Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Vapourware Codexian Game Development Thread

Discussion in 'Codex Workshop' started by 20 Eyes, Feb 10, 2012.

  1. Kosmonaut Lost in Space

    Self-Ejected
    Joined:
    Jul 11, 2008
    Messages:
    4,740
    Location:
    CCCP
    :roll:
     
    ^ Top  
  2. ForeverdarkWoods Learned

    ForeverdarkWoods
    Joined:
    Jun 25, 2011
    Messages:
    177
    I've also been quite busy. Don't really have much to show for it yet, but I have sprites coming along nicely. Scrapped and remade them a few times and now the scale is ok.

    I'm starting to realize that if something is ever to come out of this I am going to need to bring in some other people at some point, but I want to have something real to show before I attempt to go down that road (such as a design document and some basic alpha gameplay, perhaps also some funds).

    Regarding the tiles shown before, I'm going to have to remake them, as the document in which I wrote down the procedure of making them has been lost and I simply can't recreate some of the effects I used from memory (so I can't make more of them). No matter. New ones will be made shortly. Perhaps I should show something. Here's a small slime creature sprite:

    [​IMG]
     
    ^ Top  
  3. shihonage You see: shelter. Patron

    shihonage
    Joined:
    Jan 10, 2008
    Messages:
    7,100
    Location:
    location, location
    Bubbles In Memoria
    Approaching putting Monsterland on Desura. Except, I got digestion problems and everything ground to a halt. Desura's founder responded to my first Email enthusiastically and then nothing for over a week.

    I'm sure he's just very busy. Ah well, I still got some voice lines to process and menues to make...
     
    ^ Top  
  4. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    nice slime :)

    updatan on warmaiden of boobs
    Show Spoiler
    wurpaa.png

    background boot looks like shit but so does a lot with this picture atm.
    sword-arm will be resting on some sword or something while she leans on a tree.. like, recuperating. probably something like a shield near the tree as well.
     
    • Brofist Brofist x 2
    ^ Top  
  5. eric__s ass hater Developer

    eric__s
    Joined:
    Jun 13, 2011
    Messages:
    2,279
    It's not rude to email him again after a few more days. Go for it. Do you have plans to contact other distributors? GamersGate, Steam, GoG?

    That is a really good palette, Zed. The shading on the boots in particular looks really good. As a boob scholar and enthusiast, I have to say those boobs are bonkers though. Those are like J cups. Not that I'm complaining, she's just going to have back issues later on.
     
    ^ Top  
  6. shihonage You see: shelter. Patron

    shihonage
    Joined:
    Jan 10, 2008
    Messages:
    7,100
    Location:
    location, location
    Bubbles In Memoria
    Yeah, but I want to do this when I have the launch trailer. Some stuff needs to be finalized before I can make the trailer... I just thought to start the conversation with Desura early... but maybe he, too, is waiting for the launch trailer now. In a very subtle, ignoring-the-emails sort of way.
     
    ^ Top  
  7. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    shihonage I hope the Desura thing works out. Would it be for a beta/alpha version? If you're looking for retail outlets, you might wanna hear with Gamersgate. They're swedes. You can always trust swedes. When I interviewed their CEO I got replies within 3 minutes. At 2-3 AM.

    bonkers honkers makes life go 'round
    - wise sage

    here's a shot of how it looks now. going all fantasy and shit on this one.
    Show Spoiler
    [​IMG]
     
    • Brofist Brofist x 1
    ^ Top  
  8. Destroid Arcane

    Destroid
    Joined:
    May 9, 2007
    Messages:
    16,620
    Location:
    Australia
    • Brofist Brofist x 1
    ^ Top  
  9. shihonage You see: shelter. Patron

    shihonage
    Joined:
    Jan 10, 2008
    Messages:
    7,100
    Location:
    location, location
    Bubbles In Memoria
    No, release version. Of course, Desura has a Steam-like patching process, which would be very beneficial for someone who's never done anything like this before. If I screw up somehow, I'd like for it to happen on Desura, where it can be fixed quickly.

    I was gonna try them next. They don't have a standalone client - which is good for me as a gamer, but not good for me as a potential patch issuer...
     
    ^ Top  
  10. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    dude just don't release shit that needs patching :smug:
     
    ^ Top  
  11. Surf Solar cannot into womynz

    Surf Solar
    Joined:
    Jan 8, 2011
    Messages:
    8,626
    I've been experimenting with some different render stuff and layering. A friend of mine also works on some sort of engine where different layers are possible and the Fallout critters are implemented as testing sprites.

    [​IMG]

    If I find the time, I'll finish a desert level and a vault level (since I have the existing assets created anyway) as some sort of proof of concept Fallout Platformer. :P
     
    ^ Top  
  12. OlivettiFever Educated

    OlivettiFever
    Joined:
    Oct 27, 2012
    Messages:
    16
    Working on menus and a GUI, trying to get as much as possible nailed down and mocked up before I start anything too officially... I've got two menu designs I can't quite choose between. One I prefer visually, but the typefaces are stupid-large on a high-res monitor. The other conveys a hell of a lot more information but is a little less eye-catching. I'd love to hear what you all think.

    Fallout placeholder graphics will obviously not persist past mockup stages.
     
    ^ Top  
  13. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,700
    Location:
    Indiana
    I am expanding on my RPG Maker game significantly and will need some beta testers soon. Any Codexians want to pitch in?
     
    ^ Top  
  14. SCO Arcane In My Safe Space

    SCO
    Joined:
    Feb 3, 2009
    Messages:
    16,297
    Shadorwun: Hong Kong
    Strange that the sprite works so well on that perspective.
     
    ^ Top  
  15. OlivettiFever Educated

    OlivettiFever
    Joined:
    Oct 27, 2012
    Messages:
    16
    Yeah, I'd love to. I'm a big fan of criticizing things, would that help?
     
    ^ Top  
  16. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
    Messages:
    3,700
    Location:
    Indiana
    It would. I think the general state of the game is pretty decent right now but I'm adding some new mechanics to the game and I want to make sure everything is sound before I move on with the main quest and such. Anyway, if you want to do some testing just make an account on rpgmaker.net and shoot me a message (I'm hereisnowhy). I'll let you know when I have something ready.
     
    ^ Top  
  17. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    updatan
    Show Spoiler
    [​IMG]

    I'm thinking this could be part of a splash screen/menu of some generic-as-shit fantasy game.
     
    ^ Top  
  18. Kosmonaut Lost in Space

    Self-Ejected
    Joined:
    Jul 11, 2008
    Messages:
    4,740
    Location:
    CCCP
    Offer to Cleve your skill as a pixel artist.
     
    ^ Top  
  19. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    dunno if I'm triple A enough for that sort of stuff.
    but I'm happy with how much I've learned with this picture. tree, clouds, woman, metal, textures. really good practice. I'm not done but it's getting there.
    Show Spoiler
    [​IMG]
     
    ^ Top  
  20. Kosmonaut Lost in Space

    Self-Ejected
    Joined:
    Jul 11, 2008
    Messages:
    4,740
    Location:
    CCCP
    Looks really nice, just a little bit of dithering in the gown and maybe less pillow shading.
     
    ^ Top  
  21. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    yeah I'll do proper shading when I've determined hues
    also replacing the "background mountain" and adding highlight on "foreground mountains". also adding something cool in the skies, dunno what yet.

    EDIT:
    old
    Show Spoiler
    [​IMG]


    new (lots to do on the tree, still)
    Show Spoiler
    [​IMG]
     
    ^ Top  
  22. shihonage You see: shelter. Patron

    shihonage
    Joined:
    Jan 10, 2008
    Messages:
    7,100
    Location:
    location, location
    Bubbles In Memoria
    It's infuriating to be so close. To the release of Monsterland and then hopefully resuming work on Shelter. Two weeks ago I got a fucking digestion problem and now it's gone but the oatmeal diet is not enough for my brain. Slowed everything to a crawl. And I'm still mostly on oatmeal. Motherfucker.

    $*&#(*&$#

    Also:

    [​IMG]
     
    • Brofist Brofist x 1
    ^ Top  
  23. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    If you're in "slow mode", it may be a good idea to work on pre-promotional shit (or is that just promotional shit? whatever).
     
    ^ Top  
  24. shihonage You see: shelter. Patron

    shihonage
    Joined:
    Jan 10, 2008
    Messages:
    7,100
    Location:
    location, location
    Bubbles In Memoria
    Monsterland is a sub-$5 game. I just want to get it to Gamersgate (as Desura hasn't replied in 2.5 weeks) and go from there. I don't have energy for anything else. If Gamersgate for some reason doesn't take it, I'll use Fastspring. I just need this chapter of my life closed. Badly.
     
    ^ Top  
  25. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Messages:
    16,731
    Codex USB, 2014
    oh. I was under the impression that you wanted to make money, and that was the reason why you had to finish it before shelter.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)