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Interview Divinity: Original Sin Let's Play/Interview with Swen Vincke at Rock Paper Shotgun

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Mar 1, 2014.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Divinity: Original Sin; Larian Studios; Swen Vincke

    Rock Paper Shotgun's Nathan Grayson has a new series called A Game And A Chat, where he plays a game together with its developer while interviewing him at the same time. The latest episode features Larian's Swen Vincke, as he and Nathan play Divinity: Original Sin for an hour and a half.

    In a year potentially chock full of amazing classic-style RPGs (Wasteland 2, Pillars of Eternity, the beginnings of Torment, etc), it’s easy to overlook Divinity: Original Sin. That, however, would be a tremendous mistake given that the Ultima-VII-inspired Kickstarter darling looks to have depth and personality in spades.

    I corralled Larian in my very own (adoptive) hometown of San Francisco, and we played the opus-in-the-making’s latest build. I had to pre-record this one sans a camera, unfortunately, but Larian head Swen Vincke showed me nearly two hours of late-game (read: not in the alpha) gameplay and discussed how players can kill every NPC and still progress, non-violent approaches, how Larian *wants* us to break its systems, how it plans to avoid another disastrous Divinity II: Ego Draconis-style launch (despite some rather pressing bugs in the current version), comedy in a normally self-serious genre, talking to animals, and gobs more. This one is now near the top of my most-anticipated list. Tune in below.



    Note: the first 15-20 mins are pretty demo-y, but it becomes more of a dialogue after that. More from our extremely lengthy chat will be coming soon, too. Those bits escaped the video, sadly, but I caught them and smashed them with a mallet until sticky word pools were all that remained.​

    I haven't watched this yet myself, but apparently it's quite spoileriffic, so beware.
     
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  2. Excidium P. banal

    Self-Ejected
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    Man is yet to create something more boring than a CRPG let's play recorded in video
     
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  3. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    stealing content from and generating traffic for that shithole? what has the world come to... :grumpyoldman:
     
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  4. Excidium P. banal

    Self-Ejected
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    What can a man do? Crooked Bee stole all the kickstarter news today.
     
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  5. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Generating traffic? I copied their entire damn post. :smug:
     
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  6. jdinatale Arbiter

    jdinatale
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    I don't understand why anyone would want to watch another human play a video game, let alone a CRPG.

    Then again, people watch soccer.
     
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  7. clemens Arbiter Patron

    clemens
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    Codex 2014 Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
    For people interested in the game, isn't this more about the interview and walkthrough with the developer, tough ?
     
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  8. muds_animal_friend Arcane Patron

    muds_animal_friend
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    [​IMG]

    Although even Steven Coogan couldn't effectively parody games journalism blogging PR internship due to Poe's law.
     
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  9. cvv Arcane Patron

    cvv
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    How pure and unspoilt by the evils of this world you are.


     
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  10. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    i see your farming simulator and raise you desert bus.
     
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  11. muds_animal_friend Arcane Patron

    muds_animal_friend
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    Raise you:


    Still waiting for Financial Software Services Sector Programmer Sim 2014.
     
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  12. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    how is that a raise? it has way more stuff going on and more interaction than desert bus...
     
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  13. I bet the years spent in schooling make the game more tedious however.

    [edit]

    D:OS graphics are shit. I'm going to go play Subterranea instead.
     
    Last edited by a moderator: Mar 3, 2014
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