Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Civvie thread (classic FPS reviews/commentary on youtube)

Discussion in 'General Gaming' started by Boleskine, Sep 15, 2019.

  1. Rahdulan Arcane Patron

    Rahdulan
    Joined:
    Oct 26, 2012
    Messages:
    4,032
    2004 was a crazy year - Half-Life 2, Far Cry and Doom 3.
     
    • Agree Agree x 3
    ^ Top  
  2. ironmask Learned

    ironmask
    Joined:
    Jan 12, 2019
    Messages:
    194
    I get nostalgic when I think of Doom 3 because I always played that game as a kid even though I sucked ass at it and would watch brother play it all the time. Sadly Doom 3 is one of those games for me that I would play years later and see that was not as good as I use to think it was.
     
    ^ Top  
  3. Bad Sector Arbiter Patron

    Bad Sector
    Joined:
    Mar 25, 2012
    Messages:
    368
    Doom 3 was made for PC, the only console version that was released was for the original Xbox about year later and that one was made by a different company (Vicarious Visions) and had several differences to make it work with the console. Even the ports to Xbox 360 and PS3 that were made years later with the BFG edition had to be scaled down graphically because they couldn't handle the original game.

    It was Rage that was made for consoles (and AFAIK it was the first game id made themselves that was released on PC and consoles at the same time).
     
    • Agree Agree x 4
    • Brofist Brofist x 1
    ^ Top  
  4. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,914
    Location:
    In the court of Atomic Rooster
     
    • Brofist Brofist x 5
    ^ Top  
  5. Wunderbar Arcane

    Wunderbar
    Joined:
    Nov 15, 2015
    Messages:
    3,460
    wtf where is doom 3 resurrection of evil video
    what a hack
     
    • gimme dem dolla bills gimme dem dolla bills x 1
    ^ Top  
  6. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,914
    Location:
    In the court of Atomic Rooster
    There is more important question - Pro TNT when?
     
    • Rage Rage x 1
    ^ Top  
  7. flyingjohn Arcane

    flyingjohn
    Joined:
    May 14, 2012
    Messages:
    1,476
     
    • Brofist Brofist x 6
    • Old Old x 1
    ^ Top  
  8. Echo Mirage Arcane

    Echo Mirage
    Joined:
    Aug 19, 2013
    Messages:
    1,377
    Location:
    Tirra Lirra by the River
     
    • Brofist Brofist x 4
    • popamole popamole x 4
    • decline decline x 2
    • meh meh x 1
    ^ Top  
  9. Fedora Master Arcane Patron

    Fedora Master
    Joined:
    Jun 28, 2017
    Messages:
    6,117
    Civvie liking nuDuum is disappointing.
     
    • Agree x 1
    • Disagree x 1
    • meh x 1
    • M'lady x 1
    • retadred x 1
    • PIRACY IS WRONG x 1
    ^ Top  
  10. janior Arcane

    janior
    Joined:
    Nov 9, 2015
    Messages:
    2,194
    Location:
    Café del Mar
    ofc, he is a retard youtuber
     
    • Brofist x 3
    • butthurt x 2
    • retadred x 2
    • Agree x 1
    • meh x 1
    • popamole x 1
    ^ Top  
  11. Ed123 Arcane Patron

    Ed123
    Joined:
    Apr 24, 2010
    Messages:
    13,264
    Location:
    banal
    Serpent in the Staglands Wasteland 2
    Well he said it's shit for the first few hours, then it "clicks", but he still hates the platforming, story, cutscenes etc. Also I think he's butthurt by the vaguely anti-SJW "mortally-challenged" jokes or something, I didn't really understand what he was talking about in that bit.
     
    ^ Top  
  12. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,845
    It seems to me like they designed the game with optimal solutions in mind and cattle prod you into their solution as if each battle was a puzzle, I see merits in that but boy that can get annoying fast, specially as it seems you need to chainsaw enemies every 30 seconds or so to not run out of ammo and watch that chainsaw animation over and over and over.
     
    • Agree Agree x 9
    ^ Top  
  13. Lyric Suite Converting to Islam

    Lyric Suite
    Joined:
    Mar 23, 2006
    Messages:
    42,678
    I took it that he was taking the RLM approach of avoiding controversy by acting like caring about politics is for losers and whiners.
     
    • Agree Agree x 2
    ^ Top  
  14. Fedora Master Arcane Patron

    Fedora Master
    Joined:
    Jun 28, 2017
    Messages:
    6,117
    Which makes him smarter than the average librul, to be fair.
     
    • Yes Yes x 1
    ^ Top  
  15. Echo Mirage Arcane

    Echo Mirage
    Joined:
    Aug 19, 2013
    Messages:
    1,377
    Location:
    Tirra Lirra by the River
     
    • Brofist Brofist x 7
    • M'lady M'lady x 1
    • popamole popamole x 1
    ^ Top  
  16. flyingjohn Arcane

    flyingjohn
    Joined:
    May 14, 2012
    Messages:
    1,476
     
    • Brofist Brofist x 5
    • Shit Shit x 1
    • popamole popamole x 1
    ^ Top  
  17. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Oct 1, 2018
    Messages:
    1,109
    Location:
    Illinois
    imagene de smellz
     
    • coof coof x 2
    • No No x 1
    • Kitty Kitty x 1
    ^ Top  
  18. Ed123 Arcane Patron

    Ed123
    Joined:
    Apr 24, 2010
    Messages:
    13,264
    Location:
    banal
    Serpent in the Staglands Wasteland 2
    Why is he blackjacking everyone?
     
    • it is a mystery it is a mystery x 2
    • popamole popamole x 1
    ^ Top  
  19. Wunderbar Arcane

    Wunderbar
    Joined:
    Nov 15, 2015
    Messages:
    3,460
    cuz he's a noob
     
    • Agree Agree x 3
    • Disgusting! Disgusting! x 2
    • Disagree Disagree x 1
    • :( :( x 1
    ^ Top  
  20. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
    Oct 24, 2007
    Messages:
    31,754
    Location:
    Chrząszczyżewoszyce, powiat Łękołody
    Is there a reason not to?
     
    • No No x 3
    • rolleyes rolleyes x 1
    • it is a mystery it is a mystery x 1
    ^ Top  
  21. Ezeekiel Arbiter

    Ezeekiel
    Joined:
    Dec 19, 2016
    Messages:
    1,447
    If I wanted to introduce people to Thief I'd probably try to play it more naturally/seriously/slowly. The atmosphere isn't going to be noticed much otherwise.
    Others have done funny playthroughs much better than ol' civvie ever could due to the sheer difference in experience with the game.

    He should have done Turok 2 or some such instead, imo. More his speed and someone's gotta improve upon GGGGGGGGGGGGman's shit reviews of that title (the review of the original version is trash, and the nightdive(? or whatever) version he suddenly liked, but it fucks with the game way too much).
     
    • Agree Agree x 1
    • PIRACY IS WRONG PIRACY IS WRONG x 1
    ^ Top  
  22. Ed123 Arcane Patron

    Ed123
    Joined:
    Apr 24, 2010
    Messages:
    13,264
    Location:
    banal
    Serpent in the Staglands Wasteland 2
    By not removing half the point of the game, which is navigating around guard patrols and such.
     
    • Agree Agree x 2
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    ^ Top  
  23. Ed123 Arcane Patron

    Ed123
    Joined:
    Apr 24, 2010
    Messages:
    13,264
    Location:
    banal
    Serpent in the Staglands Wasteland 2
    Never reply to me again.
     
    • Funny x 5
    • Edgy x 1
    • Salute x 1
    • Okily Dokily! x 1
    • Racist x 1
    ^ Top  
  24. MotherMachinae Arcane

    MotherMachinae
    Joined:
    Jul 23, 2013
    Messages:
    1,866,914
    Location:
    In the court of Atomic Rooster
    no, it was navigating around zombie patrols and such
     
    • Prestigious Prestigious x 1
    • Racist Racist x 1
    • Excited! Excited! x 1
    ^ Top  
  25. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
    Oct 24, 2007
    Messages:
    31,754
    Location:
    Chrząszczyżewoszyce, powiat Łękołody
    Yeah, that's a problem with game design not player's playstyle.

    If you don't want player to methodically dismantle your patrols, then derp freely around level, don't give them means to do just that.
    If player can reliably KO and disappear all the guards with impunity, player will KO and disappear all the guards with impunity, if only because it's optimal in the long run when it comes to exploring the level (no pesky patrols getting in the way).

    If you want patrols to stay there as continuous obstacle in a stealth oriented game (or RPG/immersive sim while using a stealth approach), then:
    • Don't give player blackjack, tranq darts, chokeout, whatever
    • Make those means unreliable risking victim's death or alarm, preferably with deferred failure
    • Make those means resource dependent (victim wakes and raises alarm unless tied up and gagged, finite supply of rope)
    • Make player forfeit ghosting/additional stealth goals by taking out patrols
    • Make detection inevitable once any of the patrols go missing (ideally make detection thing that happens if player leaves the environment in changed state, not just patrols - ghost is when they never know you were there).
    • Make alarm states ratchet
     
    • Brofist x 3
    • Acknowledge this user's Agenda x 1
    • Agree x 1
    • I found this text to be too long and as such I didn't read it x 1
    • popamole x 1
    ^ Top