Jaesun
Fabulous Ex-Moderator
Why do behemoths exist in the first place.
Bethesda's mandatory "wouldn't be cool if..." Awesome Design philosophy...
Why do behemoths exist in the first place.
Even their justification of FEV even existing on the east coast is a stretch. Jet as well.
It was so heavily implied in FO1 that FEV was incredibly secret and experimental research which only took place at The Glow. If it existed multiple places across the country then it would obviously be much harder to keep it secret, which was again implied because of its controversial nature.
I'll admit it, that S.P.E.C.I.A.L. video was pretty good. First thing that actually captures the original Fallout spirit in years.
I'll admit it, that S.P.E.C.I.A.L. video was pretty good. First thing that actually captures the original Fallout spirit in years.
I'll admit it, that S.P.E.C.I.A.L. video was pretty good. First thing that actually captures the original Fallout spirit in years.
...what, in your opinion, is the original Fallout spirit?
They seen them in theirs dreams.0:59
How did the vault tech people know about Behemoths?
Hope. Dying.
I don't think it does at all.
Vault boy was supposed to help with guides for surviving the initial blast, getting to a vault and preparing to resurface after many years.
He's supposed to be a relic of the past, not a guide for the present.
Which instructed people on how to use the G.E.C.K., not the abstract minutiae of chargen. One is a piece of world building, the other just tells you the stat description of strength in a cumbersome way.True. That fact, represented by the appearnace of the supermutant in the video, is the only thing you people can pick at. Had they substituted that Behemoth for a generic "predicted" opponent (like a 3-headed dog that breathes fire, for example) then this video would feel precisely like one of those pre-recorded messages from the past instructing people on how to deal with the present. See Fallout 2 intro.
Which instructed people on how to use the G.E.C.K., not the abstract minutiae of chargen. One is a piece of world building, the other just tells you the stat description of strength in a cumbersome way.
Which instructed people on how to use the G.E.C.K., not the abstract minutiae of chargen. One is a piece of world building, the other just tells you the stat description of strength in a cumbersome way.
Got a better idea on how to do that?
Which instructed people on how to use the G.E.C.K., not the abstract minutiae of chargen. One is a piece of world building, the other just tells you the stat description of strength in a cumbersome way.