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Capcom Dragon's Dogma: Dark Arisen

Discussion in 'jRPG Weeaboo Discussion' started by Syril, Dec 2, 2011.

  1. DDZ Red blood, white skin, blue collar Patron

    DDZ
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    I leveled something like this:

    Strider 1-13
    Warrior 13-15
    Assassin 15-26

    Thinking of speccing to MA or even Ranger cause I really enjoy shooting my BOW, should I take some levels of another vocation for some stat growth/augmentations first?
     
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  2. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    The stat augments are pretty damned nice to have (10% and 20% more magick, and they are multiplactive so it works out to 32% more) but they can be a pain to grind for unless you use some infinitely respawning enemies and let your pawns farm discipline for you.
     
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  3. Puukko Arcane

    Puukko
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    Level 40, still nowhere near good enough against a drake on hard mode since his grab just one shots me. I also completely forgot I should make my mage a sorcerer.
     
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  4. Ebonsword Arcane

    Ebonsword
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    You mean like, say,
    Show Spoiler
    in front of the castle gates after the Duke turns on you?
     
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  5. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    That's definitely the best spot to do it, yeah. Though you won't have a healing fountain to rely on, I'm sure you can find a good spot to stand.
     
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  6. Delterius Prestigious Gentleman Arcane

    Delterius
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    Show Spoiler

    On top of the Church's little wall. Guards won't reach you.
     
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  7. Mozg Arcane

    Mozg
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    Is there anything cool you can do with a giant gorecyclops? Besides removing the head armor. As far as I can tell they're a cyclops with 95% of the cool/funny cyclops behaviors and stuns removed, plus enough HP/armor to let you shoot them directly in the eye with a 1000 strength bow for minutes. The only ways I know to fight them are to whack their high armor foot while they rage attack a wall or to stand someplace they can't reach and slowly and boringly snipe them to death. They move around so violently and their "grab this dude off my weak spot" is such huge fast hitbox that climbing them seems hopeless even if I torpor them first.
     
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  8. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    They're actually susceptable to most of the same shit, just have WAY higher stats. You'll probably need something like blast arrow spam (at legs obviously) to knock them over for example, really good equipment/spells to stagger one with lightning, make it drop it's weapon, etc.

    If you want some cheesy strats you could consult the wiki (they have a blind spot for melee eye-gouging for example), but generally speaking they're just not meant to be fought when you only have ~1000 attack power. The one you encounter early on is mostly there to troll people I think and be a hint of things to come. It's one of the most powerful enemies in the entire game, so yeah, not a lot of weaknesses/easy kills.
     
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  9. Mozg Arcane

    Mozg
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    I have enough attack at this point to kill (one) in a somewhat reasonable amount of time by hacking on a foot (like... 4-5 little normal attack combos takes off a lifebar), it just seems like a really boring fight. It's nothing like all the stuff you can do with regular cyclopes before you outlevel them. Although I guess part of that is that they completely mulch pawns that don't have anything close to the AI they need to do shit to them. You never really have a great reason to fight them (small gorecyclops drop the same shit I think) so I guess they're basically an environmental hazard.
     
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  10. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Pretty sure the big masked ones drop better loot actually, but I've always found cursed dragons and a lot of the smaller enemies encountered later in BBI to give much more reward for your efforts. The main problem with them is that they're always in rooms where you can get way above them, so I think they weren't balanced properly because they took that flaw (easily cheesed by ranged attacks) into account.
     
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  11. Matalarata Arcane Patron

    Matalarata
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    All those acquisitor/guardian sorcerers :negative:

    I'm playing as an Assassin atm and enjoing it a lot! I actually got this feeling, reminescent of the first time I played Gothic II as a warrior. Having reached Lv8 and Lv9 as fighter and warrior respectively really makes you apreciate having a ranged attack...
    I've never tried Strider, are there any must have augments to be had? I love climbing atop monsters but have no need for the one weight-class reduction high level passive, I'm medium and my move/stamina ratio is gud enough for my tastes.

    I made my pawn a healbot/support mage utilitarian/mitigator/medicant (Hidden, but if I undersand it correctly it should work as tertiary. I'm sure it's there because she akways asks about swapping miti for medi when I sit her)
    I levelled her as a sorcerer up to Lv 9 for acuity and articulacy, as for spells I have both high heals (status + HP), High Comestion, Fire Affinity (to be swapped with watever is best for the situation), Grapnel (gud? she casts it rarely and I haven't noticed yet, new addition...) and as a personal favourite, high Brontide. Looks cool as fuck and I'm under the impression that due to her large-ish stamina pool (she's been a Mage for 34 out of 43 levels) she can keep it up far longer than the sorcerers I usually hire.

    Never tried Blearing, Silentium or Spellscreen, they look situational to me atm, can someone vouch for their usefulness? Should I swap something for frigor to cover more weaknesses as I progress?
     
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  12. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Grapnel is actually pretty awesome as a support spell, it either paralyzes things completely or slows them down a ton if they're too strong. Spellscreen is actually awesome, major defensive boost. Silence is mostly trash, if you have the time to silence something you can just kill it instead, with the exception of some super late game stuff and even then you can probably stunlock them.
     
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  13. Matalarata Arcane Patron

    Matalarata
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    Oh, I see, spellscreen raises a lot of defenses... I was under the impression it only affected magical attacks, I should have checked the wiki, thanks!
     
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  14. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    The Arm-Strength augment halves stamina consumption from clinging to creatures, invaluable when climbing large monsters, but requires rank 7 to obtain and thus probably isn't worth the time if you don't want to play as a Strider. There's a Leg-Strength augment that eases encumbrance limitations, but it requires rank 9, and since you already have access to the Fighter augment Sinew that eases encumbrance limitations in a different way, you don't need it. The lower-rank Strider augments are trivial.
     
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  15. Puukko Arcane

    Puukko
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    Okay what is with these mage pawns not casting affinities. I switched my own pawn to be a sorcerer so I figured I'd get a support mage pawn with plenty of affinity spells but they seem really hesitant at casting them. I don't want to be spamming help all the time.
     
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  16. Haba Harbinger of Decline Patron

    Haba
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    Elemental enchantments? They need to know that the buff in question is useful in the situation. Holy against undead, fire against foes weak with fire etc. Generally it is a good thing that they don't randomly spam them (once you have your perma-enchanted weapons or own weapon buffs active)
     
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  17. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Check their behavior protocols. Most likely you've hired pawns with idiot masters who train them for melee or some shit.
     
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  18. Puukko Arcane

    Puukko
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    Well I'm fighting Grigori at the moment and could use all the extra damage I can get but my support mage is very hesitant. She did cast some affinities earlier so she's better than the one I had before her who flat out refused. Just wondering because my own mage actively cast fire affinity when he still had it.
    Also came across some pawns with 3 affinities but lacking the perk that makes them last longer. Christ.
     
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  19. Puukko Arcane

    Puukko
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    Christ. I figured I'd go back to down to pick a wakestone and some periapts for Grigori. Well, like I said, Fournival and gone and you guessed it Madeleine is my beloved, so I have no way of buying them at the moment. Just my luck.
     
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  20. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Puukko I wasn't kidding about behavior protocols. If your pawns are acting like assholes, go to the Status menu and check their Profile pages. You should see something like this. Check out those Inclinations. They are defined here. If your support Mage likes Guardian or various attack behaviors, they're not going to buff you as much. Find a Utilitarian. Even a weaker, smart pawn is better than a strong idiot.
     
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  21. Haba Harbinger of Decline Patron

    Haba
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    Well.

    I on the other hand went full homo
    Show Spoiler
    (I used a wakestone on Julien ang got his shield).


    Fucking dragon :z
     
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  22. Puukko Arcane

    Puukko
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    Haha. Grigori went down in two minutes on hard mode thanks to a regular dark boon.
     
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  23. Fug Educated

    Fug
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    Make sure to check if the pawns are set for 'Guardian'. It's the worst affinity to have, since they do nothing except stand there until the Arisen gets hit. They are also more likely to cast healing spells when you are only a little hurt.
     
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  24. Saark Arcane Patron

    Saark
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    A Beautifully Desolate Campaign
    It's kind of baffling how easy it is to acquire Guardian or Medicant just by using the "Go", "Come" and "Help" commands frequently during battle, as does running out of stamina. Literally every other pawn has at least one of those if not both, and they are among the worst inclinations to have with Guardian certainly being absolutely fucking garbage. They really need an inclination tutorial so people don't complain about shitty pawn AI when it is actually the shitty inclinations they get from their master that fucks them up that hard. There should also be an inclination filter when looking for pawns, its one of the most important characteristics when looking for a pawn that fits your playstyle/party.
     
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  25. Delterius Prestigious Gentleman Arcane

    Delterius
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    I am so wary of Guardian that I don't use commands. At all. Ever.
     
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