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Vapourware CLANG - Realistic fencing kickstarter game is dead

Discussion in 'General Gaming' started by Sul, Jun 10, 2012.

  1. thesoup Arcane

    thesoup
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    Please do elaborate.
     
    • Brofist Brofist x 1
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  2. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Guy basically does enough background research on the concepts within his novels to the point where his notes probably contain hundreds of dissertations and he created his Subutai Corporation to research and practice sword/weapon/martial arts shit because he was dissatisfied with how he had portrayed it in previous works. Neal Stephenson owns.
     
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  3. zeitgeist Augur

    zeitgeist
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    About as much as Kate Beaton.
     
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  4. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    I don't know who that is so I'm guessing it's an insult.
     
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  5. Sul Savant

    Sul
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    Yep, it's him. Same beard, same voice, same fat. He is even forging a crowbar.
    "These things... They take time.":salute:
     
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  6. Sul Savant

    Sul
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    Yep, it's him. Same beard, same voice, same fat. He is even forging a crowbar.
    "These things... They take time.":salute:
     
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  7. Spectacle Arcane

    Spectacle
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    Look here people, just because you hate casual consoletrash like most wii games, it doesn't mean you have to hate everything that uses motion control. It's OK to think for yourself occasionally.

    This looks like it should be tons of fun if they pull it off.
     
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  8. Ulminati Kamelåså! Patron

    Self-Ejected
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    I hope their motion controller comes with a wrist strap so I don't accidentally fling my claymore into the TV. any meaningful swordfighting movement would require way more open floor space than most people have in their living room, let alone the bedroom/basement/office/whatever where they keep their PC.
     
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  9. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Projector much? :smug:

    But I agree, I love the idea but I'm not sure how the fuck they're going to pull this off.
     
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  10. Serifan Novice

    Serifan
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    This has potential, if done right it could be a great deal of fun. I'm surprised they are not going to use the motion controller in conjunction with something like kinect it would allow for much more fluid reproduction of your movements.
     
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  11. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    AFAIK they are going for a higher quality "motion controller", so that should help quite a bit. Movement is an interesting question of course.

    Second controller in off hand with a d-pad, WII style?

    Those allergic to motion control are off course free to develop their own implementation of keyboard/mouse control using the framework they create.
     
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  12. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    Doesn't work. You're swinging at air. No contact with another blade gives that awkward feeling. Might as well make a bow simulator.
     
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  13. waywardOne Cipher

    waywardOne
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    It's going to fail if they can't implement via traditional controls. WASD for movement, hotkeys & L/RMB for strokes or combos, mouse for facing. And the equivalent translation to a controller.

    That's it.
     
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  14. almondblight Arcane

    almondblight
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    The guy who said that 300 had to be about white people vs. brown people because it was Greeks vs. Persians?
     
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  15. Dexter Arcane

    Dexter
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    Yeah, I was against motion controls because everything I've seen so far including WiiMote, Kinect and Move is simply shit and not fit for purpose, but this shit has the potential to pwn:




    It's also technically two controllers, so it could be used in various ways e.g. two weapons or sword+shield or similar.

    I wanna imagine using it together with this xD



    And as some people said, this is not as much a "game" as it is research into how to properly do sword fighting in games.
    Maybe with good ol' GabeN picking it up and using it in a proper game since he apparently really likes sharp objects:

    [​IMG]
    http://www.giantbomb.com/giant-bomb-valve/17-4014/

    Or other ppl like those Japanese that always want to slice stuff...

    Also there's this:

     
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  16. Metro Arcane Beg Auditor

    Metro
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    Oh look, another overpriced gimmicky controller for all the technophiles to rush out and buy.
     
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  17. Kz3r0 Arcane

    Kz3r0
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  18. almondblight Arcane

    almondblight
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    Eh...by "haptic feedback" they mean the controller shakes?
     
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  19. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    It's so nice of him trying to give a muddled, vague answer from a 'well-informed' position to answer a serious question about how an actual gameplay would look and feel like.
    Go back to larping.
     
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  20. Metro Arcane Beg Auditor

    Metro
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    At the very least the Power Glove made for some nifty Halloween costumes.
     
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  21. sgc_meltdown Arcane

    sgc_meltdown
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  22. Metro Arcane Beg Auditor

    Metro
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    :what:
     
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  23. betamin Learned

    betamin
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    Thank you.

    I've been having trouble finding that ilithid porn you posted once, can you help me sire?
     
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  24. sgc_meltdown Arcane

    sgc_meltdown
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  25. Dexter Arcane

    Dexter
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    This made me curious, hum apparently it exists... who knew: http://rule34.paheal.net/post/list/illithid/1
     
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