Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Cleve releases screenies of his latest masterpiece: ATOMIC WAR

Discussion in 'General Gaming' started by Mother Russia, Aug 1, 2012.

  1. The_scorpion Liturgist

    The_scorpion
    Joined:
    Dec 10, 2006
    Messages:
    1,056
     
    ^ Top  
  2. Phelot Arcane

    Phelot
    Joined:
    Mar 28, 2009
    Messages:
    17,916
    OK, I know the whole "Stand by" Indian thing is from Fallout which in turn is from an actual TV stand by, but the border around it looks really familiar, but I can't pinpoint where it's from... not FO as far as I can tell.
     
    ^ Top  
  3. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    7,962
    Location:
    Australia
    I used to want to spar with you, Trash, but now that I have seen hard scientific proof you are essentially suffering from severe damage to the interior of your brain it makes me feel like it is no long sporting. Instead I want to ask if I can do anything to make you more comfortable, like getting you a pillow or perhaps a warm beverage. I don't think a person missing the core of their brain stem should be getting themselves overstimulated.
     
    • Brofist Brofist x 1
    ^ Top  
  4. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    7,962
    Location:
    Australia
    Supposed to be similar to Fallout. It has electronic shutters that open and close the terminal.
     
    • Brofist Brofist x 1
    ^ Top  
  5. Guido Fawkes Defensor Fidei

    Unwanted
    Joined:
    May 15, 2012
    Messages:
    4,823
    Project: Eternity
    Trash is boring nowadays. He doesn't really try that hard anymore.
     
    ^ Top  
  6. circ Arcane

    circ
    Joined:
    Jun 4, 2009
    Messages:
    11,471
    Location:
    Great Pacific Garbage Patch
    The Uber-something has returned. Again.
     
    ^ Top  
  7. fizzelopeguss Arcane

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Messages:
    12,720
    Location:
    Equality Street.
    Did you do the art cleve?
     
    ^ Top  
  8. Alex betthurt

    Alex
    Joined:
    Jun 14, 2007
    Messages:
    5,127
    Location:
    São Paulo - Brasil
    Nope, just fantasy.
     
    ^ Top  
  9. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    7,962
    Location:
    Australia
    Yes, rendered every pixel where necessary. I made that panel in sketchup and rendered it myself with textures I bought off Renderosity.

    It is not as good as it could be and things like the ABM installations are just placeholders I grabbed something in Bryce and hit render. Those will probably be the first thing I fix when I fix some of the graphics.

    The ABM missiles are too fat and they have bad anti-aliasing.

    The biggest part of indie game creation is resource management of artwork and creation of assets. Where the programmer is double-tasked to do both, it can often be slow going.

    This is why I am just reusing massive amounts of stuff I already created for CORPSE CREW in CONTAINMENT FACILITY. It looks great and is packaged to drop into Unity already.
     
    • Brofist Brofist x 1
    ^ Top  
  10. fizzelopeguss Arcane

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Messages:
    12,720
    Location:
    Equality Street.
    Looks fun, i presume there'll be suitably explosive music and/or sound effects to match the visuals?
     
    ^ Top  
  11. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    7,962
    Location:
    Australia
    Yes, the first feedback my son gave me after playing it on the IPhone was that there was just too much roar, endless loud explosion after explosion so much you could barely make out anything but the volume. So I had to go through my existing sound effects and tone down the bass and volume on everything and also try to strategically limit the sound effects to just match what you could see on screen. Formerly cities that were off screen were triggering explosion sound effects and it was ridiculous overloading the mixer onboard the IPhone. It's better now but still needs some adjustment.
     
    • Brofist Brofist x 1
    ^ Top  
  12. Trash Pointing and laughing.

    Trash
    Joined:
    Dec 12, 2002
    Messages:
    29,680
    Location:
    About 8 meters beneath sea level.
    Drank some more of that bleach, now did you? But hey, please do surprise me and actually finish this unlike pretty much everything else you ever touched.
     
    ^ Top  
  13. Freelance Henchman Arcane

    Freelance Henchman
    Joined:
    Sep 8, 2008
    Messages:
    11,313
    Location:
    SPAAAAAAAAAACE...
    Project: Eternity
    OMG CLEVE I(TZ)S BACK
     
    ^ Top  
  14. mondblut Arcane

    mondblut
    Joined:
    Aug 10, 2005
    Messages:
    16,771
    Location:
    Ingrija
    If it's not Grimoire, I don't care.
     
    • Brofist Brofist x 1
    ^ Top