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ELEX Pre-Release Thread

Discussion in 'Piranha Bytes' started by Jools, Jan 20, 2015.

  1. Kem0sabe Arcane

    Kem0sabe
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    These low budget sci-fi fantasy rpgs like elex and technomancer, are made because the developers lack the skills, the talent and the imagination to bring forth a fully realized sci-fi setting.

    The preference of melee and close combat when high-power ranged weapons are available, the low damage output of said weapons, only goes to highlight such creative mediocrity.
     
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  2. imweasel Guest

    imweasel
    [​IMG]

    Just sayin'


    Anyway, the combat does indeed need some more work, but it is also a pre-alpha. So that is to be expected.
     
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  3. Ismaul Citizen First Class #3333 Patron

    Ismaul
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign
    Obviously they're going for the full audience of Bethesda with their Skyout / Fallrim, and the huge world.

    Jetpack seems nothing but a charge attack for melee. Might be cool for the movement, but I fear it'll just allow you to ignore enemies easily, avoiding the careful timing that was needed in G1-2 to block enemies. That's what made the combat great.

    Potion drinking during fights looks derpy. Would've prefered that it would be more dangerous, or out of fights only.

    Don't really know what to think yet. It's really the factions, schedules, atmosphere, feeling the world was alive that made the Gothics. Not seeing that yet.
     
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  4. Jinn Arcane

    Jinn
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    What in the FUCK! Why did they have to put fucking rolling in the combat in this? On the other hand, it looks like it's got some nice difficulty. Those raptors were messing that guy up.

    I am by no means allowing myself to get excited about this, but if it's at least as good as Risen 1 I would absolutely love to play it.
     
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  5. Cyberarmy Love fool Patron

    Cyberarmy
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    PB love them blue barriers, I think I've seen 1-2 in some early screenshots

    And why its have to be potions? Something like stimpacks, bloodpacks would be better in this so called futuristic world.
     
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  6. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Potion drinking in combat and dodging is classic Piranha bytes though.
     
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  7. MotherMachinae Arcane

    MotherMachinae
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    especially in Gothic 1 and 2 amrite
     
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  8. Alienman Arcane Patron

    Alienman
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    Don't you drink potion in real time in Gothic 2? Can't remember. In Gothic 3 you do, and in Risen.
     
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  9. Ismaul Citizen First Class #3333 Patron

    Ismaul
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign
    Yes, since G1. But in the case of G1-2, as I recall, there was no keyboard shortcut, you had to navigate the inventory, and you did that with the movement keys, so it wasn't really possible when you were engaged in melee combat. The animation was long too.

    The Witcher 1-2 feel like G1-2 should've design in terms of potion use. Then The Witcher 3 had to fuck it up (but they still have toxicity as a limit, which is ok I guess).
     
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  10. Latelistener Cipher

    Latelistener
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  11. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    dis game will be great, just in case you fags haven't yet realised that :smug:
     
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  12. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Well at least one review is guaranteed, too bad no one will read it.
     
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  13. J_C One Bit Studio Patron Developer

    J_C
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    Umm, I know this is pre-alpha, but graphics wise it looks no better than Gothic 1 with a HD mod.
     
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  14. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    That's a problem because?
     
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  15. thesheeep Arcane

    thesheeep
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    Scifi? Jetpacks? Melee weapons?

    WH 40k mod practically confirmed.
     
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  16. T. Reich Arcane

    T. Reich
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    G1-2 - in order to drink a potion you had to stop, leave combat mode, open inventory, choose the appropriate potion, and then the character would do the drinking animation. While this animation is performed, you cannot run or perform other actions. If you're hit by an attack during this animation, it's interrupted and the potion's effect is lost.
    Show Spoiler
    unless it's a known specific bug/exploit and you get both the effect and keep the potion


    None of that popamole "quick key insta potion" bullshit. :obviously:

    In R1 you could drink a potion on the run from the quick use bar. It's pretty disappointing.

    I don't care how potion drinking was implemented in other PB games because they all were shit.
     
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  17. J_C One Bit Studio Patron Developer

    J_C
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    Not a problem, but maybe one could expect some progress in graphics in a 3rd person action-rpg. Not that this is a gamebreaker, just an observation.
     
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  18. vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    What's the blue gauge down left when he's using a sword?
     
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  19. Hobo Elf Arcane

    Hobo Elf
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    Wow, this game looks like hot garbage. PB really did die after Risen 1.
     
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  20. thesheeep Arcane

    thesheeep
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    It's the ELEX bar.
    It will start blinking when you run out of toothpaste.
     
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  21. Jimmious Arcane Patron

    Jimmious
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    Great, the world needed another generic open world game where you fight random mobs with swords
    Show Spoiler
    AND JETPACKS, IT'S SCI-FI
     
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  22. sullynathan Arcane

    sullynathan
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    Gothic 2 actually had a quick use button for potions but you had to activate it in ini files. I think gothic 3 had the same too.
     
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  23. T. Reich Arcane

    T. Reich
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    I know about ath quick use button in G2, but it was disabled by default and not available via options because admittedly it was a test feature, IIRC from the readme.
    I'm glad it wasn't there. Fights in Gothics can be already fairly abusable without the mid-fight heal cheese.
    It presented a certain challenge - you could either win a fight, or you could not. Put a pressure on you to git gud, not just force your way through via flask spam.
     
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  24. Excidium II Self-Ejected

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    T. Reich u forget risen 1 had a rather long potion drinking animation. So it's not that different in practice.
     
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  25. himmy Arcane

    himmy
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    Lolwut. You have nostalgiad yourself retarded, bro. I love the Gothic series but the combat in it was a frustrating mess that can barely be described as ”functional after you learn to abuse it”. I would rather use the world elegant to describe a juggalo convention than I would about the Gothic combat.

    Other than that, the setting looks fine. It might be my low expectations, but literally anything that's not the most generic fantasy shit ever makes me excited these days.
     
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