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Game News Fargo being serious about crowdfunding Wasteland 2

Discussion in 'RPG News & Content' started by Zed, Feb 15, 2012.

  1. Bluebottle Erudite Patron

    Bluebottle
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    Dead State Wasteland 2
    I guess the crowdfunding craze will at least show up those developers who don't want to/are incapable of making a classic RPG. That is assuming he puts a crowdfund proposal together more detailed than just 'I'm gonna make Wasteland 2, gimme $$$'.
     
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  2. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    Want me to give money to a Kickstarter CRPG?
    Do this: Make a decent game, give us a nice demo, show us you have the game outlined and ready, and I would give monies.
    I would give money to AoD if they asked, because I played a demo and I know that unlike some edgy fags eager for earning some KKK, its not vapoware.
     
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  3. Jaesun Fabulous Moderator Patron

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Did he anywhere state that he want's to make an Isometric Turn-Based Wasteland 2? If not, I'm not at all interested. My monies still on for Obsidians game.
     
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  4. Mortmal Arcane

    Mortmal
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    No its not stated anywhere its isometric turn based, nor 2D turn based like the first one, nothing at all except a name and its oldschool, how oldschool ? Remember syndicate shooter, remember xcom shooter, i need more details before putting my money in.Oh yes an the new ultima : ultimate garage sale... I need to know and see more, this era of gaming is so fucked up i dont trust anyone.
     
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  5. Eyeball Arcane

    Eyeball
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    I've a question about all this kickstarter enthusiasm: Is there any specific mechanic in place to prevent you from simply taking the money and running without ever coding one pixel of game?
     
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  6. Morkar illiterate

    Morkar
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    Before I would even consider spending money I would like to read a detailed design document plus an estimated release date and how many people work on it. And that's only because he (or Obsidian) is known in the industry (read: he has skills and couldn't afford to scam people). Otherwise it's completely pointless to talk about something like this.

    Wasteland or classical rpgs are too long gone, tech is advanced and a "new classical rpg" has to consider this. And how this changes turn out is up to the developers. AoD seems to do it right, Frayed Knights already proved it (but you can see the small budget behind Frayed Knights).
     
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  7. VonVentrue Cipher Patron

    VonVentrue
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    Divinity: Original Sin Wasteland 2
    As extreme as it may be, I share your sentiment to a degree, but for slightly different reasons.
    I'd support such a project from the bottom of my heart if it were to come from a different developer (preferably Obsidian, obviously) - I can't help but question inXile's capability to deliver on the promise of creating a decent sequel (not to mention faithful to the spirit of the original Wasteland) given the company's pretty abysmal track record.
     
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  8. PorkaMorka Arcane

    PorkaMorka
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    http://pc.ign.com/articles/121/1218794p1.html

    He believes it would require at least a million dollars to produce his Wasteland sequel.

    A million dollars seems very high. This seems like evidence that he is still in the AAA development mindset.

    I wonder what Age of Decadence's budget is? I am guessing not anywhere near a million dollars.

    Maybe non AAA developers would use that money more efficiently.
     
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  9. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    [​IMG]
     
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  10. Metro Arcane Beg Auditor

    Metro
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    None. Well, let me rephrase that: intentional fraud would result in legal action but it is pretty easy to cloud it under a bunch of caveats and say 'oh we tried but just couldn't get it working and blah blah.'
     
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  11. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
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    So it'll have shit graphics then?
     
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  12. almondblight Arcane

    almondblight
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    That's another reason why this is stupid. The people at double fine only budgeted in 300k for the game (plus another 100k for the documentary). They had a lot of support, became one of the most successful kickstarters of all time, and ended up with 1.8 million and counting. The other studios don't see the 300k figure, they just see the 1.8 million figure and start drooling.
     
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  13. Jaesun Fabulous Moderator Patron

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    What the fuck does "old school vibe" mean exactly?

    Based on what they have done so far (granted those were all games with publisher demands) that doesn't fill me with any confidence. Yet another shitty action game with a STR stat? Fight rats in the Inn Keepers cellar?

    Fargo HAS a history of being a game producer and producing some excellent games, with a well established game development team (Black Isle Studios). He would be better off Producing and collaborating with Obsidian (for this Wasteland 2 remake).
     
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  14. Morkar illiterate

    Morkar
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    What's extreme about it? It doesn't matter if you write a design document for 5 people called publisher to get a million or to write a design document for 50,000 people to get a million. Spending money without even knowing for what I spend it sounds more extreme to me.



    I don't think that it is that much money. I think it is safe to say that everybody would expect a game with the quality and production values of Fallout. How many worked at Fallout 1 and how much money do you think did they earn as a salary working on it? You can't really compare it with AoD which gets produced as a hobby in freetime.
     
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  15. DwarvenFood Arcane Patron

    DwarvenFood
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    Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    After making a version for PS3, XBOX, IPAD, Android, Wii and FaceBook, the leftover money will be used to film the documentary on location in Hawaii.

    But the problem with OBS I think, is the meddling of publishers, complaining that resources are being used for "Torment 2" instead of South Park or whatever they have going parallel. Don't let me even start about Wasteland 2, a better idea would be for Fargo to join OBS temporarily (like Tim Cain is doing) but seeing his recent track record I don't know if he could provide any good input / qualities.

    The Kickstarter thing can only turn into a scam if the funding target required is actually met, otherwise there is no money to be taken. I doubt people would want to shell $1M for Wasteland 2, I know I would not. For OBS it's another story, and they would not have to fund everything through Kickstarter, I'm sure some of the guys there can put some of their money where their mouth is and maybe use some company money as well. I'm pretty sure that MCA could get $500K through Kickstarter - provided there is something to show for and more details about game engine, story and combat mechanics. If they could pull off The Black Hound, they would become immortal IMO.
     
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  16. thesisko Emissary

    thesisko
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    Project: Eternity Wasteland 2
    I'm not giving even one dollar to this guy. Atleast MCA and Sawyer seem to have some grasp on decent game design and are actually capable of having an intelligent dialogue about it - all I've heard from Fargo are empty buzzwords. And while Feargus has said some retarded shit in interviews, nothing even remotely approaches the stupidity of inXile's "RPGs always wanted to be third-person cover-shooters" quote.

    My take: This guy is just seeing an opportunity to do a project with full funding, free marketing and 70% profit on copies sold - something he'd never get from a publisher.
     
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  17. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    A million dollars is nowhere near AAA-standards (think 20 million and higher) and no one's getting a salary on AoD. As a better example, Jeff Vogel does give himself a salary and he said it cost him $120,000 to make Geneforge 4 and estimates would have been 50% higher had he done the graphics/code from scratch.
     
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  18. Blackadder Prestigious Gentleman Magister

    Blackadder
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    "Remember Wasteland?"
     
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  19. Vival Augur

    Vival
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    Old news: Fargo being a hack. I'd rather sink some bucks into junk food - higher chance of getting something with substance.
     
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  20. Zed Codex Staff Patron

    Zed
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    I have to admit I think this is very opportunistic.
    Besides inXile doesn't really have a great catalog of games. Also I know nothing of the company besides Fargo being some sort of lead.
     
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  21. thesisko Emissary

    thesisko
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    Project: Eternity Wasteland 2
    Aside from the huge marketing costs, art, assets and voice-work is what inflates the budgets of "AAA" games. I doubt Fallout 1&2 cost a million dollars, and I don't see why Fargo needs it unless he plans to spend most of that money on the visuals.
    By setting that bar so high to start with it's obvious he just wants to make a commercially appealing product unlike Double Fine's project - which started out as something just for the fans with an understanding that they wouldn't necessarily demands nice visuals and voice-acting.
     
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  22. Zed Codex Staff Patron

    Zed
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    It's a different type of investment too. We become investors without requiring any monetary return on our investments. Sign a poster, credits in the game, stuff like that basically cost 0$. The money they get is "more money" than publisher money.
     
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  23. Nope Scholar

    Nope
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    While InExile's record doesn't exactly fill me with confidence Fargo's talk on Mattchat went on quite a bit about publisher's driving development and how "the only reason there is a Fallout is because I couldn't get the rights to make Wasteland 2."
    He'd have to make a well-outlined design document before expecting much enthusiasm though, if only so people can be sure they're actually making an RPG and not just paying for another Bard's Tale.
     
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  24. Mozgoëbstvo Learned

    Mozgoëbstvo
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    Bets are on: how many zany crowdfunding schemes will we see before the end of the year? Step right, up, gentlemen! You have fun but nobody wins anything (is what I suppose. Could be eminently wrong)
     
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  25. Art Vandelay Liturgist

    Art Vandelay
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