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Fallout 4 Pre-Announcement Bullshit Thread [GO TO NEW THREAD]

Discussion in 'Bethesda Game Studios' started by Syril, Jun 1, 2012.

  1. Farage Arcane Patron

    Farage
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    Find it amazing how some of you can bash the Fallout series and then worship Frog Fractions
    [​IMG]
     
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  2. Zboj Lamignat Arcane

    Zboj Lamignat
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    Do you like F3?
     
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  3. Akratus Self-loathing fascist drunken misogynist asshole Patron

    Akratus
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Pillars of Eternity 2: Deadfire
    Not even in the slightest.
     
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  4. Zboj Lamignat Arcane

    Zboj Lamignat
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    And that's the main problem when trying to discuss FNV with its fans, they readily admit to suffering from serious mental issues like split personality just to have the faintest shade of a point.
     
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  5. Onholyservicebound Arcane

    Onholyservicebound
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    Akratus already sort of did this but I'm not above :deadhorse:
    Bullshit, the game is extremely reactive to loads of the things you do, characters react, questlines react, essentially you're just butthurt that the legion didn't automatically die with Caesar like NPCs on the opposing side claimed it would. Let me spell it out for you, THEY WERE WRONG. Anyway, killing Caesar has effects on companions, and lots of dialogue. But that's just one instant, there are loads of other examples of your actions effecting the quest/storyline, you can have absolute control over the questline if you so choose. It will affect both the ending and the final battle heavily.

    Nah, you have your trait loadout, as well STATS play a bigger role than they did in 3. Besides that, lvl 1 -15 will only net you 75 hp and 7 perks, out of the 88(100 w/ DLC) available. Unless you're arguing that you can beat everything at that level, which is pretty laughable.
    That's for the good of the player more than anything, it increases the variety of viable perks and weapons and adds them to leveled lists, as well as merges weapons from the weapon pack to be able to use all mods in the base game and not have pointless doubles. It's a great mod, and it's worth the 10 extra bucks, lastly, the DLC are all worth it themselves. Dead Money being my favourite. They aren't comparable to locations, as their tone and setting are unique to them, so your dislike for the mojave doesn't even factor in there, as well they lend insight onto the main quest and provide even MOAR CHALLENGE. Your builds are also much more relevant in the DLCs, because of increased difficulty as well as the more limited resources.

    Anyway, you're missing out, my recommendation? Shell out the 20, get the jsawyer patch, play the game, it's good. Although it's good even without all the DLC.
     
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  6. MotherMachinae Arcane

    MotherMachinae
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    :2/5:

    I know some autis/aspie who think that the wooden writing and dialogs in F3 are atrocious.
    Dunno, maybe beth overspiced game with "its less serious lololol" but in both humour and serious moment sucked. It was annoying even if you don't bother about writing sphere at all, threating as dungeon explorer or not.

    And if you think that the writing in F3 is good then move your ass to the toilet, grab any detergent and read his back. Then you may try something more difficult like connecting dot or whatever.
     
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  7. Akratus Self-loathing fascist drunken misogynist asshole Patron

    Akratus
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Pillars of Eternity 2: Deadfire
    Two edits, and ten minutes of thinking later and I still can't properly respond to this level of edgy retardation.
     
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  8. Broseph Fabulous Hoosier Patron

    Broseph
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    There is a world of difference between New Vegas and Fallout 3. With Bethesda-style hiking simulators, there's a way to get it right and a way to get it wrong. Of course, people who don't like them at all won't get anything out of New Vegas, it's certainly not the second coming of Fallout 1 or 2.
     
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  9. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    You're right.

    New Vegas is vastly superior to the previous two games.
     
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  10. Farage Arcane Patron

    Farage
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    I don't get this, i played all Fallout games and i felt no diference between Fallout 3 and NV.
    Mind ponting out a single diference when it comes to gameplay or mechanics?
     
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  11. Zboj Lamignat Arcane

    Zboj Lamignat
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    Apparently you don't know what "edgy" means, but you could spend these 10 minutes just honestly and openly admitting that you like to play a shit game from time to time (or more often, I don't know and I don't give a damn). No one will hate you for that, I promise.

    World of difference:lol: There's barely any and when there is, it does not impact the gameplay itself, which is basically 100% the same.
     
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  12. Broseph Fabulous Hoosier Patron

    Broseph
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    It's like you didn't even play it.
     
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  13. Farage Arcane Patron

    Farage
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    Fallout 3, New Vegas and Skyrim are the same game, just with diferent weapons and storyline.
    Almost like a barbie doll on which bethesda consistently change its clothes and sell it again.
     
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  14. sea inXile Entertainment Developer

    sea
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    The JE Sawyer mod requires the DLC because of technical issues related to its implementation and the fact that Sawyer just did not have the time to go and make multiple versions of it for every single combination of vanilla + DLCs. I'm not sure if it's worth the price of the DLC just for it alone, but it's worth trying if you do have all the DLCs. Acting like it's some sort of conspiracy to make people buy DLC is... yeah.

    Also arguing that New Vegas "isn't reactive enough" is patently ridiculous and marks you as an insane person. New Vegas may quantifiably be the most reactive story-based RPG ever made, short of Age of Decadence perhaps (though AoD is basically "all" story).

    To be fair after, the official patches, New Vegas is now a very stable and mostly bug-free game. It was super rough at launch but Obsidian got things fixed up pretty quick all things considered.
     
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  15. Akratus Self-loathing fascist drunken misogynist asshole Patron

    Akratus
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Pillars of Eternity 2: Deadfire
    Apparantly you can't see the difference in two games beyond basic gameplay elements.
     
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  16. Farage Arcane Patron

    Farage
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    fixed
     
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  17. Onholyservicebound Arcane

    Onholyservicebound
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    DT system?
    I'd list more but you only asked for one.
     
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  18. Farage Arcane Patron

    Farage
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    Thats just a flavour.
    Its like saying that Angry Birds in Space is completely largely by a distance of two galaxies diferent than Angry Birds Vanilla because space.
    I totally get that some people prefer NV over F3 or Skyrim cause of the storyline. But the gameplay/mechanics core is basicly the same.
     
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  19. Xeon Augur

    Xeon
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    FNV: I kinda only liked Dead Money and Old World Blue from the DLCs, I only did a one playthrough and thought it was enough though. I really didn't like Honest Hearts and quit before finishing it. I really like ED-E for a companion, Also Raul was pretty good I think. I liked most of the quests. The only thing I really wish for is a continuation after the game is over.

    F3: I played Operation Anchorage its simply a shooter, wasn't that fun. Played the Pitt and I think it was alright, can't really remember much except there was a baby and they introduced ammo production or something. Broken Steel I thought was pretty good since it allows continuation after the game is over and you kinda get to see some of the changes that happened you know, sorta like Fallout 2. Companions I kinda didn't like any, There was no personal story aside from Fawkes I think. Also I kinda don't like Three Dog, I really hope he doesn't show up in Fallout 4. The prelude was kinda unique to see but they kinda broke the lore with the giant robot at the end of F3 it was pretty good but still it wasn't necessary I think.
     
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  20. sea inXile Entertainment Developer

    sea
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    How about...
    • Importance of attributes in character capabilities greatly improved (especially combat)
    • Opportunities for skill checks in dialogue and world dramatically increased
    • Skills much better balanced, making choices more significant (especially early on)
    • VATS rebalanced to be useful as a "superpower" instead of an "I win" button
    • DT makes it very difficult for low-quality weapons to affect stronger enemies
    • Different ammo types give more capabilities and versatility in combat (which ties in with DT)
    • Ammo weight limits in hardcore mode give a consequence for ammo-hoarding
    • Crafting has been significantly expanded and is very well fleshed out
    • Aiming down sights vastly improves feel and enjoyment of combat
    • Stealth rebalanced to be harder to pull off, much more limited availability of Stealth Boys (and if I recall correctly, crit bonus for sneak attacks reduced)
    • Charisma now affects follower stats to help non-combat-focused characters (due to greater consequence for low Strength/Endurance/Agility/Percetion in combat)
    And that's just off the top of my head. Yeah, the game plays similarly to Fallout 3, but that boils down more to the same general set of game mechanics, engine and art assets. In practice the overall gameplay experience is quite a bit different, and dismissing that as "just flavour"... well, at that point you can dismiss anything pertaining to how the game plays as "just flavour."
     
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  21. Onholyservicebound Arcane

    Onholyservicebound
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    No it isn't, it's a gameplay mechanic, and your analogy is fucking retarded.
    Ammo system
    Weapon mod system
    I think they also removed dice roll accuracy that FO3 had
    Survival mechanics

    Even when FNV detractors make retardedly narrow requirements to differentiate it still isn't very difficult.
     
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  22. Curious_Tongue Larpfest Patron

    Curious_Tongue
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    Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
    New Vegas had over 1600 named NPCs to F3's 600.

    New Vegas had more voiced dialogue than Skyrim, which was well over 60 000 lines.
     
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  23. Akratus Self-loathing fascist drunken misogynist asshole Patron

    Akratus
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Pillars of Eternity 2: Deadfire
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  24. Zboj Lamignat Arcane

    Zboj Lamignat
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    You can dismiss it as "just flavour", because it is just flavour, even if you turn on the hardcore mode or whatever that was called the game plays and looks like Fallout 3 - a boring hiking and trash collecting simulator where hiking and trash collecting is mostly pointless due to how the game is designed.

    • Importance of attributes in character capabilities greatly improved (especially combat) - the impact is still absolutely negligible with intelligence being the only stat that has a meaningful impact (=it decides how quickly you will become know-it-all character, ranging from almost from the start to way too quick), I might also add that they lied about the influence of some stats, like perception doing anything (=impacting the accuracy) when it actually doesn't, exactly like in F3
    • Opportunities for skill checks in dialogue and world dramatically increased - this would be the best thing about FNV, if only the devs didn't pussy out completely and showered the player with skill magazines. Not only that, there is also a perk that doubles the skills gain from skill books and magazines that is available on lvl 4 (afair?) which perfectly shows how horribly designed this game is and how easy it is to become a know-it-all character, exactly like in F3
    • Skills much better balanced, making choices more significant (especially early on) - this is way too vague to comment on, but the balance doesn't have any significant impact, due to the fact that you will become know-it-all anyway, exactly like in F3
    • VATS rebalanced to be useful as a "superpower" instead of an "I win" button - way too vague to comment and false, VATS is as much horrible and as much instant I-win-godmode as it was in F3
    • DT makes it very difficult for low-quality weapons to affect stronger enemies - yeah, too bad that on very hard+hardcore you still become demigod and beat the shit out of anything, exactly like in F3
    • Different ammo types give more capabilities and versatility in combat (which ties in with DT) - like above, this is just a gimmick and changing ammo doesn't even make a fraction of the impact it made in System Shock 2 for example
    • Ammo weight limits in hardcore mode give a consequence for ammo-hoarding - I guess? (never even noticed that in both F3 and FNV so I guess I could dismiss it as "jst flavour")
    • Crafting has been significantly expanded and is very well fleshed out - read: you can just use it if you like, if you won't you won't notice any difference
    • Aiming down sights vastly improves feel and enjoyment of combat - enjoyment of combat in FNV :lol:, also another completely vague point
    • Stealth rebalanced to be harder to pull off, much more limited availability of Stealth Boys (and if I recall correctly, crit bonus for sneak attacks reduced) - I don't know how hard it is, when I played on very hard + hardcore I was murdering the living jesus out of everything with stealth criticals, exactly like in F3
    • Charisma now affects follower stats to help non-combat-focused characters (due to greater consequence for low Strength/Endurance/Agility/Percetion in combat) - I guess? (both F3 and FNV carry on the Fallout tradition of followers being more irritating than useful so I ignored them)
    I can also help you and name a few that probably sound even more serious and reasonable improvements on F3: perks every second level, less skill points from int and level ups (not sure about this one?), dropping the majority of boring and pointless +skill perks, ability to disguise as faction members. And both games still play and look exactly the same: pointless hiking, pointless trash collecting, absolutely horrible combat, repugnant abortion of SPECIAL that has a minute impact on how the game plays out and so on.
     
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  25. DalekFlay Arcane Patron

    DalekFlay
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    I can't handle another Fallout debate right now but New Vegas was an amazing game fuck the haters your mom sucks cock etc. etc. etc.
     
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