- Joined
- May 29, 2010
- Messages
- 35,663
Kill enemies, get loot, become stronger, kill stronger enemies. What more do you need?
A narrative.
Kill enemies, get loot, become stronger, kill stronger enemies. What more do you need?
I added one that would fit the gameplay:Kill enemies, get loot, become stronger, kill stronger enemies. What more do you need?
A narrative.
Indeed, I was pushing it a bit, it works much better to have a reason to fight, and more importantly, to see some consequences of the fighting, but I don't remember why I was fighting in KOTC at all, or even in TOEE, so a minimum dressing might be enough, even though it is not the best way to do it.I don't really need a narrative - KotC barely has one - but a series of designed encounters and an end goal is a must. Random constant arena fighting sounds like it'll get old fast.
This arguably fits the definition of a narrative.a series of designed encounters and an end goal
TOEE is gold because it has a simple plot. It's all about fighting while get into some dungeons.
This arguably fits the definition of a narrative.a series of designed encounters and an end goal
It's a videogame. You don't need anything written to have a narrative.This arguably fits the definition of a narrative.a series of designed encounters and an end goal
I could have played Blackguards if you removed all dialogue and lore descriptions. KotC as well (I basically did, I read none of its narrative stuff). If that still fits a narrative for you, I'm not about to argue semantics.
I'm not about to argue semantics
"Game's shit" - from the guy who even liked Ellis Studios gameshttps://www.rpgwatch.com/forums/showthread.php?t=36813 <- Holy shit, when you've lost fluent
This is going to be hilarious.
I don't think Purple Dogg will be coming back guys
Wouldn't it be better to just delay the game till custom character creation is implemented? Or does it take too long to enable it?yes, the game currently doesn't have a personalized character creator and leveller. I wish it had too. But it DOES have 16 playable characters with over 40 hirable party members, each with their own backstory, feats and traits. My advice to you? Plain and simple: don't buy the game for now. If you don't think it will be a pleasant experience to play with premade characters that level up automatically, wait until we release the patch with the personalized character creator that will include the personalized level up menu too.
Indeed, that would be much more reasonable. Most reviews will appear at launch, so it would be very hard to recover from an initial review disaster.Wouldn't it be better to just delay the game till custom character creation is implemented? Or does it take too long to enable it?yes, the game currently doesn't have a personalized character creator and leveller. I wish it had too. But it DOES have 16 playable characters with over 40 hirable party members, each with their own backstory, feats and traits. My advice to you? Plain and simple: don't buy the game for now. If you don't think it will be a pleasant experience to play with premade characters that level up automatically, wait until we release the patch with the personalized character creator that will include the personalized level up menu too.
Wouldn't it be better to just delay the game till custom character creation is implemented? Or does it take too long to enable it?
bla bla bla