Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Encased - isometric post-apocalyptic RPG under the dome

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,545
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Update #29

Dec 20 2018

Encased Kickstarter Mini Update #29: Blood and Concrete

Abandoned Gas Stations and Other Encased Architecture.
Imagine our fictional world working according to the laws of reality: the world under the Dome is currently a complete mess. Concrete slabs are stacked in rows somewhere in a forbidding desert. Level designers clear away wild terrain piled with stones, preparing for construction. Artists make sketches for modular buildings, while modellers turn sketches into the building blocks from which dwellings, offices, military bases, and shopping centers will be erected.

All the while, I am writing this update to tell you how great it will look in the game, when this gigantic construction project is finally complete.

As you may already know, Encased is set in an alternative 1970s, and we really want our square, six-cylinder Dreadnoughts to ride the roads of this fictional world, our characters smoking cigarettes, and every structure looking as impressive and authentic as possible.

Having studied a lot of old photos, we understand the direction to take: buildings under the Dome will be assembled from concrete blocks, because the 70s were the heyday of concrete architecture.

We’ve outlined the task to our artist, who has sketched a concise draft of the plant which will churn out these ubiquitous construction blocks.

78036af571369f92862132b3d99558f2_original.png

***
As you can see the plant itself is modular, and if it outlives its usefulness CRONUS will herd the cranes back to the depot and disassemble the plant in a couple of days. The salvaged blocks will be transported to a different site, and start a new life as a car dealership, research complex, or shopping mall.

c8495f0cdf4c131380e4d670144cefed_original.png

***
Not all building blocks are huge. Some are more modest, because in addition to sprawling factories there are small private stores, car repair shops, and gas stations under the Dome...

Here for example is a gas station of the Wingman Petroleum company.

e7d4002963830f207e5aa3c9339cf573_original.png

***
You will notice it seems slightly the worse for wear, since after the incident most of the Dome's infrastructure was abandoned, and small businesses like gas stations and roadside diners have mutated into raider outposts.

To make our post-apocalypse as authentic as possible, we create several versions of each block. There are new blocks arriving at factory warehouses, and there are blocks covered with rusty steel lining, punctured by bullets and chipped by shrapnel. Of course you will find much more of the latter.

aaee8e32b43bb290c8a1190f66cc5308_original.png

***
In the end, what kind of apocalypse would it be without ruin?

We would again like to thank the backers and invite them to join the game community in Twitter, VK, Facebook or Discord.

Thank you for being there, guys.

https://store.steampowered.com/app/921800/Encased_a_scifi_postapocalyptic_RPG/
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
Translated from Russian:

On the calendar December 31, 2018. Tomorrow the new year will begin, and right now we will be summing up the outgoing year. In a sense, the 2018th was special. We collected a playable demo, created hundreds of plots, dialogs and descriptions, made and remade many models and animations, developed a wonderful interactive editor, wrote a universal shader for terranes and made awesome water. Successfully passed Kickstarter. Expanded team. They gathered an incredible, friendly community.

I think that I can speak for the whole team: the work on Encased has become for us the main business of this year, and we believe that next year everything will be the same.

Thank you for being with us. Holiday greetings.
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
On VK, developers said early access is coming within the next two months. Full release before the end of the year.
 
Last edited:

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,409
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
No LOST inspiration here >_> https://lostpedia.fandom.com/wiki/The_Swan

https://www.kickstarter.com/project...-school-isometic-turn-based-rpg/posts/2412128

Encased Kickstarter Update #30: White Swan Station
Posted by Dark Crystal Games (Creator)


CRONUS Foundation was actively exploring, and exploiting, the Dome right up until the Incident. Thanks to Blue Wing’s efforts, roads traversed the sands, settlements blossomed, and research complexes arose alongside the mysterious edifices of the Forefathers. Some of these facilities subsided deep underground, a strange predilection of the ancient race.

Some even survived the Incident, and a few survived more or less intact.

Bunkers. Who among us fans of the post-apocalyptic genre doesn’t like a bunker? Preferably ancient, dilapidated, and abandoned. Or on the contrary, well maintained and populated. Encased provides plenty of options - for every taste.

In such locations one may stumble upon rich rewards. Or perhaps run into trouble. Or reveal a secret of the ruined world. Or all of the above!

White Swan Research Station is just such a place.

c056129306cbc8730bf611a3f1fff83f_original.jpg

***
Soon after the Incident, local scientists decided they had the brains and the resources to go it alone. The head of the base, Vera Dammerung, overrode the complex’s security systems, drove out the Blacks and the Silvers, and imposed severe restrictions on access.

However, it is still possible to penetrate the station. If the guy manning the intercom buys your story, or you are a genius at persuasion, or convince them you make a better ally than enemy - the main gates will swiftly open. The point is not to overdo it. Scientists typically avoid physical conflict, and the guards here are all automated, robotic - which means they are ever vigilant and have no concept of mercy.

But you can also rely on cunning and ingenuity. There is a second, hidden entrance within a labyrinth of nearby caves. If you successfully navigate those narrow stone passages, bypassing the traps and defeating your opponents, in the deepest recess of the caverns you will find a back door to the bunker. However you will likely have to do some talking there as well.

But it's worth it. A handful of former White Wing employees have something else to offer: crazy theories, stories of academic squabbles, violent struggle, and a massive cover-up... In other words, a run-of-the-mill scientific community, multiplied by a high-tech sci-fi future, flavored with the grim spirit of the post-apocalypse.

For example, you might try to solve a dilemma for two former colleagues. They each accuse the other of villainy, deceit, sabotage and -more seriously- coffee theft. But dig deeper and you’ll find out there’s more, and not much of it related to science (yes, a woman is involved, one with a good old-fashioned dark past).

Having earned the favor of the bunker’s inhabitants, the hero will gain access to rare, experimental equipment, as well as upgrades made possible with the assistance of certain specialists. The station scientists will also buy advanced relics at a good price. Speaking the language of RPGs, White Swan is a hub for high-level weapons and armor, and interesting quests.

4cb40b3cee59067cab0bfb5a83de7dc7_original.jpg

***
The leaders of White Swan wish above all to maintain their neutrality. Nevertheless, if you belong to certain factions you can always try to play diplomat. For example, Carmine Heights and the New Committee would love to collaborate with the Dome’s preeminent scientists. Always remember that the consequences of your choices, and the actions taken to implement them, rest entirely on your conscience.

Therefore, all experienced wasteland explorers -as well as the greenest of rookies- are strongly advised to pay the “eggheads” a visit at some point.

But don’t forget: those turrets flanking the entrance are no joke.

***

And while you sit back and imagine the battle with turrets and the epic relic armour upgrade, we’d like to talk about how Ecased is doing.

edfddbcf2eb5a4bb19b7b4433cf7a168_original.png

***
In one word — well. Dark Crystal Games is working hard to put Encased in early access.

Lately, we set up a new terrain system and now we turn the whole desert upside down. We put rocks here and there, plant sickly bushes, hide anomalies. That’s why we’ve expanded the team by hiring a talented level designer.

There are new people in other departments as well — considering the amount of 3D content we need, we’ve got a couple of 3D modellers. By the way, they made a cool game recently. We won’t name it, but if you love RPGs you almost certainly heard of it.

d3145795925aad54864a3c8e82824650_original.png

***
A lot of assets were modified and improved: uniforms, environment items, character models… All for the sake of the game looking as good as possible when it’s out.

ab7c9fd299d9c806d72b868cbbfa73d8_original.png

***
The modification job is not all though. We have numerous ideas for various content, from a random encounter with predatory fireflies we came up with in the first month of development to a separate infrastructure for the Orange Wing employees. From a bunker that was a teleporter testing ground to raiders’ den hidden inside a dried up well… The team is at last on the google docs our game designers and writers filled with their wildest ideas. So by the moment the game is in the early access the desert will be thick with quests, random events and stashed arms, as well as many other things we all love the classic RPGs for.

Thanks for being with us!

One more small thing. Our colleges from Black Tower have released and indie game Hazardous Space. Hazardous Space is a Roguelike 2D turn-based action game with RPG elements. There is no room for friendly NPCs or safe locations. Using tactics, various kinds of weapons, and your character's skills, fight your way through hordes of enemies and try to get off the station.

 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
There are new people in other departments as well — considering the amount of 3D content we need, we’ve got a couple of 3D modellers. By the way, they made a cool game recently. We won’t name it, but if you love RPGs you almost certainly heard of it.

It's Pathfinder: Kingmaker.
 

CadmusLabs

Arcane
Developer
Joined
Mar 22, 2018
Messages
88
Hey guys. Thanks for keeping the thread alive. Was really busy with the development.

Check out the new stuff, what do you think?

 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom