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Fallout Fallout 4 Thread

veevoir

Klytus, I'm bored
Patron
Joined
Jan 15, 2015
Messages
1,797
Location
Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
Can't you just imagine that every vertibird pilot was your ex-boyfriend whom you dumped after you got your sex change? I find it absolutely amazing that the game cared that much about me that a dying pilot would deliberately steer his vessel to deliver maximum harm towards me upon his last moments of living.

If you want to be ignored by the game, don't play it. It's as simple as that.
Ad Victoriam, wastelander. Oh, I bet you don't know what that means. It means 'To Victory'.

It totally means "For Victoria". Your bethestadian fallout lore is weak!


Also - where the fuck do they get all those bertibirds?
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
Question for armchair generals and military equipment enthusiasts (and actual soldiers, since the codex has a few afaik)

This is apparently the US Army's APC in the FO4 verse -
latest

And this is the passenger hold in the rear -
BD08832E07401975CF2D7D1120834F7DE7A9A494

Maybe my vision is screwed by bethesdian proportions, but that seems a little small? Maybe 6 passengers with barely any room left for storage beyond what the soldier is presumably carrying and I doubt more than 3-4 PA troopers can fit in there.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
http://www.somethingawful.com/news/fallout-storytelling-skeleton/
Fallout 4 Takes Environmental Storytelling to the Next Level
Tuesday, Nov 17, 2015 by Dennis "Corin Tucker's Stalker" Farrell (@DennisFarrell)

These incredible tales from the wasteland demonstrate Bethesda's knack for visual storytelling.

"I was on a quest to shoot a bunch of raiders. Someone asked me to shoot the raiders and my options were 'Raiders?' 'Yes' 'No' and 'Maybe'. I'm roleplaying a character that does shoot raiders, so I chose Yes. Anyway, after I shot the raiders I looked around the remains of the house we had been fighting in. Just sweeping the area for ammo and stimpaks. That was when it happened. I came upon a skeleton. It was sitting in a recliner. There, on the chair's armrest, was a bottle. This scene introduced so many questions. What was going on with that bottle? How did he die in that chair? Incredible."

"I had just finished a quest that involved shooting a lot of enemies. Taking a few moments to explore my surroundings, I came upon a skeleton. Laying next to him was a mannequin. Was this guy sleeping with the mannequin? Or did he keep it nearby as a sad substitute for human interaction, like the Will Smith movie I Am Legend? It really made me think some deep thoughts. Then I stomped across the skeleton and his mannequin to pick up a box of bottlecaps."

"I was on my way to shoot a bunch of enemies for a quest. I had just shot a bunch of enemies while wandering around, then met an NPC and escorted it while we shot a bunch of enemies. The NPC entered a door by standing perfectly still in front of it, then fading out of existence. Earlier I had used my high Charisma to completely change the quest by asking for a bigger reward for shooting enemies, so I was really getting into my character. Then I stumbled into environmental storytelling. I knew it was environmental storytelling because there was a skeleton next to a thing. In this case, the thing was a fishing pole. The skeleton was on a pier. It made me wonder how much this guy liked fishing. Probably a lot! I was interrupted by some enemies that I had to shoot, but that skeleton with a fishing pole made me feel connected to the game world in a very real and very deep way."

"Saw a skeleton next to another skeleton, and a kickball on the ground between them. Wow. Doubly powerful because there were two skeletons. They must have really liked kickball. Later, I was shooting an enemy. After pumping four bullets into its head to take its health down by one quarter, I had to reload. That's when I saw another skeleton. This skeleton was laying on a blanket with its hands casually behind its head, wearing sunglasses. You see, this skeleton was once a person. It was sunbathing when it died. The scene was simultaneously somber and comedic. I shot the enemy in the head twelve more times to finish it off. Then I turned in the quest to someone who did not acknowledge any of my character's SPECIAL stats or perks. It's amazing what big-budget games can do nowadays."
 

Moink

Cipher
Joined
Feb 28, 2015
Messages
670
Question for armchair generals and military equipment enthusiasts (and actual soldiers, since the codex has a few afaik)

This is apparently the US Army's APC in the FO4 verse -
latest

And this is the passenger hold in the rear -
BD08832E07401975CF2D7D1120834F7DE7A9A494

Maybe my vision is screwed by bethesdian proportions, but that seems a little small? Maybe 6 passengers with barely any room left for storage beyond what the soldier is presumably carrying and I doubt more than 3-4 PA troopers can fit in there.

 

Zerginfestor

Learned
Joined
Nov 11, 2015
Messages
251
Location
Wasteland.
Also - where the fuck do they get all those bertibirds?
Where do the enclave get all those power armors that I fight in random encounters in Fallout 2?
Pretty sure the fucking Enclave made them specifically for post-war conditions, and it's obvious that not everyone can be slapped into one, but still made enough to make strike teams.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Where do the enclave get all those power armors that I fight in random encounters in Fallout 2?
More than half of the Enclave's manpower was dedicated to PA retrieval duty, cleaning up behing you wrecking their precious random encounters.
No wonder they couldn't get shit done with that priority.
 

pippin

Guest
BOS is some random guys, Enclave is USA army.

The Brotherhood of Steel was part of the american army. Maxson (the original) was in charge of security at Mariposa, which was making FEV investigations, but later defected because they realized they were doing experiments with prisoners of war. I think the FO bible mentions that nobody answered to his defection, and soon after shit went down. Maxson and a number of officials from the army and their families founded the Brotherhood.
The Enclave is indeed the american government, or at least they claim to be, and follow the same organization it had before the war.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Bethesda realllllllly wants the player to follow the mainquest right away. If you hold it back for a while, you are in for some wonky shit.
I waited until I had collected enough .45 ammo before I rescued Nick, planning on an epic mafia style shootout with a fully upgraded tommygun wearing a fedora...
Oh boy was I in for a disappointment:

a) A fully upgraded tommygun is outclassed by a piperifle, while using the rare .45 ammo. Beth only coded it in for the gangster theme.
b) Enemies in the subway had gained a magical 40(!) DR. Having to put 30+ bullets into a guy wearing a dirty suit is beyond ridiculous.
c) They also gained a magical dmg bonus of course. While I looked good dying in my suit, it's not exactly what I planned...
d) After that, dogmeat is magically teleported to Diamond Shitty, because the game is written with you still using him at that point.
e) One mission later, Piper is also magically teleported there, as if I never met her before.

Brings back memories from Skyrim, where attempting to do the first companion quest at lvl 10+ broke the dungeon, since the silverhand became an unstoppable force of mayhem and knocked your companion out in one hit.

Bethesda. Bethesda never changes...
 

Duellist_D

Savant
Patron
Joined
Dec 15, 2013
Messages
383
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Eh, the "joys" of leveled Enemies.
Can't be helped though (bullshit, obviously its easy to fix), if you introduce Enemies with fixed levels, the casual crowd will cry about muh difficulty all day long.
 
Joined
Oct 7, 2015
Messages
637
Location
Kangaroo Island
Is Hellgate London worth a trip to the high seas?
It was my favourite of the Diablo 2 clones until I played Path Of Exile. I'd say it's worth playing once. I bought it at launch and played it from the very beginning right up to the day the servers got canned.

Really though it suffered from some abysmally retarded design decisions, especially with the multiplayer aspect. The expansions along with certain items and the not-Horadric Cube were "subscriber only", which was like paying $5 a month to play a game's DLC. The problem with this was that barely anybody wanted to pay the subscription fees, so the developer ended up going bankrupt because they (idiotically) relied on this model and the servers got shut down as a result. The expansions like Stonehenge didn't end up getting patched into the singleplayer game at the last minute, so you don't get to play with any of the shiny new content for the game if you re-play it again now, even with the revival mod.
 

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