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Epic Games Store - the console war comes to PC

Squid

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The fact that there is more than one crowdfunded game that has screwed over backers by going Epic timed exclusive should lessen even more faith in crowd funded games. There should already be doubt about funding a game that has yet to exist since so many of those projects are probably not going to happen or will happen fairly poorly. But this just adds to the amount of doubt one should give to a game asking for funds via public donations since some are already promising Steam keys and then saying yeah but Epic gets the game first then you get your key, sorry bud.
 

markec

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Operencia: The Stolen Sun is 6 euros on the Epic store and its a game that I would like to play and would spend more then twice that amount to buy it.

Too bad I refuse to buy any game thats Epic store exclusive.
 

Silentstorm

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Ahhh, the wonders of having a backlog and games with high replay value on my Steam account and games not on Steam, it means i get to play games until they stop being Epic exclusives.

Sorry, Zen Studio, i already support you on Steam by buying Pinball FX3 tables and i do enjoy them, but so far, the only good thing Epic has done is help Ubisoft and others sell games on their stores rather than rely on Steam, i think i can just wait a year or two.

Also, a new freaking japanese Wizardry game is being ported and translated to english and will be sold on Steam, i think my dungeon crawler craving will be filled for a while at least.
 

Don Peste

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Operencia: The Stolen Sun is 6 euros on the Epic store and its a game that I would like to play and would spend more then twice that amount to buy it.

Too bad I refuse to buy any game thats Epic store exclusive.
The "3 months for $1 Xbox Game Pass" deal has Operencia in it and it's available on Windows 10.
And MS is a nice, pro-gamers company!
 

J1M

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Can't say I'm not impressed. They managed to have unreleased games on sale.

ZsTxwCU.png


Too bad, they can shove these discount up their arrogant ass.

9 dollars for the game? wut
Paradox's games are very cheap in my country (Vietnam), all new grand strategy games are about $13, Age of Wonders Planetfall is $17, VTMB2 is $21 (yeah the Epic store version is cheaper than Steam :obviously:). But I don't think 2 dollars difference is worth installing that crap.

Now, if only GOG offered regional pricing for us, there will be a few games that I'd buy twice :positive:
That is some aggressive regional pricing. They won't even show me a store listing for Anno or Bloodlines when I search for it. :lol:
 

Jenkem

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I guess VTMB2 and others were completely taken off the store because the backend of the Epic Game Store is so shitty there is no way for devs/pubs to opt out of the sale, so removing their games is the only way to stop it.
 

fantadomat

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I guess VTMB2 and others were completely taken off the store because the backend of the Epic Game Store is so shitty there is no way for devs/pubs to opt out of the sale, so removing their games is the only way to stop it.
When you make milliards and hire gender study specialists to do your coding.
 
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I guess VTMB2 and others were completely taken off the store because the backend of the Epic Game Store is so shitty there is no way for devs/pubs to opt out of the sale, so removing their games is the only way to stop it.
In Epic's defense I assume it's the "$10 off orders of $15 or more" thing, which is applicable to everything store-wide and is a promotion from Epic themselves rather than Valve recommending a sale price point for example (Kinda like in the Chinese New Year sale on Steam and Valve gave everyone the $5 store credit or whatever). And I assume Epic's the one eating the $10 discount, so theoretically there'd be no reason for Paradox to pull the games from the sale, so I'd assume there was some other reason for it. Unless Sweeney really did just tell everyone that their asses are his since he paid for them to be on his store and he'll set the price of their games to whatever he pleases.
 
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Alienman

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Can't say I'm not impressed. They managed to have unreleased games on sale.

ZsTxwCU.png


Too bad, they can shove these discount up their arrogant ass.

9 dollars for the game? wut
Paradox's games are very cheap in my country (Vietnam), all new grand strategy games are about $13, Age of Wonders Planetfall is $17, VTMB2 is $21 (yeah the Epic store version is cheaper than Steam :obviously:). But I don't think 2 dollars difference is worth installing that crap.

Now, if only GOG offered regional pricing for us, there will be a few games that I'd buy twice :positive:

Time to install Vietnam VPN.
 

Solid Snail

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Supergiant is really scamming both Epic and users at once. So much to support developers, and as soon as they see the opportunity they try to fuck you over with no regret. Pathetic.
 
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Supergiant is really scamming both Epic and users at once. So much to support developers, and as soon as they see the opportunity they try to fuck you over with no regret. Pathetic.
Outside of small indie companies staffed by a couple people in their mom's basement there are no corporations that care about you.
The "think of the developers!!" line is bullshit after years of predatory preorder bonuses, on disk DLC, invasive DRM, etc.,
 

Solid Snail

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Supergiant is really scamming both Epic and users at once. So much to support developers, and as soon as they see the opportunity they try to fuck you over with no regret. Pathetic.
Outside of small indie companies staffed by a couple people in their mom's basement there are no corporations that care about you.
The "think of the developers!!" line is bullshit after years of predatory preorder bonuses, on disk DLC, invasive DRM, etc.,
Of course, I know. I was referring to the Epic mantra of "developers first".
 

Cyberarmy

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Wow man, these sales are pretty nuts in Turkey. There are lots of new games/preorder for below 7$.
Luckly most of them are new age AAA+ thrash. But Control and Sinking City is kinda looks OK.
 

Infinitron

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Publishers Pull Their Games From Epic's Store During Its Big Sale

Earlier today, Epic once again took a page from Steam’s book and announced a “mega sale” that includes both percentage discounts and an additional $10 off every game priced $14.99 or higher on the Epic Games Store. It seemed to be smooth sailing for the sale, but then two major games suddenly vanished from the store.

Vampire: The Masquerade - Bloodlines 2, the upcoming action RPG, disappeared first, and nobody was quite sure what to make of it. It was briefly available for a discounted price, but then suddenly, it was gone. Trying to access the game’s store page currently returns a 404 error. An Epic representative told Kotaku that Vampire: The Masquerade publisher Paradox chose at the last second—or after the last second, technically—to not participate in the sale.

“If a developer or publisher chooses to not participate in our sales, we will honor that decision,” the Epic rep said in an email. “Paradox Interactive has chosen to not participate in the Epic Mega Sale and the game has been temporarily removed from sale. If you’ve purchased Vampire: The Masquerade - Bloodlines 2 during the period when the discount did apply at the time of check out, Epic will honor that price.”

Shortly after Vampire exploded into a figurative cloud of bats, Epic director of publishing strategy Sergey Galyonkin made a similar comment on Russian site DTF, which the Epic representative confirmed was accurate. A little later, Galyonkin made another comment on the same site, saying that he initially thought Paradox was aware of how the sale would affect its games, but “after a little investigation, it turned out that I was wrong.”

Paradox would not go into specifics about why the removal happened when it did, but a representative pointed me to a thread that included Galyonkin’s comments. The publisher also provided Kotaku with a statement.

“We are in discussion with Epic regarding the temporary removal of Vampire: the Masquerade - Bloodlines 2 from the Epic Game Store,” read the statement. “The game will return to the store soon! Any purchases made while the game was discounted during the Epic Mega Sale will be honored and no Masquerade violations will be assessed.”

The other game that was pulled was space station survival sim Oxygen Not Included, the Epic Games Store page for which also gives visitors a 404 error right now. Developer and publisher Klei Entertainment has yet to comment on why this happened. Kotaku reached out to Klei for more information, but it has not yet responded.

It’s worth noting that neither of these games are Epic Store exclusives, which could put them in an awkward spot on other stores. The structure of this sale, after all, is unusual; the additional $10 off games priced $14.99 and higher comes “courtesy of Epic,” meaning that Epic itself is taking the monetary hit, so companies like Paradox and Klei can’t easily match those prices on Steam. In Paradox’s case, it’s doubly dicey, seeing as Vampire: The Masquerade - Bloodlines 2 isn’t out yet. Why pre-order it anywhere else if Epic could, theoretically, discount it again before it’s released? Some people have pointed to regional pricing differences that would’ve led to impractically large discounts on an unreleased game in some territories, as well.

Epic’s bouncing baby store has had other first-time mega-sale-related hiccups, as well. Hades, the early access roguelite from the makers ofBastion and Pyre, was briefly priced incorrectly at $6.99, and developer Supergiant corrected it with a confusing increase not only to the game’s sale price (which is now $14.99), but also its base price, which was $19.99 but is now $24.99.

“We apologize for any confusion this caused and hope customers who got the deal enjoy the game,” Supergiant said on Twitter. “The corrected sale price is still a 25% discount off of the original price point.”

The developer also addressed the increased base price, which some users viewed as an attempt to sell the game for a higher amount than a 25 percent discount would otherwise imply.

“We raised the list price based on continued improvements and additions we’ve made so far in Early Access,” Supergiant said. “We think this price point reflects the game’s current value. Customers can get the game at a lower-than-ever price for several weeks.”

This is not at all an uncommon practice with early access games, but it’s rubbed some fans the wrong way in light of a pre-price-increase comment from Supergiant earlier today in which the developer said it would “announce something like that well in advance” when asked about a Hades price increase on Twitter. [Updated: 5/16/2019, 9:50 PM ET - Supergiant has brought Hades’ base price back down to $19.99, where it will stay for the duration of the sale. However, it’s no longer offering a 25 percent discount on top of Epic’s discount, meaning that Hades is currently priced at $9.99. “After the sale is over, on June 14, we will be raising the game’s retail price to $24.99,” the developer said in a statement posted in its Discord. “We had intended to raise the retail price of the game soon, but made the decision rashly as part of the sale—we didn’t provide advance notice to our customers, despite previously stating we would do so. That was our mistake, and we sincerely apologize. To all our players, thank you for your patience and understanding around this.”]

It is, to an extent, understandable that the Epic Games Store wouldn’t nail running a store-wide sale on its first try. After all, it took Valve ages to get Steam sales right, and even then, Steam still regularly goes down at the outset of big seasonal dealstravaganzas. But this comes on top of Epic’s barebones feature set, other assorted errors, and unpopular penchant for snapping up exclusives. Watching a company with all the money in the world stumble through the process of launching a store doesn’t inspire much faith in that store’s future prospects, even if the roadmap ahead looks significantly more acceptable than the pothole-ridden road we’re on right now.
 

Ismaul

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If Epic was paying for this 10$ discount from their own pocket, these are some dick moves from Paradox and Klei imo.
They're protecting their ability to sell it at full price at release on other stores. Perfectly understandable.

Otherwise gamers might feel it's not fair to buy it at full price on Steam or GOG for example, and wait for a discount. That'd be a disaster for them. Especially since most of the fanbase might not use Epic, so Epic won't be handing out money to cover their loss.
 

Alienman

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Yeah, well, now that I know some can buy it for 8 dollaroos when I'm stuck with the lovely
omqjXA3.png
price tag...

I think I will wait for a deep deep sale :)
 

Rahdulan

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Publishers Pull Their Games From Epic's Store During Its Big Sale

Epic’s bouncing baby store has had other first-time mega-sale-related hiccups, as well. Hades, the early access roguelite from the makers ofBastion and Pyre, was briefly priced incorrectly at $6.99, and developer Supergiant corrected it with a confusing increase not only to the game’s sale price (which is now $14.99), but also its base price, which was $19.99 but is now $24.99.

“We apologize for any confusion this caused and hope customers who got the deal enjoy the game,” Supergiant said on Twitter. “The corrected sale price is still a 25% discount off of the original price point.”

The developer also addressed the increased base price, which some users viewed as an attempt to sell the game for a higher amount than a 25 percent discount would otherwise imply.

“We raised the list price based on continued improvements and additions we’ve made so far in Early Access,” Supergiant said. “We think this price point reflects the game’s current value. Customers can get the game at a lower-than-ever price for several weeks.”

This is not at all an uncommon practice with early access games, but it’s rubbed some fans the wrong way in light of a pre-price-increase comment from Supergiant earlier today in which the developer said it would “announce something like that well in advance” when asked about a Hades price increase on Twitter. [Updated: 5/16/2019, 9:50 PM ET - Supergiant has brought Hades’ base price back down to $19.99, where it will stay for the duration of the sale. However, it’s no longer offering a 25 percent discount on top of Epic’s discount, meaning that Hades is currently priced at $9.99. “After the sale is over, on June 14, we will be raising the game’s retail price to $24.99,” the developer said in a statement posted in its Discord. “We had intended to raise the retail price of the game soon, but made the decision rashly as part of the sale—we didn’t provide advance notice to our customers, despite previously stating we would do so. That was our mistake, and we sincerely apologize. To all our players, thank you for your patience and understanding around this.”]

What snivelry. Then again did anyone suspect studios are jumping ship to EGS primarily in order to make more money as their main motivator? I find it amusing that even when Epic seems to want to play ball and at least copy Steam's deep sales, combined with their own $10 discount, you have studios refusing to play along.
 

Squid

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I think it's amusing that Epic is pushing this hard to get people over there. It seems like they didn't even notify the publishers of the sale seeing as they removed their listing from the store temporarily. I'm not saying they didn't, but the behavior is odd. Jokingly, Epic was like, "Oh boy, Bloodlines 2 doesn't want to come here exclusively? How about we just take the hit for 10 bucks off? People will swarm here, hahahaha. Steam and GOG will never keep up!"

They have too much money to burn.
 

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