Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Fallout 4 Pre-Release Discussion [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Bethesda Game Studios' started by LESS T_T, Jun 2, 2015.

  1. Lord Carlos Wafflebum Aspiring Infinitron Patron

    Lord Carlos Wafflebum
    Joined:
    Jan 28, 2015
    Messages:
    646
    PC RPG Website of the Year, 2015
    It's less the isometric thing for me than it is the story. PoE was not compelling and a majority of the story was contrived. I get the distinct impression that Sawyer and Company have run dry on ideas. If Obsidian got some new blood my interest would be piqued, but as it stands I would not be enthusiatsic about an upcoming Obsidian developed Fallout.
     
    • Brofist Brofist x 2
    ^ Top  
  2. pippin Guest

    pippin
    JES kept bringing New Vegas in this recent Classic CRPGs panel, and the new product was PoE and its expansion... so yeah, I think he realized New Vegas is the pinnacle of his professional career.
    I just want another New Vegas. If I have to suffer real time combat and first person perspective, that's ok, at least I get a good story and mechanics worth giving a damn.
     
    • Brofist Brofist x 6
    ^ Top  
  3. Rhapsody'n Blue Augur

    Rhapsody'n Blue
    Joined:
    Jan 13, 2006
    Messages:
    125
    Tim Cain joined, at least. The man isn't a miracle worker, that is for sure, but I couldn't imagine a Fallout failing in the idea department with him at the helm.
     
    ^ Top  
  4. undecaf Arcane Patron

    undecaf
    Joined:
    Jun 4, 2010
    Messages:
    2,927
    Shadorwun: Hong Kong Divinity: Original Sin 2
    Hoping for anything else is futile anyway. The perspective and real time factor, while not optimal in any way, can be handled if there's some semblance of systemic granularity and impact to how the progression affects the hands-on gameplay throughout the experience (not just the polar ends of the scale).

    New Vegas' "improvements" over Fallout 3's shit combat didn't work with me all that well. The differences in how the weapons handled (in conjuction with the awful bullet sponge centric design) between different skill/stat levels were way too subtle to provide a sense of gradual improvement, in my experience, and made the gameplay more of a chore to crawl through rather than at least a semi interesting progression from ineptitude to aptitude. And should that be the case with a hypothetical new Obsidian Fallout too... don't know how keen I'd be to suffer through that.
     
    • Brofist Brofist x 1
    ^ Top  
  5. Grotesque ±¼ ¯\_(ツ)_/¯ Patron

    Grotesque
    Joined:
    Apr 16, 2012
    Messages:
    4,383
    Divinity: Original Sin Divinity: Original Sin 2
    You really think that he'll have free reign and not have Beth$ peering over his shoulder at every move?
     
    ^ Top  
  6. Jozoz Augur

    Jozoz
    Joined:
    Jun 23, 2014
    Messages:
    480
    Location:
    69
    The dream is Tim Cain and MCA getting to work together on a new Fallout.
     
    ^ Top  
  7. Drax Arcane

    Drax
    Joined:
    Apr 6, 2013
    Messages:
    10,985
    Location:
    Silver City, Southern Lands
    FTFY
     
    • Brofist Brofist x 13
    ^ Top  
  8. pippin Guest

    pippin
    Do you think Bethesda would be the ones keeping Tim at bay, if Bethesda gave Obsidian another chance at making a Fallout game?
     
    ^ Top  
  9. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
    Joined:
    Jul 26, 2015
    Messages:
    1,280
    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    They kept the real writers of the company in the closet.
     
    • Brofist Brofist x 2
    ^ Top  
  10. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,354
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The real reason he kept bringing it up is probably because that panel kept circling around the topic of choice & consequence, which is something that Fallout does, Infinity Engine games not so much.
     
    Last edited: Sep 24, 2015
    ^ Top  
  11. Lord Carlos Wafflebum Aspiring Infinitron Patron

    Lord Carlos Wafflebum
    Joined:
    Jan 28, 2015
    Messages:
    646
    PC RPG Website of the Year, 2015
    I'm still waiting for the post-apoc isometric MCA Tim Cain kickstarter or fig or whatever.

    Also, I just watched the 'new' Fallout 4 theme. Thoughts:
    A) That dude needs to fucking relax. Unless he has just the worst hemorroids, there's no excuse for that shit.
    B) Is that not the exact main theme song of Fallout 3?
     
    ^ Top  
  12. Rhapsody'n Blue Augur

    Rhapsody'n Blue
    Joined:
    Jan 13, 2006
    Messages:
    125
    On the theme, I think Bethesda's conscious intent is to repurpose (remix) what they feel is an established classic. We saw this before with Skyrim's theme being essentially what was used in Oblivion, but with different instrumentation.

    In many ways this is a minor example of what I detest about that company: they minimize risk and capitalize on what worked before. That is fine when applied to scoring, but lamentable when it comes to gameplay (re: lock picking and hacking "mini-games" in Fallout 4 being carbon copies of what we saw in 3, etc). Besides the shooting, crafting and lighting, I'm not sure how many other systems will even try offering more depth. Certainly not the skills (hah).
     
    ^ Top  
  13. pippin Guest

    pippin
    That's the thing I fear the most, especially since New Vegas is still relatively new and you had skill checks for almost everything. It's very likely that FO4, 5 and beyond have less and less skill checks, but fans will be ok with this because "mods will fix it". In fact, there are people who are saying stuff like "I'm going to buy this game just to mod it", which is almost as sad as the one who said "I've never layed a FO game before and I'm excited".
     
    • Brofist Brofist x 1
    ^ Top  
  14. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
    Joined:
    Jul 26, 2015
    Messages:
    1,280
    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Yes, I'm sure there are quite a few of those out there...
     
    ^ Top  
  15. pippin Guest

    pippin
    There's more. Among the E3-related comments, a guy in his mid 20s said he had never played a Doom game before.
    Process that, men.
     
    • Brofist Brofist x 2
    ^ Top  
  16. Aoyagi Learned

    Aoyagi
    Joined:
    Jun 17, 2015
    Messages:
    136
    Fans will be OK with that, because that's exactly what they want. Full-on TES: Fallout focused on world made for exploration, dungeon crawling, time-wasters, theme park/minecraft/sims activities, wow-so-epic moments.
     
    ^ Top  
  17. Rhapsody'n Blue Augur

    Rhapsody'n Blue
    Joined:
    Jan 13, 2006
    Messages:
    125
    To drum up some personal excitement, I started my old New Vegas save where I left off (I've been playing since launch: I'm just before the Dam, I think, but have spent the last year or two slowly making my way through all the DLC in sequence, with LONG breaks in between).

    Blew up my first 4 nukes on the Lonesome Road before boredom set in. Switched it back to Witcher 3. I think my problem is one of anticipation: As I move forward, I feel the utmost confidence I'll only be encountering enemies (with poorly explained motivations) or weapons, most of which I don't need (energy only build, rocking the Holorifle from Dead Money). I actually got a little excited when my arm got crippled, as it meant I could search for something other than ammo for once ('course, searching in this game can be a nausea inducting experience at times, and who knows if any Doctor's Bags are lurking on the Combat Road).

    This makes me sad. If New Vegas can't hold my attention, I can't imagine a Bethesda backed iteration has a chance.
     
    ^ Top  
  18. Killzig Cipher Patron

    Killzig
    Joined:
    Oct 28, 2002
    Messages:
    997
    Location:
    The Wastes
    Boredom is a key feature of all open world games. You should just quit gaming now.
     
    • Brofist Brofist x 5
    ^ Top  
  19. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
    Joined:
    Oct 5, 2012
    Messages:
    11,174
    Codex 2014
    Here it is, the character system: http://bethesda.net/#en/events/game/fallout-4s-character-system/2015/09/24/31



     
    • Brofist Brofist x 1
    ^ Top  
  20. Rhapsody'n Blue Augur

    Rhapsody'n Blue
    Joined:
    Jan 13, 2006
    Messages:
    125
    Really? Maybe you like gaming less than you think you do. I never get bored in open world games unless the game is forcing me down an inflexive path. The open world design is a palliative to boredom -- if action A is causing boredom, the design is flexible enough to allow you to shift gears and stave off boredom. The Lonesome Road is pretty much a linear combat scenario, so I'm hoping when I get back to the wasteland of Vegas things pick back up. The problem, illuminated by my experience with Witcher 3, is the lack of non-combat scenarios -- its a foregone conclusion that the next thing I meet will be something I have to shoot. That makes a great shooter, but a shitty RPG. Mind you, I blame Bethesda, and not Obsidian, for all of this. Limitations of the engine, after all.

    That aside, If you're bored when you game, maybe you should just pick up a book or go outside?
     
    ^ Top  
  21. WhiteGuts Arcane

    WhiteGuts
    Joined:
    May 3, 2013
    Messages:
    2,382
    Hmm, call me a faggot but I can't say I dislike the new character system.
     
    • Brofist Brofist x 1
    ^ Top  
  22. Maculo Prophet

    Maculo
    Joined:
    Jul 30, 2013
    Messages:
    1,957
    Oh Bethesda.
     
    • Brofist Brofist x 3
    ^ Top  
  23. Athelas Arcane

    Athelas
    Joined:
    Jun 24, 2013
    Messages:
    4,502
    Yeah, they should go back to the design of Fallout 1, which only had speech checks. :troll:
     
    ^ Top  
  24. Drax Arcane

    Drax
    Joined:
    Apr 6, 2013
    Messages:
    10,985
    Location:
    Silver City, Southern Lands
    What's with the tiny Pip-boy screen, ffs...
     
    • Brofist Brofist x 2
    ^ Top  
  25. upwardlymobile forum posting consultant Patron

    upwardlymobile
    Joined:
    Nov 11, 2014
    Messages:
    434
    PC RPG Website of the Year, 2015
    :decline:
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)