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  1. Raghar Arcane

    Jul 16, 2009
    Look at unit design and style. Look at D2 workers for Demons and compare them to undead units in WCIII. Or at Gargoyles, spider stuff with web, shades... Look at playstyle including teleporting back to base. At minimum they inspired themselves from Blizzard games.
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  2. thesheeep Arcane

    Mar 16, 2007
    Tampere, Finland
    I never said that traps are necessary. You just chose to play without them, which is perfectly doable - just by far not the most efficient thing to do. Traps basically allow you to focus a lot more on the overworld.
    Without traps, you are constantly hovering between the two worlds. Which, again, is doable, but simply harder. Or forcing you to divide your forces between overworld and dungeon. A small force can take care of anything thrown at your dungeon in the campaign, though, so... yeah. The campaign is super easy.
    Still don't see where this contradicts what I said.

    And I never claimed that the game forces you to follow only one path.
    I wrote the opposite, in fact.

    I am not surprised about that. Not sure where you got that.

    What I said is that focusing on just one path means limiting yourself extremely. If you do that, you either don't get any traps (which most people WILL want, this is a dungeon after all and dungeons have traps FFS!) or you don't get any spells, or you don't get traps NOR spells.
    Therefore, as you said yourself, mixing from all paths is the best thing to do, even if you might decide to put the main focus on one of them.

    And what I said is that I found it much better with actually different races, that made the dungeons look and feel different, gave you very different tools and all of them were viable on their own.
    They wouldn't even have had to produce any completely new assets for that since it was all done already in Dungeons 2. It just confuses me they removed so much stuff from the game.

    The Dungeons games are walking memes and references to other games. But I see no gameplay similarity here. No more than between any two RTS games, anyway.
    Last edited: Oct 29, 2017
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  3. catfood AGAIN

    Aug 28, 2008
    Nirvana for mice
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