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Divinity Divinity: Original Sin - Enhanced Edition

Discussion in 'Larian Studios' started by Abu Antar, Jun 30, 2014.

  1. Hey, guys, how do I start the editor?
     
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  2. imweasel Guest

    imweasel
    If the game had a list-based inventory then it would probably be unplayable without going mad. The UI is clumsy, but i'm sure it will be fixed and improved over the next few patches.

    D:OS doesn't have a Tetris (grid-based) inventory, it has a slot-based inventory.

    But yeah, fuck list inventories.
     
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  3. Hoaxmetal Arcane

    Hoaxmetal
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    Be grateful that they didn't implement ultima-like inventory as well.
     
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  4. catfood AGAIN

    catfood
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    Does anyone have this issue where some items only appear in the non-sorted inventory? For instance mortar and pestle which would make sense appear in the crafting tab, doesn't.
     
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  5. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    God damn pampered pussies complaining about the inventory.

    [​IMG]

    Yeah? I thought so.
     
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  6. Shadenuat Arcane

    Shadenuat
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    I find lists with sorting by item types better than just plain slots. At least crafting ingredients could use a custom bag with different sort of management.

    Really, WoW slots is probably my least favorite inventory of them all. It wasn't as terrible in IE games when you got bag of holding and because in those games loot was a lot more manageable. But with Diablo loot slot inventory turns into a mess quick.
     
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  7. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Finished at level 21 and 72 hours.

    Final thoughts

    - Cyseal is the best and most focused region, probably with the best difficulty curve and most memorable (and toughest) fights.
    - Hiberheim is also very good, but after a while you get sick of all the snow
    - Silverglen is still very good but has a few stinkers like Sacred Stone + its prison that seem to serve no purpose whatsoever, and a few silly stinkers like some immaculates acting all oblivious and buying your obvious 'HALLO I AM NEW CULTIST' shtick blindly, while others immediately go 'WHOA SAUCE HUNTER PREPARE TO DIE!"
    - Phantom Forest is still good up until you're done with Hunter's Edge and Zandalor's house. After that your dudes turn into walking engines of doom that steamroll through everything with extreme prejudice, and you can run around the place at level 20+ while everything else is 2 levels below and literally can't do shit against you even if you go in purposely gimped. Also that tomb of a thousand deadly lightning bolts screamed of cut content (unless i missed something) and was kinda half-arsed. Also2 I wish the trash mobs in the phantom forest were something a little more than just trash mobs (some of them named trash mobs). Also3 the sauce temple of trials is an annoying waste of time (hello maze of pixel hunts). Also4 the final boss was ridiculously fucking tedious and annoying to deal with.

    so yeah 15/10 best gaem evar or at least until you get to the phantom forest
     
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  8. Perkel Arcane

    Perkel
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    I know. Slot based inventory is worse than tetris like but it is waaaay better than list inventory.
     
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  9. MrBuzzKill Arbiter

    MrBuzzKill
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    Having finished the game, I have to say it was pretty fun except for the dialogues. I wonder if it's become a running joke with the writers to always include the line "Tell me about yourself". This line is sometimes so out of place I wondered if it was supposed to be one of the game's self-aware comedy moments. I'm going to draw a small comic to illustrate my point now.
     
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  10. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    So... tell me about yourself.
     
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  11. t Arcane Patron

    t
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    Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    It works ok on 330M. Unfortunately not too well on 1080p, but it's very much playable on lower resolution.
     
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  12. MrBuzzKill Arbiter

    MrBuzzKill
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    [​IMG]
     
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  13. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    I dunno how you do that, since I was level 18 by that point, and I took every extra bit of charisma XP I could get (win RPS, kill them anyway afterwards).
     
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  14. MrBuzzKill Arbiter

    MrBuzzKill
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    No, I can't. Anyway, how is your sex life?
     
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  15. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    I've gone through it like this basically.

    I think I entered Phantom Forest at level 14 or 15. Then I did all the errands around Hunter's Edge + Zandalor's house. Then I returned to Silverglen and finished some shit I had left. After that I entered Phantom Forest proper, sneaked around all mobs because someone told me to do so, cleared the Temple of the Dead, found and killed Balberith. At that point I think I was level 18. Then I went for the cursed tomb behind Hunter's Edge and cleared the village of orks. I think that jumped me to 20. Then I was running around the forest looking for a challenge that I never got (the only fight that required some degree of effort from me was the Death Lord), and finally entered the sauce temple at level 21.
     
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  16. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    More like
    [​IMG]
     
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  17. Roguey Arcane Sawyerite

    Roguey
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    http://www.gry-online.pl/galeria/mapy/47857929_330.jpg

    Nice corridors you have there, Larian. Looks like "If I had asked people what they wanted, they would have said faster horses" applies to so many posters in the Codex. Turns out things like corridor maps, cooldowns, asymmetric and large hp numbers, always-hit abilities, a near-complete-lack-of-strategic-resource-management, Diablo-style numbers-go-up magical trash loot, and generic fantasy settings/plots aren't the big issues they thought they were.

    SkyUI.
     
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  18. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    O.K. seriously moderators, do something about Roguey. At least move the bullshit to retardo.

    Corridor maps? Seriously?
     
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  19. Roguey Arcane Sawyerite

    Roguey
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    I don't know how you can look at that map and not think it's nothing but corridors.
     
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  20. imweasel Guest

    imweasel
    Auto-retardo Roguey's posts in this thread.
     
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  21. Konjad High on potatoes Patron

    Konjad
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    thx, dling
     
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  22. Roguey Arcane Sawyerite

    Roguey
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    So is anyone actually going to refute that this thing has "corridor maps, cooldowns, asymmetric and large hp numbers, always-hit abilities, a near-complete-lack-of-strategic-resource-management, Diablo-style numbers-go-up magical trash loot, and generic fantasy settings/plots" or just accept that it does and they weren't the big deals you thought they were?
     
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  23. Volrath Arcane Patron

    Volrath
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    Maybe if you fucking play it first you'd understand.
     
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  24. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Are you going to refute the fact that you like raping little children and that the moon is made out of cheese?
     
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  25. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Did someone just say something?

    [​IMG]

    hm, must have been the wind
     
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