Metro
Arcane
- Joined
- Aug 27, 2009
- Messages
- 27,792
E-larping and creating wacky shit for its own sake usually trumps gameplay reasons in Don't Starve. You can make a variety of items but don't even need that many to sustain yourself. Game should be much tighter and have a better relationship/need for crafting/using certain things. It's almost like a TES game without the content. You can explore but it isn't as if you're going to find neat stuff or unique enemies.
Contrast that with their work in Invisible, Inc, where you have a much tighter experience and functionality of skills, items, etc.
Contrast that with their work in Invisible, Inc, where you have a much tighter experience and functionality of skills, items, etc.