I used to be one of those people that didn't like the steam/drm issue, but once steam started cranking out tons of really cool features, and once i learned that i could find steam keys for 80% off the retail price through 3rd party vendors and could load up old classic games with tons of mods easily through steam workshop, and i could get tons of free games through giveaways and promotions, they earned my trust by providing tons of really pro consumer features and solving problems i had as a pc gamer with a lot of 1 click solutions within the steam platform. They earned my loyalty/trust/benefit of the doubt/etc.
It isn't blind loyalty, they earned it by investing a lot of resources into their product to solve my problems as a PC gamer.
The moment they stop doing those things and some competitor comes along and solves my problems better, is the moment I'll consider an alternative. Right now one doesn't exist though. And its not even close.
So... what big problems with old games do you think Steam solved for you except putting them up for sale?
Because Steam literally did nothing for old games compatibility or anything like that. It's all up to the devs/publishers that put those games on Steam.
At least GOG actually does something. Most of the time it's copy/pasting fanmade content or a half-assed DOSBox config. But sometimes they have their own fixes. And it's actually GOG doing it and giving you the "1 click solutions".
Meanwhile Steam is working on hard of trading cards and other very important "pro consumer" features.
But I'm guessing it's not as easy to find 80% off GOG keys, therefore they don't solve that particular "problem". So the conclusion is that the quality of the client is dictated by the amount of 80% off keys you can purchase on the grey market. Cool story, bro.
I said steam solved problems for me as a PC gamer. I initially used the service reluctantly, but in hindsight, dealing with Steam's DRM turned out to be a small price to pay for all of the other features/benefits they released on the platform. These are some of my personal favorites:
- You don't ever lose games once they are activated on steam. As someone who moves a lot with limited space, it's refreshing to have my entire library saved in a cloud ready to download anywhere and anytime. So long as you have a computer and internet access, no matter where you are, you have access to your library of PC games.
- I have a crappy onboard graphics on my laptop but a really high end desktop -- being able to use steamlink to play games on highest settings/highest resolution on my notebook through my home network sourced from my desktop has been game-changing for me.
- Being able to activate/install mods through the same platform that launches games and not need any 3rd party tools
- All game patches are auto installed directly from the platform for any game that is updated in the library
- All of the social features for online multiplayer games. You can instant message anybody in any game from the platform (if im playing rust, and my friend joins dota 2, I can message him to say hello and then join his game with 1-click regardless of what game im currently playing). If you run or are apart of a gaming clan/team, the ability to create sub communities/message boards directly on the platform and keep track of all of the members is also awesome.
- Cheap steam game keys from third party vendors (this is something steam could easily block/not support but they allow it because it benefits customers and they have a long-term business model in mind).
- The ability to pull in reviews from 3rd party review sites into the product pages on steam. I can sort list of games to shop for based on what "curators" i'm subscribed to. RPGcodex is one of them. And read their reviews/comments about the game directly from the steam product pages.
- Free speech, little to no censorship, you can cuss, you can change your online name to c0ck sucking nigger faggot, you can say whatever the hell you want in reviews, you can tell users how much the developer/publisher sucks nigger c0ck right on their fucking product pages etc. etc. etc. given how censored/filtered the video game industry has become (especially online) this is super refreshing.
I also really like the steam API that allows awesome tools/websites like this one to exist:
https://steamdb.info/ (this type of transparency in the modern video game industry is unheard of). I also like the steam user generated reviews with all of the filters that allow you to really drill down to the information you want. This cuts through a lot of the big publisher manipulation/deception that runs rampant through the online communities. These features put power back into the hands of gamers. Steam product pages remind me of Amazon product pages...there's no deceiving potential buyers all the data is there to make informed purchase decisions. It forces publishers/developers to be accountable to gamers.