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Game News Fallout 3 character model @ NMA

Discussion in 'RPG Codex News & Content Comments' started by Ausir, Dec 27, 2003.

  1. Ausir Arcane

    Ausir
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    Tags: Black Isle Studios; Fallout 3 (Van Buren)

    <a target=_blank href=http://www.nma-fallout.com>No Mutants Allowed</a> has a late X-tmas present for all Fallout fans - a <a target=_blank href=http://www.nma-fallout.com/forum/album_page.php?pic_id=146>character model</a> from the recently cancelled <b>Fallout 3</b>, with none other than the famous Policeman from Village People!
    <br>
    <center>
    <br>
    <a target=_blank href=http://www.nma-fallout.com/forum/album_page.php?pic_id=146><img src=http://www.nma-fallout.com/fallout3/tempthumb.jpg></a></center>
    <br>
    Cheers, <b>Grimweebl</b>!
     
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  2. Sol Invictus Erudite

    Sol Invictus
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  3. kumquatq3 Liturgist

    kumquatq3
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    Saw that coming. :wink:
     
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  4. Diogo Ribeiro Erudite

    Diogo Ribeiro
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    Damn, i was going to post that as a reply :lol:
     
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  5. Whipporowill Erudite

    Whipporowill
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    I dig the Mad Max vibe!

    Damn.
     
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  6. Jed Cipher

    Jed
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    I just keep wondering what the hell it has to do with Fallout...
     
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  7. kumquatq3 Liturgist

    kumquatq3
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    .................?
     
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  8. Kortalh Liturgist

    Kortalh
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    Agreed. Post Apocalyptic clothing has absolutely no place in Fallout 3, and I - frankly - am quite pleased that FO3 was canceled before it was able to tarnish the good name of Fallout. :roll:
     
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  9. Jed Cipher

    Jed
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    I don't remember any leathered-up cops in either of the Fallouts. Maaayybe that model could fit in NCR, but otherwise somebody needs to explain to me how this guy is post-apocalyptic. Because he has a gas mask? The shoulder-pad? Otherwise he just looks like he belongs in a CHiPs CRPG...
     
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  10. kumquatq3 Liturgist

    kumquatq3
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    Have you seen Mad Max 1/2/3? The movies that much of FO uses directly for inspiration? The character model looks like it was ripped off the screen. I am sure its not finished either, it would have prolly looked more rugged by the time they were done. I think it would have been spot on for a motorcycle gang member.

    BTW, does everything in a FO3 have to have been in FO 1/2?
     
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  11. Seven Erudite

    Seven
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    Actually, he looks like any one in a leather jacket from FO and FO2 (except with two sleeves instead of one), except he's got a helmet and a resperator/gasmask. Jeesh isn't it obvious?
     
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  12. Jed Cipher

    Jed
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    Yeah. I get the intention; I just don't approve of the execution. People were already making the Village people reference. I'm just not impressed with this model.
    [​IMG]
    OR
    [​IMG]
    You decide!
     
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  13. Otaku_Hanzo Erudite

    Otaku_Hanzo
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    Also FO3 was a sequel, hence time moved forward and things got just that much better. Not hard to believe leather jackets would have two sleeves instead of one in FO's future. :P
     
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  14. Otaku_Hanzo Erudite

    Otaku_Hanzo
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    And it looks NOTHING like the cop in Village People with the exception of the helmet. But then I guess we should call ALL motorcycle cops wearing helmets like that 'the guy from the Village People'. :?
     
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  15. Spazmo Erudite

    Spazmo
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    What motorcycles?

    No, of course not. It has to have been in FO1. We don't need more Easter Eggs and Knights of the Round Table.
     
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  16. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Too much mad max for me. Your char looking like Max with the leather, and the dog, and the shotgun were enough for me. Im trying to think if there were any other refrences to Max, were there?
     
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  17. kumquatq3 Liturgist

    kumquatq3
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    It was more than hinted that a motorcycle would be one of tha available vechicles to drive in FO3 (ala car in Fo2)

    Not sure about enemies, maybe they had some idea for a town run by a biker gang.

    Would you prefer more aliens and elves?

    Fo is one big Mad Max reference, direct or indirect.

    Keep in mind that it is unfinshed, and zoomed in on much more than you would ever normally see it at. BTW, thanks for posting those pictures :D
     
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  18. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    We get too many elves as it is (damn tree huggers), and aliens, Jesus, all they do is take jobs away from the hardworking classes like us.
     
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  19. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    What I mean is I'd like to see some more originality with the next one around, like the first one. Hell, I don't remember mutants in the Max series, nor do I remember a bad guy character that could be talked out of madness.
     
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  20. kumquatq3 Liturgist

    kumquatq3
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    The road warrior had a bad guy that was "reasonable".

    Tho no mutants like FO in any Madmax film. They have freakishly big and messed up dudes in them tho (A la "blaster" from thunderdome, or the leader in Roadwarrios)
     
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  21. Otaku_Hanzo Erudite

    Otaku_Hanzo
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    You wanna see a good Mad Max tribute, watch the "Bad Bob" episode of Reboot. Classic material.
     
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  22. Saint_Proverbius Arcane Patron

    Saint_Proverbius
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    Refresh my memory.. Which Mad Max was it that had the Supermutants in it? Which Fallout game had the gay biker gangs? Which Fallout game had the gas powered, supercharged V8 interceptor?

    There were some Mad Max references in the original Fallout, such as the Dogmeat thing and the leather jacket look - but that's about it. That's like saying Fallout is one big War Games reference because the old crazy guy in The Hub walked around saying, "How about a game of Global Thermonuclear War?"
     
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  23. Spazmo Erudite

    Spazmo
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    Well, that's real nice but there aren't enough motorcycles around, nor is there fuel for them. Given how few fusion-powered vehicles were produced before the war, the odds of a gang finding enough of the things for each member is ridiculously improbable.

    Finding one bike as a PC vehicle is a good idea, though.
     
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  24. Raymondo Liturgist

    Raymondo
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    The thing which pisses me off the most about some Fallout Fans is the fact they say “OMG If its not in Falout 1 or 2 then it shoudn’t be called Fallout 3!111”. Damn it if everyone designed sequels like that then they would all suck ass even more. Some people just suck at design ideas and improvements.
     
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  25. dipdipdip Liturgist

    dipdipdip
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    Well, I think so many of the departures that we're forced to swallow are usually either too extreme, are in conflict with what's previously been established within the setting, or are usually just plain nonsense.

    I don't mind Mr. Motorcycle Cop myself, though.
     
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