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Dungeon Rats - first impressions and general feedback

Discussion in 'Iron Tower Studio' started by Goral, Oct 30, 2016.

  1. Fenix Cipher Vatnik

    Fenix
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    Btw, my Ironman run ended on Democritus - I forgot how rediculasly strong he is. But I continued anyway.
    He double tapped Ingvar to like 6 HP, then one-turned Ismail, after this I just skipped turns so I could reloaded.
    Game should somehow indicate he has friggin neurostim, or it's just a "fail and start anew" game.
    You can't basically win Ironman if you don't remember/know who is doing/having what, and that's a bit... disapointing.
    At least give some clues to PC with high Perception maybe?
     
    Last edited: Jan 24, 2019
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  2. Politician Lurker King

    Politician
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    That's why I never play ironman. It's a stupid challenge people endure just to brag about it. I could endure all kinds of crazy shit, but that would only mean I was desperate for approval.
     
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  3. Fenix Cipher Vatnik

    Fenix
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    Well, it's interesting to play safely, not making mistakes, always hving bacckup plan etc.
    But some things could be only well, remmebered?
    This Democritus have best hammer, with that baff that gives additional damage from eeeee.... wetstone? or something.
    He shouldn't be allowed to freely swing his hammer - only when he is in netted.
     
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  4. Fenix Cipher Vatnik

    Fenix
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    Also, log sometimes doesn't log your actions - I shot some lying on the ground enemy and log was silent about that.

    Also, another major thing, that prevet successful Ironman runs - I can't see in which order who will act in NEXT turn after first untill I finished my turn.
    Maybe there is explanation for that somewhere in game, but - you cant see that at the top of the screen where "queue" of combat is.

    It cuased another death, third after Democritus in a fight with Scaurus - there is two with ranged weapon, I can easily eliminate one with crossbow, and I thought - I'll survive one turn and his one arrow, and on next turn I'll get him. Nope - he acted after me in that turn, and then he acted FIRTS on next turn, so PC ate two arrows and died, as he only have 5 dodge.
    And you can see order according to which everyone will be acting only after your character pushed End Turn button.

    Also another bug someone mentioned on steam - if enemy dies from bleeding and poison in same time, you get double EXP. I recall I have heard about it, I thought it was fixed, but past about that dated as January 2019...
     
    Last edited: Jan 26, 2019
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  5. Fenix Cipher Vatnik

    Fenix
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    Guys, can someone point me at alchemist guide so I could know what doing what, and answer this question - do constructs suck out your skill points rewarded after a fight like other living NPC?

    Also I remember, when I last time did Ironman run with spear, somehtign was wrong with acid that suppose to melt DR from constructs but that didn't happened, so my 4 Str spearman died...was it fixed?

    PS Actually the only thing I need to know about alchemy is Liquid Fire Vial Burning only deal burning damage for 3 turns or it is actualy burning on the ground for that time? This is a little unclear from game and guides for me.
     
    Last edited: Jan 26, 2019
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  6. Black Angel Magister

    Black Angel
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    https://ageofdecadence.gamepedia.com/Alchemy <- should be exactly the same with DR as far as I know

    As for your other question, sorry I can't answer them.
     
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  7. Fenix Cipher Vatnik

    Fenix
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    Well, I can answer them - constructs do get sp.

    I finished another run with full party as 10 Charisma crossbower, 5 in Dodge, 8 Crit, 10 Crossbow.
    What to say - it was good in the beginning, and almost till the end-game - crossbow feels very rewarding when couple dwith Crit, so I put aside any defencive measures and poured everything in attack.
    But! in the very last part of game, after Emperor, my formidable crossbower turned into a pumpkin - he couldn't do a shit to enemies there, the only useful thing he could do was Snipe, also he could still eliminate things like bowman and such lightly armored guys. He couldn't do arteria strike reliable, and on some guys - like final legion assault - he couldn't even do torso shot, because of shields and armor.
    For some of them I had around 30-40 THC, but like ~10% crit +-5%.
    That was disapointing, because Nomatter what I couldn't gather enough SP for 10 Crit.
    The fights - died in fights with- Democritus, then figth before Scaurus, in fight with Scaurus (also I did this fight afte that like 10-15 times to get RELIABLE strategy that doesn't rely on dices roll), did fight with Enforcer from first try, but did it agian because Ismail died for my technical mistake - I forgot to craft bleed-stoping balm so he died form bleed. Did Emperor fight from first try, then did it again a few times with and without demon in team, and to find reliable strategy again - for me it was this - you need to eliminate crossbowman and bowman/archer in first turn, which is easy, and only then focur on Emperor, Macrus on the right flank vs guy with two-handed axe, at the end of the turn he should be near guy in wolf head hat, Ingvard is tanking Emperor and two other guys, Marcus and Ingvard using Hemostasis, Ingvard throwing net on Emperor, PC throwing bolo on already netted Emperor, then few arteria strikes - easy!
    Also, fight with constructs near heal machine... there my team died many times lol - 4-5 times. Marcus can't tank consctructs, he even can't come close th them. Ingvard can tank them as long as he want and my PC could use him as cover, but shooting construct is moving, so it's actually hard to use Ingvard as cover. Used there repared construct as cannon fodder.
    Assault was easy due bombs and consumables.
    So Almost Ironman run (with 7-8 reloads :lol:).

    P.S. Also there is a bug - you can't poison arrows with last poison wth prolonged effect - it only poison 1 arrow in stack.

    P.P.S. So... yeah it was cool almost till the end. I didn't like that my crossbowman turned into useless alchemy user/SNIPE! user in the end.

    P.P.P.S. Also I tried sword build solo - with 10 Dex Per Con and dodge it's amazing early on, like the most powerful in early-game. These Whirlwinds... like 30 damage for 12 AP ahah.
    But I couldn't find any reliable strategy to win Barka fight. This mean I won't play build that relies on dices. If you know this strategy - you are welcome to tell it.
    Tried sword-block build, but with 10 Con, Dex Int - well,I think this build could win Barka fight, but it have problems with wounded centipede in cave - can't win that fight reliably, also have troubles with ant queen. I could use bobms for that, but I dont like that idea. But maybe I shoudl?
     
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