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Fallout: A Post Nuclear Satire

Discussion in 'General RPG Discussion' started by Lumpy, Aug 10, 2007.

  1. Lumpy Arcane

    Lumpy
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    If you look at Bethesda's hype, it seems that Fallout's ironic humor was its greatest feature, and the thing that the whole game was built on. It also seems that ironic humor consists of British insults and heads asploding.
    WTF? Did Fallout 1 actually have any humor besides the intro?
     
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  2. Micmu Magister

    Micmu
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    YTF.

    Example: Find out who's Iguana Bob's meat supplier :P
     
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  3. Elwro Arcane

    Elwro
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    Harry isn't humorous? He does tell a joke, so he at least tries.
     
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  4. Brother None inXile Entertainment Developer

    Brother None
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    Fallout's humour was a great mix of occasional downright funny things, like Harold, Harry, Iguana Bob, Butch Harris (voiced by Ron Perlman), the Lou Tenant...

    But mostly it was the dark irony that did it...

    Like FEV was designed to be the saviour of civilized man (the USA) against the barbaric hordes (China) but ends up being the biggest threat to humanity, in both games.

    Like how atomic bombs destroyed the planet's society, but an atomic bomb destroying the "boss-layer" is the ending of both games and thus the solution of the new threat against humanity.

    World upside down in bleak, dark irony. Like how, originally, helping Killian would turn Junktown into a dictatorship, and helping Gizmo would make it thrive...

    But y'know what? I guess Pete Hines' description is close; "Well, Todd Howard (Executive Producer at Bethesda) has talked a little about this. We're not big fans of jokes… developers that try to tell jokes, it tends not to work very well. You know, the humour in Fallout 3 is that you can get a weapon and blow a guy to a bloody mess, then when you pull up your interface, you see a little smiling cartoon character holding his thumb up. Like that's funny… funny not in terms of jokes or winks at the camera and such… "

    That's right, Pete, you got it.
     
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  5. jeansberg Liturgist

    jeansberg
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    Really? All I can remember about the Killian ending is something about him being a hard but fair ruler.
     
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  6. MetalCraze Arcane

    MetalCraze
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    Fallout 3 will have toilet humor that so many kiddies like. Don't you get it? F3 will be ESRB-Teen in everything except BLOOD - which is funny - HA HA HA.

    damn it
     
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  7. Lumpy Arcane

    Lumpy
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    Harold, Harry etc. weren't outrightly funny, they were mild comic relief that is present in most games. Iguana Bob was funny, but besides that, there was little actual humor.
    Dark irony doesn't really count as humor. There's nothing funny about the nuclear bomb being used for destroying and saving the world - it's just something you can observe.
    So, IMO at least, Bethesda are way off.
     
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  8. Texas Red Whiner

    Texas Red
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    What was the reason again for changing the outcome if you help Killian? At first he was supposed to be come an evil ruler but it was changed. Why?
     
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  9. JoKa Cipher

    JoKa
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    that's because they had to change the ending, for details look here:
    http://fallout.wikia.com/wiki/Fallout_1 ... s#Junktown
     
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  10. Texas Red Whiner

    Texas Red
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    "marketing department decided at the last minute that the game had to "reward good and punish bad"

    Jesus fucking Christ! Would this really matter? Would this have ANY impact on sales? Did they expect somebody, who completed the game and got this ending, to start writing hate reviews because of this and discourage potential buyers?

    Please, save us from the blight of the marketing suits!
     
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  11. Bradylama Dumbfuck! Dumbfuck

    Bradylama
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    The Gizmo ending still wasn't a bad ending for Junktown.

    Besides, I don't see how you can really punish somebody with a bad ending when the intent was to do bad.
     
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  12. Edward_R_Murrow Prestigious Gentleman Arcane

    Edward_R_Murrow
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    This makes me wonder....is there an Unfinished Business mod for Fallout that restores all this cut content, like the Baldur's Gate 2 mod of the same name? Because an actual ending for the Followers, the Hub, and restoring all the Adytum quests and alternate paths through the existing ones would be amazing.
     
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  13. Klaz Scholar

    Klaz
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    Well, it isn't exactly a "bad ending", it's just that the original Gizmo ending is better.
     
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  14. Andyman Messiah Mr. Ed-ucated

    Andyman Messiah
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    I don't remember any jokes in Fallout 1, really. There were a couple of moments, like Iguana Bob and Loxley (yeah, I know, but I loved that bugger), but they didn't stand out like the gag-o-rama that was Fallout 2. Fallout had a thriving absurdism thing going and that's what I liked about it in terms of "jokes".

    I came to remember F1 more for the freedom and "shit, boy, you can be whatever you want"-gameplay (in opposition to Oblivion's "shit, boy, you can be whatever you want as long as you can cut monsters in half with a big broad sword and can use one sentence lines in dialogue"-gameplay.

    I could complete the game without pulling a trigger even once. That's awesome. Yes, it took a lot of running away from battles, but heck, it was fucking awesome to convince the Master to blow himself up and then just powerwalk out that cathedral of doom all cool like Jesus of the freaking Wastes.
     
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  15. Brother None inXile Entertainment Developer

    Brother None
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    No, but the Gizmo ending is really quite a bit better. Marketing worried. They always worry. Have to hold hands, have to be predictable.

    Good thing they let Fallout be, for the most part.
     
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  16. Edward_R_Murrow Prestigious Gentleman Arcane

    Edward_R_Murrow
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    So a little bit of moral ambiguity in the whole crime boss/storekeep thing was too much, but screwing the caravan master's daughter for drugs wasn't? I'll never understand some facets of marketing and game rating committees.

    A bit of a tangent....but how in the hell did Baldur's Gate get a "Teen" (13+) rating while Fallout got a "Mature" (17+) one? Actually....how the hell did Baldur's Gate not cause a shitstorm in the media? Does Bioware have some serious connections?
     
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  17. MetalCraze Arcane

    MetalCraze
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    If I'm correct at that time Fallout got some 15+ rating not 17+. Or am I wrong?
    Anyways - BG didn't have so much gore, so many children, had next to no whores and was built in another generic fantasy setting, because at that time there were shitloads of such things - unlike Fallout when you compare games of that time to it.
    So I think that was the reason why Fallout got so much attention - because it was something rare among other generic rpgs

    edit> and it had no world-reacting-to-your-actions which also called choices & consequences.

    a feature UNSEEN in todays and recent years games ;)
     
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  18. Bradylama Dumbfuck! Dumbfuck

    Bradylama
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    Fallout has guns, and guns are bad. :(
     
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  19. ViolentOpposition Arcane

    ViolentOpposition
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    "Fallout 3" is a corruption of "Fallout", which is a Computer Role Playing Game. Bethesda did it for the lulz.
     
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  20. Durwyn Prophet

    Durwyn
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    No! Guns are good but only when good people use them... They can be used to blast off someones head which is good and liek funny...
     
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  21. Claw Erudite Patron

    Claw
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    "humour" doesn't mean "funny"

    Fallout wasn't terribly funny, although I'll admit to a certain glee when watching Super Mutants being torn to pieces by my SMG.
     
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  22. Globbi Augur

    Globbi
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    Humor in Fallout was great because it wasn't expected. One of the best jokes were one Harold told you, and it was quite natural but still surprising. You're talking to a mutant that had a hard life in the wasteland and he jokes about it, but he's just a funny guy.

    In F3 it's going to be like "Hey, look, that robot is insulting me, we a have nice humor in Fallout 3" (even though noone laughed I suppose)

    The cartoon characters and dark irony in intro were a bit humoristic but it also showed a funny things of the gameworld. It won't be funny when repeated and will suck if (and propably will) overused.

    The funny things in Fallout (like quite a lot of what was well made in a good game) are memorable so it's not strange that people talk about it and expect Beth to put it in thier game. Still, they should say that they will make humoristic thing when they feel something will be funny instead of this empty and stupid "we have humor" hype.
     
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  23. Globbi Augur

    Globbi
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    But drugs are bad and screwing is also bad. When you help good people in a good way you should see good consequence. I see no problem in that. if it doesn't make the game worse there may be some advertising of good put in it.
    Come on, play again Fallout and BG and compare then. In BG there is a bit less gore, no sexuality, no drugs, no swearing. And the game also felt less emotional I think.

    Sometimes there is a shitstorm in the media while noone knows why but that's not a reason to cause another shitstorm about another thing.
     
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  24. Edward_R_Murrow Prestigious Gentleman Arcane

    Edward_R_Murrow
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    Uhhh....I happen to find them both to be very good.....maybe not morally acceptable though...

    When you help good people in a good way you should see good consequence. I see no problem in that. if it doesn't make the game worse there may be some advertising of good put in it.

    Agreed.

    Did we play the same Baldur's Gate series?

    Does alcohol count?

    Liberal use of bitch, bastard, ass, and such. No fuck, shit, dick, and such, but then again those are a bit more modern, and would feel a bit out of place in Faerun.

    I can agree with that notion totally. In Baldur's Gate I really never felt any remorse, at least not much. My actions didn't seem totally real. Whereas in Fallout, there was a bit of remorse. Especially when I first blitzed Mariposa and thought that woman in the cell needed saving from a knight in shiny power armor. Turns out....I'd just juiced her mutant lover. Uhhh.....whoops. I kind of felt like a bit of an asshole then. But of course my conscience was cleared when my character juiced that dirty, mutie-lover.

    I suppose you're right. It's just odd that a game that sold millions never raised any flags despite having killable children, violence, gore, alcohol, and the freaking mariliths.
     
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  25. Keldryn Arcane

    Keldryn
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    I rather enjoyed the revelations in Fallout 2 about Vault 13's water purifier. :cool: A lot of the other humour was somewhat misplaced though. I did get a chuckle out of "Tragic: The Garnering" trading cards ("It looks very addictive") and packets of Cheesy Poofs, however.

    The humour in the original Fallout was definitely a bit more sophisticated.
     
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