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is Kojima actually a video game director or a super model? he seems to spend most of his time taking profile pictures.
is Kojima actually a video game director or a super model? he seems to spend most of his time taking profile pictures.
I think Kojima has basically been a sort of japanese Josh Sawyer, only with better artistic sense and a certain amount of business skills. I really admire Kojima's stuff, but it's easy to just look at the guy and think "what exactly does this guy do?".Good thing he hasn't actually designed games in a long time, then. Pretty much everything has been done by other people in Kojima Productions.game designer
I dont know what he does or doesnt do, every game under his name being great is enough for me to call him good game designer or director, whatever you call it
But, what? Can he 3d model? Does he do level design? Does he write dialogue? Do art and art concepts for the characters? Could he produce a game on his own? Let's look at Chris Avellone, Avellone can write, he can design levels, and has experience with RPG quest design, which can be considered an actual and quantifiable skill, could Kojima do any of these?Both developer
I think Kojima has basically been a sort of japanese Josh Sawyer, only with better artistic sense and a certain amount of business skills. I really admire Kojima's stuff, but it's easy to just look at the guy and think "what exactly does this guy do?".Good thing he hasn't actually designed games in a long time, then. Pretty much everything has been done by other people in Kojima Productions.game designer
I dont know what he does or doesnt do, every game under his name being great is enough for me to call him good game designer or director, whatever you call it
Yes, Kojima can do them.Let's look at Chris Avellone, Avellone can write, he can design levels, and has experience with RPG quest design, which can be considered an actual and quantifiable skill, could Kojima do any of these?
is Kojima actually a video game director or a super model? he seems to spend most of his time taking profile pictures.
Yes, Kojima can do them.Let's look at Chris Avellone, Avellone can write, he can design levels, and has experience with RPG quest design, which can be considered an actual and quantifiable skill, could Kojima do any of these?
Kojima credits on MGS:
Original game design,
writing,
setting design,
conceptual map design,
block model map assembly,
2D map design
items/enemy routine setting,
camera setting,
script director,
scene direction,
cg editing,
digital effects.
Basically you can brush aside any developer's contribution with this argument. If you were not in the team, you couldn't possibly know if his work was positive or negative. Great argument.is Kojima actually a video game director or a super model? he seems to spend most of his time taking profile pictures.
C'est un artiste.
Yes, Kojima can do them.Let's look at Chris Avellone, Avellone can write, he can design levels, and has experience with RPG quest design, which can be considered an actual and quantifiable skill, could Kojima do any of these?
Kojima credits on MGS:
Original game design,
writing,
setting design,
conceptual map design,
block model map assembly,
2D map design
items/enemy routine setting,
camera setting,
script director,
scene direction,
cg editing,
digital effects.
Doesn't mean he actually had any positive contribution in those departments. Everyone knows he likes to put his name on things.
I'm sure the MGS franchise became one of the most recognized franchise in gaming because he did it wrong.Also there's a difference between doing and doing well..
I'm sure the MGS franchise became one of the most recognized franchise in gaming because he did it wrong.
And all had great games in their respective series, which propelled them to that status. (With the exception of Ass Creed.)I'm sure the MGS franchise became one of the most recognized franchise in gaming because he did it wrong.
The Elder Scrolls, Fallout, Call of Duty, Assassin's Creed, and many others are also one of the most recognized franchises in gaming...
I'm pretty sure making a bunch of disconnected systems and then wondering how to put them together isn't how you make games.
Yeah, at Bethesda.I'm pretty sure making a bunch of disconnected systems and then wondering how to put them together isn't how you make games.
Isn’t that exactly how you make games?
But does it grow?Microscopic moss quality confirmed
But does it grow?Microscopic moss quality confirmed
Konami Revenues Surge To $1.75 Billion On The Back Of Mobile And eSports
Konami has rarely, if ever, done as well as it is currently doing.