Silva
Arcane
I'm playing Witcher 3 for the first time and I'm kinda liking it, but the possibility to simply reload a save anytime anywhere makes the experience feel too safe and non-exciting. Nowhere is the tension of feeling stranded with a bunch of souls that you don't want to lose.
See, I'm coming from other games which took inspiration in Souls and made something similar: Nioh, Automata, Senua Sacrifice (well, they say the darkness thing is fake, but as I wasn't sure it made me tense anyway), etc. All those games apply some penalty for dying, and makes you want to avoid it at all costs, thus resulting in some very tense moments. But with Witcher my dick is never that hard, you know?
Do you also feel like this, bros? Like coming back to games that lets you reload anytime feels like a bummer?
See, I'm coming from other games which took inspiration in Souls and made something similar: Nioh, Automata, Senua Sacrifice (well, they say the darkness thing is fake, but as I wasn't sure it made me tense anyway), etc. All those games apply some penalty for dying, and makes you want to avoid it at all costs, thus resulting in some very tense moments. But with Witcher my dick is never that hard, you know?
Do you also feel like this, bros? Like coming back to games that lets you reload anytime feels like a bummer?