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Codex Interview with Afterfall lead designer

Discussion in 'RPG Codex News & Content Comments' started by JarlFrank, Jan 9, 2008.

  1. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Wow, nice that my interview attracted so many of you devs. You should definitely stay, we might be a bit rough sometimes [as Elwro said, don't click the links :lol: ], but we can be a good source of inspiration and most here seem to be pretty interested in your game, too.
     
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  2. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    You only get to distribute over Steam for free IF you use Valve's engine.

    http://www.rpgcodex.net/content.php?id=130
     
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  3. Morbus Scholar

    Morbus
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    Not surprising. I don't know a single person that has even heard of the game... Well, except for my PnP group, of course, but those heard of it through me.
     
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  4. Shannow Waster of Time

    Shannow
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    Well, only one friend and I played the game (in my circle of friends.) And not wanting to derail the thread but we both didn't stop because of the atrocious combat/gameplay or the completely messed up balancing or any of the various other enervating issues but because of gamebreaking bugs. Well, I'm actually not sure if it was a bug with me but I couldn't continue and at that point I didn't want to either.
    I never understood what so many codexers see in that game.
    But this is about Afterfall which will be extremely complex but completely bug-free with enticing gameplay, eh? ;)
     
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  5. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    A great setting and pretty much the greatest example of choices and consequences in an RPG EVAR. It also happens to be my favorite RPG.

    On topic:
    The game looks promising. Hopefully these guys can deliver.
     
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  6. dagorkan Arbiter

    dagorkan
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    Good to hear that!
     
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  7. ricolikesrice Arcane

    ricolikesrice
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    ....

    the interview and infos on their site concerning gameplay sound really good, but i ve heard the same stuff many, many times before. except that in terms of hype-BS... they already match or even beat bethesda and carsten strehse....

    what lowered my interest drastically was the godawful writing, story and world-descriptions on the site. maybe translations are to blame, i dunno but i felt like reading a 13 year old thinking up a new PnP campaign when browsing through that part of the english site.

    but who knows, good luck to them anyways.... its not like F3 will have better story/world/writing either ^^
     
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  8. VonVentrue Cipher Patron

    VonVentrue
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    A decent interview, the very fact they are ambitious to create something memorable and seem to understand the basic principles of role-playing games is a good sign.

    All that remains is to wish them luck. Hopefully, Afterfall won't turn into vaporware.
     
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  9. Globbi Augur

    Globbi
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    fixed.
     
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  10. Cycloptis Scholar

    Cycloptis
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    As rico pointed out, one of the [few] things that worries me somewhat is the writing, mostly on the website. Hopefully they'll take some greater care with the in-game writing, or at least amass the funds for a good translation.
     
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  11. kolos Novice

    kolos
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    I can promise you guys that this game will be shipped...but this will take much of our time :P

    Thanks for all comments. Cheers.
     
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  12. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Dude, it better be good cause you got my hopes up like a teenage boy's erection.
     
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