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Divinity Divinity: Original Sin 2 - Definitive Edition

Discussion in 'Larian Studios' started by Lacrymas, Sep 14, 2017.

  1. jarmaro Arbiter

    jarmaro
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    It changes some dialogs it seems.
     
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  2. Cromwell Arcane

    Cromwell
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    if that were true the tooltips are wrong, damage and healing of spells gets bonus from int, It just doesnt state how much.
     
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  3. Vibalist Arcane

    Vibalist
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    My bad. Intelligence does affect spell damage. I didn't see that in the descriptions earlier, maybe an early access thing (or me being a dumbass).
     
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  4. Reapa Doom Preacher

    Reapa
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    from what i read here about difficulty levels based on armor and hp bloat and ingame about stuff being based mostly on character level and stupid skills with 5% gain / point, the game is utter crap focused solely on graphics and maybe some story voice acting. gonna skip this for now. i don't think i ever hated a game this much without having played it first at least a little.
    if anyone enjoys this kind of garbage maybe is also something they might enjoy.
     
    Last edited: Sep 16, 2017
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  5. Cromwell Arcane

    Cromwell
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    So if I got that right if I edit the text file I can have normal hp armor and so on with the added enemy abilities?
     
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  6. jarmaro Arbiter

    jarmaro
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    So to make a diffrence from previous game, they decided to make change from >100%hp to >60%hp 20%physical armor 20%magical armor?
    Why?
     
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  7. waterdeep Learned

    waterdeep
    Joined:
    Feb 28, 2017
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    Location:
    Noregr
    disappointed, D:OS1 was much better
     
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  8. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
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    6,148
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Seems this is a "hack" solution to do this, and you are supposed to use a mod or something. However, I can't launch the mod tools for whatever reason, so this works.
     
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  9. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
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    13,286
    Guise I got a problem. Playing on Tactician, I tried to find some area where mobs wouldn't just obliterate me. On lvl2 I apparently wandered into the Prison, went on into the Keep and then Hollow Marshes while avoiding combat completely. Got to lvl3 on the way but the mobs are still way too hard. Nvm, so I explored what I could and teleported back to Fort Joy.

    But lo and behold, suddenly all the Magisters are hostile. What the fuck did I trigger? How does faction standing work? Is there a way to appease them? Coz otherwise I'd have to restart.

    Btw either I didn't find a level appropriate area for my lvl2 characters or Tactician difficulty is completely retarded. All the mobs on the island are at least lvl4, they have 200+ HP and they three-shot me. Wtf am I supposed to do?
     
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  10. Prime Junta Arcane Patron

    Prime Junta
    Joined:
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    Not a fan of the new armour mechanics. Looks like it's an attempt at fixing the problem DOS1 had with combat being all about getting in the first stunlock, and made it about bashing through armour first.
     
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  11. Roguey Arcane Sawyerite

    Roguey
    Joined:
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    27,167
    "We'll tune for this difficulty and then scale up (and down)" is pretty much always a disaster for people who want more of a challenge, pleased to see Larian fell into the same trap. :)
     
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  12. D_X Arcane Patron

    D_X
    Joined:
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    Make the Codex Great Again! Grab the Codex by the pussy Pathfinder: Kingmaker
    Edit character.txt and restart. :smug:

    After restarting 7 times, I finally settled on an elven summoner with some necromancy thrown in. Now, on the other hand I can't decide on who I want in my party. I'm thinking I'll take the lizard with his starting class and add polymorph later, Lohse as an enchanter and that leaves the 3rd NPC. Suggestions?
     
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  13. Daedalos Arcane The Real Fanboy

    Daedalos
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    Apr 18, 2007
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    Nothing like fucking a beautiful Lizard whore with my big good undead cock. Feel like a proper dead man.

    "Immersion"
     
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  14. Urthor Liturgist Patron

    Urthor
    Joined:
    Mar 22, 2015
    Messages:
    1,544
    Pillars of Eternity 2: Deadfire
    Don't tell me the loot is still scaled :(
     
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  15. taviow Magister

    taviow
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    Sep 3, 2010
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    1,504
    There's some turtles near where you find Fane that are lvl2, and other than that I managed to beat the crocodiles at lvl2 after a few attempts, but they're level 3. I agree that there's too few level 2 mobs, but it's doable.
     
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  16. Vibalist Arcane

    Vibalist
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    Tactician is completely ridiculous as far as difficulty settings go. My friend and I played co-op on classic for the first chapter, breezing through all the encounters with two Lone Wolf characters. Then we decided, fuck it, let's up the difficulty. Now we're in the same situation as you, owing mostly to the fact all our enemies have insane amounts of health and armor. I used to tear through everyone with fire magic and summons, now those spells barely make a dent.

    My suggestion is to either start over, or look for the easiest of easy encounters you can find and then proceed from there. You basically have to squeeze every drop of XP out of every map, in the correct order, if you want to play on tactician. At least that's my impression.
     
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  17. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
    Joined:
    Nov 23, 2014
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    Location:
    At large
    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    A little exploit - you can talk to Margo, on the west beach, as many times as you have people in the party, and if you say the right lines, you'll get a restoration scroll each time, for a max four scrolls total.
     
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  18. taviow Magister

    taviow
    Joined:
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    The problem is getting to level 3. If you find a way to do it, afterwards you have several lvl3 fights for you to attempt and things get more reasonable.
     
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  19. imweasel Guest

    imweasel
    Buy skill books. Teleportation and escape skills are also extremely useful in this game.

    I also got to level 3 rather easily simply by doing quests in Fort Joy. They give a lot of XP.
     
    Last edited by a moderator: Sep 16, 2017
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  20. Lacrymas Arcane

    Lacrymas
    Joined:
    Sep 23, 2015
    Messages:
    10,845
    Everything bad in 1 is still in. Scaled and random loot, levels being the most important stat, overwhelmingly shit and broken crafting, nonsensical "builds", "humor", etc. They decided to up their game, however, and make Tactician shit as well. Sequel!
     
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  21. Shadenuat Arcane

    Shadenuat
    Joined:
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    Location:
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    Moment you leave fort Joy into marshes all magisters become hostile, it's scripted. Also shops update at that point, check them out. Pick some lonely guards in fort that time too.

    Fights, kill frogs and crocodiles, kill some level 3 undead in marshes, survive beetle rush in marshes, then you can get in a fight with magisters but with help of Garrick not too far from exit from fort Joy, get Garrick back to hidden camp, with level 4 kill magic lizards near hidden camp and then go into mysterious cave for level 5.

    Or stop being smartypants and kill everything you can kill instead of skipping fights and higher level loot.
     
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  22. taviow Magister

    taviow
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    I haven't found the game to be nearly as wacky as the first so far.
     
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  23. Roguey Arcane Sawyerite

    Roguey
    Joined:
    May 29, 2010
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    27,167
    I like how it's a downgrade even compared to Original Original Sin, where Hard gave enemies 25% more health and 20% more accuracy. If that's all it did here, people wouldn't be tearing out their hair in frustration.
     
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  24. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
    Messages:
    13,286
    I started on Tactician coz it was the optimal diff in DOS1. The second half was still a faceroll but at least the first one was reasonably challenging. Here tho....jesus. I suspect it's not for the first playthrough, it requires quite a lot of meta knowledge.

    Oh well, here goes the restart.
     
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  25. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    dos1 never had a 'problem' with stunlocks
     
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