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Daggerfall is totally awesome

Discussion in 'Bethesda Game Studios' started by EldarEldrad, Feb 28, 2019.

  1. mfkndggrfll Learned Shitposter Bethestard

    mfkndggrfll
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    Actually that's true, the stat gain break the game if invested on speed. Though low level locks you out of main quests so that kinda sucks.
     
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  2. Funposter Savant

    Funposter
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    Speed, Strength, Endurance and Luck.
     
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  3. EldarEldrad Educated

    EldarEldrad
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    Hell yeah, looks I totally bugged the main quest.

    I dealt with Lysandus spirit, missed Helseth subplot and kill werewolf for Cyndassa. Now I should get quest from Mynisera (The Emperor's Courier, as UESP specifies) to move along main plot, but Mynisera have no quest for me. What the fuck? Am I really unable to complete Daggerfall main quest now? Fuck, I hate those annoying bugs
     
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  4. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    Has OP made it to Morrowind and been disappointed by the fact that cookie cutter NPCs and quests made it through to the sequel, but procedural content didn't?

    Though even that is miles above Oblivion.

    edit:
    Todd called ia lot of content in Daggerfall "procedural garbage" and specifically refused to try to replicate it. Though I suspect he just didn't have the capability.
    Daggerfall had underwater areas and elevated surfaces too.

    Also, you could own your own home and even a ship. They mainly served as areas to stash loot in, but it was enjoyable at the time.

    Also, consider that you didn't play Morrowind after Todd and co had promised the moon and delivered a lump of cheese. Originally, stilt riders were supposed to jump through the skies, you were supposed to be able to ride a gondola through the canals of Vivec city, quests were supposed to be extremely interactive and the Fargoth quest was used as a just a small example, even though it was actually one of the most complexly scripted quests in the game by comparison.

    Instead we got a world that felt even more dull and lifeless than the one filled with "procedural crap".
     
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  5. Deuce Traveler Prestigious Gentleman 2012 Newfag Patron

    Deuce Traveler
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    Grab the Codex by the pussy Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Pathfinder: Kingmaker
    Resurrecting this thread just to drop this video on everyone. This is the guy who runs the Ancient DOS Games videos, and in this one he is covering spell effects in Daggerfall. I found it an interesting look under the hood. Now I know why my Chameleon spell never really worked the way I thought it should:

     
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  6. HarveyBirdman Savant

    HarveyBirdman
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    Everything he says is true.
    Daggerfall is about the vision though. No game has ever been so ambitious.
    Dare we hope the new project pays out?
     
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  7. Makabb Arcane Shitposter Bethestard

    Makabb
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  8. DJOGamer PT Arcane

    DJOGamer PT
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    Yeah that's true and it still is impressive to this day. But unfortonately they tried to bit way more than they could chew...
     
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  9. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    True, but if more game companies had followed suit, they could chew so much now. :(
     
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  10. DJOGamer PT Arcane

    DJOGamer PT
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    Yeah it true. If more companies were as bold as Beth was in those days, the medium wouldn't be as stagnated as it has.
    But usually the best games are those the devs know exactly what the game should be (their focus and limitations) and commit to that vision.
     
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