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Daggerfall sound

Joined
Dec 17, 2013
Messages
5,150
Need some help here. Trying to play Daggerfall and the sound is not working properly. I have tried both with the gog.com version and the other popular fan version, both have the same issue. I am trying to play on an old computer using Windows XP and a SoundBlaster sound card.

The sound works but during movies/cut-scenes including the opening intro movie, it is extremely choppy, making human voices almost unrecognizable and everything else very annoying.

I've tried common Internet fixes, such as playing around with the DosBox settings. There are two sound settings, one for Midi and one for Digital. The midi one seems to work just fine, but the digital souds like crap regardless of what settings I choose. I feel like it might also be more of a framerate issue, since a bad framerate might cause this kind of choppiness.

Any advice would be appreciated.
 

Zed Duke of Banville

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The sound works but during movies/cut-scenes including the opening intro movie, it is extremely choppy, making human voices almost unrecognizable and everything else very annoying.
There are only four cut-scenes in the entirety of Daggerfall, including the opening movie (the other three are very late). :M You can easily watch the opening movie through other means, and proceed with playing the game.
 

V_K

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There are only four cut-scenes in the entirety of Daggerfall, including the opening movie (the other three are very late). :M You can easily watch the opening movie through other means, and proceed with playing the game.

Aren't Daedra also technically video clips? Or they contain no important sound? I don't remember exactly.
 

Wayward Son

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There are only four cut-scenes in the entirety of Daggerfall, including the opening movie (the other three are very late). :M You can easily watch the opening movie through other means, and proceed with playing the game.

Aren't Daedra also technically video clips? Or they contain no important sound? I don't remember exactly.
I'm pretty sure that they are essentially pictures with some audio playing over them, but I may be misremembering.
 
Joined
Dec 17, 2013
Messages
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Ok, I figured it out, although that doesn't really help me. Was playing around with DosBox config settings inside the gog daggerfall folder. It's the CPU cycles. By default, they are set to 50k which causes the videos to be chopped up. If I set it way down, to say 6k or so, the videos play just fine.

However, it appears that Bethesda was even then planting the seeds of its coding prowess. While lowering the cycles fixes the videos, it makes the gameplay slow down to an unbearable crawl. So I can have gameplay or videos, but not both. :(

Might take the advice above and just watch the videos on youtube, I guess.
 

Wayward Son

Fails to keep valuable team members alive
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There should be a config line to change the cycles from fixed to variable or smth like that, then you can change the cycles variably as you play. That's how I do Arena.
 

Zed Duke of Banville

Dungeon Master
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There are only four cut-scenes in the entirety of Daggerfall, including the opening movie (the other three are very late). :M You can easily watch the opening movie through other means, and proceed with playing the game.

Aren't Daedra also technically video clips? Or they contain no important sound? I don't remember exactly.
If you mean the Daedric Princes, they're just sprites; you can even view them like everything else using the Daggerfall Explorer (Texture Files --> Daedra Lords [TEXTURE.175]). The other Daedra are, of course, sprites just like any other monster.
 

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