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Game News Consortium: The Tower, a Deus Ex-like first person immersive sim, now on Kickstarter

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Jan 28, 2016.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Consortium: The Tower; Interdimensional Games

    The original Consortium by Interdimensional Games was a first person RPGish sort of game - a science fiction adventure set on board a futuristic aircraft, meant to be the first in a trilogy. Originally Kickstarted in 2013, it came out too early, received poor reviews and was largely ignored by the public. The developers spent some time fixing it and received some positive reappraisals, but were never able to earn enough money to make the sequel, which is why they launched an additional Kickstarter campaign earlier this month. The sequel's name is Consortium: The Tower, and as you can imagine, it's set in a futuristic tower. The developers describe it as "Deus Ex Meets Die Hard". Here's the pitch video and a gameplay description:



    The experience of The Tower is one of absolute freedom of movement, speech and action, within a single-location, sandbox environment. There will be no cut scenes, and full control will never be taken away for “gamey” reasons. Immersion is absolutely paramount, and to that end the world within the Tower will feel realistically alive and reactive to however you choose to approach each and every situation.

    A branching, “waterfall” narrative and dialogue system should appeal to those looking for a truly replayable experience, and will ensure that your decisions are plentiful without feeling cheap or obvious.

    Diplomacy is a key way of traversing the narrative. Choose to speak anytime and anywhere with the push of a button. While rather difficult, you will be able to play through the entire experience without raising your weapon. Trick, bribe, scare, hire, or simply convince potential combatants to disarm, all while developing relationships with your crew, other Consortium officers, the London Police, and any other characters you meet throughout the experience.

    The Bishop’s arsenal of customizable, futuristic gadgetry gives him immense freedom of movement. Run faster, jump higher, glide through the air, breathe underwater, and fall from great heights, all while exploring every nook and cranny of the Tower.

    The Bishop can also utilize highly experimental, potentially dangerous stealth technology, such as invisibility and sound dampening.

    Find yourself in the middle of intense firefights, and choose to either kill or incapacitate all those in your way. The Consortium officers working with you will praise you for using non-lethal means, but will react with increasing alarm should you too often resort to murderous violence. There may also be other factions interested in aiding you through the Tower, should the Consortium turn its back on you.

    As with CONSORTIUM before it, many events within The Tower will play out regardless of your interaction with them, creating an environment cultivated for immersion and replayability. Your chosen actions (and inactions) within this environment will cause ripples, dramatically impacting the unfolding narrative in major ways.​

    Check out the Kickstarter page for more information and more cool videos and animated GIFs. The minimum pledge to get the game is 15 Canadian dollars and the funding goal is a steep 450,000 CAD. I'm not sure they can make it, but let no one say I didn't do what I could.
     
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  2. VladimirK Learned

    VladimirK
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    Well. They certainly say the right things...
     
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  3. Siveon Bot

    Siveon
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    Shadorwun: Hong Kong
    The Canadian dollar has been going down the tube lately, so in actuality it's only about $320,279.

    Still a lot, but the difference is noteworthy.
     
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  4. Aenra Guest

    Aenra
    I cannot help, just bought a new pair of headphones at a price range well beyond the rational
    (boys and their toys, yes yes, i get it, ok?)

    I do wish them all the best though, whatever its many many many flaws and lacks, the first consortium had a solid enough setting and that "feel" of a game being made by people giving a damn. Definitely wish them luck.
     
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  5. ArchAngel Arcane

    ArchAngel
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    I like this part a lot from recent interview with devs:
    The video they are talking about is this one:
     
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  6. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    This actually looks very interesting, although the franchise now suffers from Mishmash Title Syndrome. "Strunk: The Clonkening IV—Rise of the Drokmurkians"... actually, whatever that is, I want to play it now. :lol:

    If they get their funding and implement the planned features properly, mite b. cool.
     
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  7. Xzylvador Savant Patron

    Xzylvador
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    Obviously a scam, sneakily using the T:ToN trailer to it to draw in unsuspecting backers.

    Nvm, video in news post has been fixed.
     
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  8. Kem0sabe Arcane

    Kem0sabe
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    Was the first game any good?
     
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  9. Carrion Arcane Patron

    Carrion
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    Yeah, how's the first game?

    Absolutely love their philosophy based on what they're saying. Not quite convinced they can pull it off, though.
     
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  10. Xzylvador Savant Patron

    Xzylvador
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    Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign
    Just bought the first game because of this post/trailer. I figure that worst case scenario, I wasted 2.99 eurogold (Steam has it at -80% discount until feb 1) on a crappy game to save myself from instead wasting 25 eskimo coins on another one.
     
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  11. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    That freefall trailer is so damn good.

     
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  12. Feyd Rautha Cipher Patron

    Feyd Rautha
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    Pillars of Eternity 2: Deadfire
    Already pledged! I really really hope they make it!
     
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  13. ArchAngel Arcane

    ArchAngel
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    Take into consideration that this game is remade in Unreal 4 engine and they took all feedback from first game and will be improving this game. Like making shooting parts better.
     
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  14. NullFlow Learned

    NullFlow
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    I found this project two days ago and it captured my attention. I really do like the idea of your approach to the game affecting how you are perceived, like if you sneak by everyone there will be barely any media coverage, but playing violently raises outrage and betrayal. I'll be keeping an eye out on this one, though I doubt I'll be backing it. There's a lot of ambition in this project but I get the feeling some of the elements will be dumbed down or not implemented well, but that's just my skepticism and being burned out from crowdfunding.
     
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  15. Invictus Arcane The Real Fanboy

    Invictus
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    I also did this to try out the first game, $3 to give a shot sounds like great value to try out the first game and see if it merits backing this...although they had me at Die Hard :p
     
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  16. Xzylvador Savant Patron

    Xzylvador
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    Well, so far I'm just past what I'd think is the introduction part of the game, and the story/immurshunfag part of me has got a serious boner.
    They pretty much hit the right spot on a lot of things, except for what promises to be weak combat if the tutorial combat is anything to judge by... but at this point I don't care much unless there's too much of it and I'm anxious to see how they handle the rest of the game.
     
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  17. Kem0sabe Arcane

    Kem0sabe
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    Tell us more.
     
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  18. Xzylvador Savant Patron

    Xzylvador
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    Dude, it's less than 3 bucks to find out yourself. Even if you only get an hour of mediocrity out of it, it's still better than most other forms of media.

    But well, even just the way it drops you into the game is fresh and interesting right from the get-go, telling you that thanks to new technology you (as in you, the gamer) are streaming your conciousness into the body of some guy in 2042, splitting of a new parallel universe, that everything you see is a 3d interpretation of that actual world (explaining the non-realistic graphics due to bandwith issues) and what you do is real in said universe...
    It sounds incredibly bad and cheesy the way I put it, but it's integrated and 'explained' inside the game a lot better. It's a risky move because, well, yeah, the way I just told it and most would do it just wouldn't work, but here it just works which is really quite an achievement. While playing you can ignore this concept and just play your character like you're him or actually continue being a gamer oblivous to what the hell you're being told (lots of acronyms thrown at you from the start) and trying to make sense of it (most people don't find their hero/soldier/superior acting like a retard very amusing).
    Exposition's also done really well so far. Lots of stuff to read on your computer, but only if you care about that kind of stuff. If you don't, the situation directly affecting your character and the story gets told just by playing without over the top info-dumps. (Did have to reload after being stuck due to a clipping glitch and kind of missed being able to skip a 5 minute dialogue which I'd just listened to a moment before.)

    It does seem to be a short game if doing a single playthrough (one location: an airplane and not even such a big one and walking speed is quick; according to steam reviews about 15hrs for a playthrough) but it promises replayability because of C&C. Will have to wait to see how much difference it really makes or if it's just empty words, but the fact that it seems to track reputation with every character you meet shows at least some potential.
    And, well, it looks, runs and plays like low-budget FPS (it IS a low-budget FPS); which obviously doesn't bode well for combat. Did one real fight now, was hectic as fuck and not enjoyable but also completely skippable because of different solutions. Luckily it's very (too?) fast paced and because of the small areas (inside a plane!) I doubt it'd ever drag on for so long as to be insufferable.
    Also, being low-budget has predictable consequences for things such as graphics, animation and voice acting.

    But as I posted elsewhere, I shift pretty easily between different kinds of gamefaggotry depending on what I'm playing and can ignore flaws in some fields as long as other parts of me are being tickled the right way (possibly with added leniency for indiegames done well) and so far that's what the game's managing to accomplish splendidly. Might change my opinion if there's too much (forced) combat or the C&C proves to be fake.
     
    Last edited: Jan 29, 2016
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  19. Stormcrowfleet Arcane

    Stormcrowfleet
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    This looks cool.
     
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  20. Murk Arcane

    Murk
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    u avin' a go at me m8?
     
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  21. Joni Odin von Hassenstein Arcane Patron

    Joni Odin von Hassenstein
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    It's extremely short, and combat is meh.
    But all in all I liked it since it has good c&c and many dialogue options. Pklus the setting has potential.
    I think it definitely is good enough to back the second part, so I did.
    Also, what Xzylvador said.
     
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  22. Trash Pointing and laughing.

    Trash
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    Played the first Consortium and can say that it's an interesting game. Not often that you see a dev try something new and they certainly did in the first game. It's a bit of a toybox meets cyoa meets fps with a heap of reactivity included. It's an odd mix but I found it to be alluring. Pledged instantly when I saw the new Kickstarter.
     
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  23. MediantSamuel Prophet Patron

    MediantSamuel
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Looks good. Will pick up the original tonight and if it's something I enjoy I'm sure I can splurge 150 CAD for some masturbatory backer rewards.
     
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  24. Jedi Exile Arcanum Patron

    Jedi Exile
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    I've also purchased the game but I am too lazy to play. Thanks for sharing your impressions.
     
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  25. DwarvenFood Arcane Patron

    DwarvenFood
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    Buying it as well. Will back Kickstarter, although my hopes are low. (for it succeeding)
     
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