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Divinity Divinity: Original Sin 2 - Definitive Edition

Discussion in 'Larian Studios' started by Lacrymas, Sep 14, 2017.

  1. Prime Junta Arcane Patron

    Prime Junta
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    It made the fights after the early game somewhat monotonous, as the key was always to be the first to apply a disabling status effect and then keep hammering at them until victory.
     
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  2. Lacrymas Arcane

    Lacrymas
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    It's very weird, it's as if they never learn anything, but try to brute force everything every time. I don't get it.
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Perhaps they saw some people on the Codex complaining that Tactician in D:OS EE still wasn't hard enough. :M
     
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  4. D_X Arcane Patron

    D_X
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    Make the Codex Great Again! Grab the Codex by the pussy Pathfinder: Kingmaker
    I tested the edits on the dude on the beach that wants to assassinate the Prince. I think it actually does update without needing to restart as he had the same stats as on a save from a game started before editing the .txt.

    :updatedmytxt:
     
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  5. Dorateen Arcane

    Dorateen
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    The "Pet Pal" skill in D:OS reminds me of this skit with the late great Roger Moore.

    Show Spoiler


     
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  6. HoboForEternity sunset tequila Patron

    HoboForEternity
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    no.

    if anything in this game that is worse than divinity OS (and other divinity games) is the soundtrack.

    lack of kirill is just so apparent. the new guy is good, but they sounds like generic ambient fantasy. i miss kirill :(
     
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  7. Lacrymas Arcane

    Lacrymas
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    They should be aware by now that true difficulty comes from AI and encounter design, not bloated stats. If they can't code AI or have a good designer, hire one, I'm sure someone, somewhere can do these things well. Use the money they utterly wasted on VO to hire competent designers and AI coders.
     
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  8. Prime Junta Arcane Patron

    Prime Junta
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    Oh? I thought Gilda Radner.

     
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  9. Dorateen Arcane

    Dorateen
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    The Moore version has combat.
     
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  10. fork Cipher

    fork
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    So this thing is even worse than the first? :lol:
     
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  11. Matador Erudite

    Matador
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    At what levels you receive new talents? I think I didn't select the ones I want in Character creation, and I wonder if you receive new ones or you are stuck with the initial ones.
     
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  12. imweasel Guest

    imweasel
    The edgelords are out in full force today. [​IMG] D:OS 2 isn't perfect and could use some improvement in many areas, but it is still a good game.

    Tactician mode is great too. I love it when a game hands my ass to me, forcing me to use good tactics and well thought out strategies. I am currently grinding monks in the basement of fort joy for that much needed XP. :)
     
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  13. Antigoon Scholar

    Antigoon
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    I tried to avoid as much news/threads about dos2 as possible to go in there completly unbiased. So probably it has been said before but my concers after 10h
    1) Its much easier than the first one right?
    2) Its not that reactive than it was advertised. I play the undead, and even though I am getting told at the beginning to hide my face, boney fingers etc. humans touch me, shake hand with me without any response. Didnt really expect that early on.

    its still great though so far...
     
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  14. Prime Junta Arcane Patron

    Prime Junta
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    Why don't you give Dragon Age: Inquisition a shot? If you like grinding, you'll love it.
     
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  15. imweasel Guest

    imweasel
    There are like 4 monks in the basement, you raging retard.
     
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  16. HoboForEternity sunset tequila Patron

    HoboForEternity
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    also one thing that bother me is how the quest is built around quest marker. the game is good. physical / magic armor is brilliant, game mechanics is fun, but my only real complaint is "let me mark on your map" bullcrap.

    i dunno how to turn it off too

    :negative:
     
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  17. Antigoon Scholar

    Antigoon
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    This and also some fake choices. Some dialogs are almost telltale level.
     
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  18. taviow Magister

    taviow
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    Do surfaces (like fire) seem a lot less damaging than in DOS1 to anyone else?
     
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  19. fork Cipher

    fork
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    D:OS was almost complete shit, with the combat standing out because it povided at least a bit of fun. For a couple of hours that is.

    Lame story, bad VA, the worst kind of humour imaginable, campy dialogs, trash-loot everywhere, over-saturated colours, mediocre soundtrack. The first map was okay-ish, but Cyseal overstayed its welcome by many many hours etc. After the novelty of the gimmicky combat wore off, what was left was a thoroughly mediocre game.

    Reading this thread everything bad stayed bad, and some things have even gotten worse. Why would anyone play this? It's shit.
     
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  20. Antigoon Scholar

    Antigoon
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    Yeah thats one example. I dont have a high fire res but I can comfortably fight in fire. Just playing on tac though, not the highest.
     
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  21. Antigoon Scholar

    Antigoon
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    Because they wanted to advertise that as fully voiced. Wouldnt be possible with vo for all origin chars at least.
     
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  22. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Third person dialogues were in long before they decided to go fully voiced (only happened after March 2017)

    It's an interesting question that we need to ask in a future interview.
     
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  23. Antigoon Scholar

    Antigoon
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    And yet quite some players are complaining about that. They feel betrayed.
     
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  24. cvv Arcane Patron

    cvv
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    Lol Larian really did fuck up with the conversations. A year in beta and everyone was fine with this? Looks exactly like Vincke's brilliant idea noone dared to trash.
     
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  25. Lacrymas Arcane

    Lacrymas
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    I don't think anybody was fine with this, but they stuck to it because Swen is more stubborn than a mule. I'm 99% certain they justify it to themselves with "we couldn't write 7 different manners of speech for every origin + custom char". I don't think the origins were a good idea in the first place, at least not playing as them, they should've been only companions. The origins would've been a good idea if they fundamentally changed the game, alla AoD, not just have flavor text for no reason. As it stands now they only distract and actively interfere with the game.
     
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