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Cleric builds for fun!

Pink Eye

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I'm very into cock and ball torture
The Sorrowful Mistress of REACH:
Race: Aasimar
Class: Cleric (Base)
Heritage: Aasimar
Deity: Calistria
Channel Energy: Positive.
Domains: Knowledge and Luck.
Stats:
Str: 16
Dex: 14
Con: 12
Int: 7 (8 at level 20)
Wis: 18 (22)
Cha: 14

Skills:
Perception: All points here.
Lore(Religion): Extra points here. (If any)

Feats:
Level 1: Armor Proficiency (Heavy Armor)
Level 3: Exotic Weapon Proficiency (Fauchard)
Level 5: Weapon Focus (Fauchard)
Level 7: Outflank (Make sure other team mates have this as well.)
Level 9: Improved Initiative
Level 11: Combat Reflexes
Level 13: Power Attack
Level 15: Improved Critical (Fauchard)
Level 17: Critical Focus
Level 19: Shake it off (Make sure other team mates have this as well.)

Explanation: This is not a tank. This is a support build, basically you will be procing Outflank and Attack of Opportunities, while also buffing the team up. Pretty decent stuff, just don't forget that most of your power will come from cleric spells. I didn't want to include that stuff in the build, because it's a lot. Just read the cleric spells, and pick the ones that are the most helpful to the team. Off the top of my head Bless + Shield of Faith are your bread and butter for the early game.

This build doesn't need blindness, because of Jubilost infusions. He can cast buffs that can counter blindness.

----------------
Larry the Chump:
Race: Human
Class: Cleric (Base)
Deity: Erastil
Channel Energy: Positive
Domains: Community and Good.
Stats:
Str: 14
Dex: 16
Con: 11
Int: 7
Wis: 18 (22)
Cha: 13 (14 at level 20)

Skills:
Perception: All points here.
Lore(Religion): Extra points here. (If any)

Feats:
Level 1: Point Blank, Precise shot.
Level 3: Weapon focus (Long bow)
Level 5: Deadly Aim
Level 7: Improved initiative
Level 9: Rapid Shot
Level 11: Manyshot
Level 13: Clustered Shots
Level 15: Hammer the Gap
Level 17: Improved Critical (Long bow)
Level 19: Shake it off (Make sure other team mates have this as well.)

Explanation: This is a more ranged damage dealing cleric. Same principle as before, except you will be doing damage from range. Make sure you get a composite long bow as soon as you can. As regular long bows do not benefit from STR, unlike composite long bow, which gives you bonuses based on your STR.
 
Last edited:

Goromorg

Savant
Joined
Aug 23, 2015
Messages
278
I don't understand people who play clerics. You have to pray to BORROW power from someone else? No, thank you kindly.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
5,793
Location
Space Refrigerator
I'm very into cock and ball torture
For the second one, Erastil was picked because he gives weapon proficiency into long bow. Which enables us to pick composite longbow, composite longbow requires martial proficiency. As clerics do not come with martial proficiency. But yes, guarded hearth is an excellent drop and forget spell. Very potent for when you're setting up a choke point. As you can set up a good choke point, then drop it, and forgot.
 

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