Scholar

    Woetohice
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  7. sheek Arbiter

    sheek
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    I liked the Civ2/Civ3 look. Not a big deal just looks more appropriate.
     
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