Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Cosmos: The Secret Melody - free Ultima 4/5-like scifi RPG with fully simulated universe

Discussion in 'General RPG Discussion' started by Infinitron, Jan 7, 2020.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,777
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Quietly developed by some French guy over the past few years. Cool!



    http://www.gamopat.com/2018/12/cosmos-the-secret-melody-v.10.html

     
    • Brofist x 22
    • incline x 12
    • Interesting x 4
    • Prestigious x 3
    • Informative x 3
    • hopw roewur ne x 1
    • Makes you think... x 1
    • Friendly x 1
    • Creative x 1
    ^ Top  
  2. Mortmal Arcane

    Mortmal
    Joined:
    Jun 15, 2009
    Messages:
    5,902
    First quotes in the trailer are from now defuncts french gaming magazines, hebdogiciel and tilt, as if we were in the 80's again and they reviewed it . So an old timer most likely.
     
    • Prestigious Prestigious x 4
    • Informative Informative x 2
    • Friendly Friendly x 2
    ^ Top  
  3. Strange Fellow Arcane Patron

    Strange Fellow
    Joined:
    Jun 21, 2018
    Messages:
    2,430
    Sci-fi Ultima? Put me down as intrigued. Gonna give it a go. This also seems relevant to CryptRat's interests.

    Cool chiptunes for sure.
     
    • Brofist Brofist x 2
    ^ Top  
  4. Sordid MCA/Prosper Hybryd Arcane Patron

    Sordid MCA/Prosper Hybryd
    Joined:
    Mar 14, 2012
    Messages:
    1,018
    Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker Pathfinder: Kingmaker
    Looks great.
     
    • Brofist Brofist x 1
    ^ Top  
  5. Tweed Savant Patron

    Tweed
    Joined:
    Sep 27, 2018
    Messages:
    753
    Location:
    United States of America
    Pathfinder: Kingmaker
    This looks really neat, even if it does have endorsements by Lord British.
     
    • Funny Funny x 2
    ^ Top  
  6. Zerth Learned

    Zerth
    Joined:
    Feb 18, 2016
    Messages:
    222
    I've tried for a bit. Field exploration and controls are pretty much streamlined in comparison to Ultima IV or V, only had to press enter in order to interact with anything, also the pickable stuff pops out randomly on tiles after you step through it (for instance drinks on barrels or veggies on crop fields).

    Combat-wise, each turn you're given the opportunity to reposition the character several times before performing any other of the available actions(attack/defend/flee,etc.). Is quite annoying when you only want to stand your ground and just attack, since you have to skip every move action prior to doing somehting else though. Against creatures, sometimes the last standing critter yields and is possible to either finish it off or capture it, seems like the purpose of this is essentially to pit them on arenas for money (at least according to Npcs, haven't given the chance to try it out)

    Spacefaring is really good stuff, you can go airborne, leave the atmosphere to reach orbit and explore planet's surface then land wherever you like, extract fuel from gas planets or jump to another star in the current system. There are refuel stations around, so you don't have to worry too much about screwing up early expeditions around the system. Galaxy navigation certainly is possible, you'll realize the proportions of this game's universe aren't quite exaggerated: albeit you only can peer over the observable collection of galaxies from where you are, the amount displayed across the universe is nothing short of overwhelming. However, you can't go nuts exploring galaxies yet, since a hyperdrive module upgrade is needed in order to perform the galaxy jump.

    By the way, Looks like Lord British is a major npc on this game too.
     
    • Brofist Brofist x 5
    • Informative Informative x 2
    • Agree Agree x 1
    ^ Top  
  7. Roguey Arcane Sawyerite

    Roguey
    Joined:
    May 29, 2010
    Messages:
    27,371
    Why did he make his screenshots for ants?

    :what:

    You could save anywhere outside in Ultima IV, save anywhere in Ultima V.
     
    • cuck cuck x 2
    • Okily Dokily! Okily Dokily! x 1
    • it is a mystery it is a mystery x 1
    • popamole popamole x 1
    ^ Top  
  8. Dr Floyd Arcane Developer

    Dr Floyd
    Joined:
    Jan 22, 2020
    Messages:
    1
    Hello, I am the creator of the game :)

    Saving anywhere is not a good solution, you go out the game, there is no challenge

    Exception made if this backup is unique and does not allow to go back

    it is my opinion
     
    • Brofist x 19
    • Friendly x 3
    • Disagree x 2
    • decline x 2
    • Prestigious x 2
    • Agree x 1
    • "It was Aliens" x 1
    • WTF am I reading x 1
    ^ Top  
  9. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
    Joined:
    Sep 10, 2014
    Messages:
    2,760
    Sure it is, thanks for the heads up.
     
    • Cheers!! Cheers!! x 2
    ^ Top  
  10. mondblut Arcane

    mondblut
    Joined:
    Aug 10, 2005
    Messages:
    16,738
    Location:
    Ingrija
    No party? Shame.
     
    • Agree Agree x 1
    • incline incline x 1
    • When words are not enough When words are not enough x 1
    ^ Top  
  11. Divine Blessing Novice

    Divine Blessing
    Joined:
    Jan 6, 2017
    Messages:
    47
    Location:
    beyond
    after quite some time to decypher quoted "chiffe":

    sado-maso nonsense, if the singular challenge of this game is NAZI-save(system), than this game has no relevant challenge at all.

    convénience is a gameplay factor, eons before Gen Z (miilenials) the audience grew bored of sadistic gamedesign, like artificial barriers, with the singular intent of creating a pseudo-difficulty, cuz encounters, puzzles etc. cant.
    there r plenty [games] on Codex incline with Quicksave option.
    if the audience wants to save-scum, let them save-scum, its their playtru. cuz its entertainment, not a fukkn job.

    any smart dev at least would apply an option to restrict saves, best via difficulty modes (ironman).
     
    • Brofist x 2
    • hopw roewur ne x 2
    • Agree x 2
    • Disagree x 2
    • cool story bro x 1
    • Okily Dokily! x 1
    • cuck x 1
    • retadred x 1
    ^ Top  
  12. Skdursh Learned

    Skdursh
    Joined:
    Nov 27, 2018
    Messages:
    301
    Location:
    Slavlandia
    Is there a option for English or Russian dialogue? I don't speak Baguette.
     
    • Yes Yes x 1
    • Racist Racist x 1
    • Doggy Doggy x 1
    ^ Top  
  13. Nifft Batuff Savant

    Nifft Batuff
    Joined:
    Nov 14, 2018
    Messages:
    806
    Sooner or later people will realize how much the "saving the game" is steady becaming an issue in modern games. It is like if young programmers forgot how to implement a functional save game as they were commonly implemented in the past.
     
    • Brofist Brofist x 2
    ^ Top  
  14. rusty_shackleford Arcane

    rusty_shackleford
    Joined:
    Jan 14, 2018
    Messages:
    16,447
    Almost as if games are becoming more complex and therefore more difficult to save and restore properly.
     
    • Funny Funny x 3
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  15. Ludwig von Eisenthal Arbiter

    Ludwig von Eisenthal
    Joined:
    Mar 15, 2014
    Messages:
    221
    An interesting game, lots of exploration and nice tunes. The universe seems to be massive and I really like the different layers of movement.
    Indeed there is!

    Show Spoiler
    [​IMG]
     
    Last edited: Mar 3, 2020
    ^ Top  
  16. Nyast Arbiter

    Nyast
    Joined:
    Jan 12, 2014
    Messages:
    549
    Indeed. I can also spot the logo from FTL ( the company that made Dungeon Master ). It's pretty over-the-top.
     
    ^ Top  
  17. KeighnMcDeath Scholar

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    1,312
    Well that's awesome as I was just wondering by watching the vids. I finally got around to getting this. (been squeezing too much imaginary charmin)
     
    ^ Top  
  18. Junmarko Goomba Patron

    Junmarko
    Joined:
    Jun 20, 2011
    Messages:
    2,492
    Dr Floyd, why haven't you put this on Steam? I'd gladly drop $ for it. So much tripe on there that makes it a crime with this being free.
     
    Last edited: Mar 22, 2020
    • Agree Agree x 1
    ^ Top