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Dark Sun: Shattered Lands speed issues

Sodomy

Scholar
Joined
Jun 25, 2007
Messages
365
So, I've installed DosBox to play this oldie, and am having a problem. The speed that most of the game runs at is fine, but whenever an "event text" box pops up, it disappears before I have any chance to possibly read it. Reducing CPU speed doesn't help any. Any tips on how to make this work properly?
 

Sodomy

Scholar
Joined
Jun 25, 2007
Messages
365
...What? Not only do the boxes go away faster than I could possibly react to pause it, but you can't pause in combat (it's turn based), and you can't pause when in "look mode" (because the gameworld already isn't moving).

Edit- the solution is to set the processor speed to a smaller number in the .play file (I've got it at 7000, but it comes up as 3000, making me raise it 4 times once in game). This causes the mouse to lag a bit- it's tolerable, but a bit annoying. Any solution for that?
 

Big Nose George

Educated
Joined
Dec 5, 2009
Messages
666
"but whenever an "event text" box pops up, it disappears before I have any chance to possibly read it"

Pause DosBox not the game. I assumed you can react to it.
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,746
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Last time I finished the game I ignored the pop-up-and-disappear-in-a-fraction-of-a-second messages. Didn't feel I missed anything important.
 

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