Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Fates of Ort - retro isometric spellslinging RPG

Discussion in 'General RPG Discussion' started by Infinitron, Jan 15, 2020.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,777
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    https://www.fatesofort.com





     
    • Brofist x 3
    • incline x 2
    • Informative x 2
    • decline x 1
    • Interesting x 1
    • Excited! x 1
    • :M x 1
    ^ Top  
  2. Viata Arcane

    Viata
    Joined:
    Nov 11, 2014
    Messages:
    5,932
    Location:
    Water Play Catarinense
    I really hate this kind of pixieart.
     
    • Brofist x 5
    • Acknowledge this user's Agenda x 1
    • Agree x 1
    • Disagree x 1
    • FAKE NEWS x 1
    ^ Top  
  3. Molina Learned

    Molina
    Joined:
    Apr 27, 2018
    Messages:
    331
    Why not.
     
    • it is a mystery it is a mystery x 1
    ^ Top  
  4. Cat Dude Learned

    Cat Dude
    Joined:
    Nov 5, 2018
    Messages:
    266
    There are tons similar kind of game on android and ios.
     
    • Agree Agree x 1
    • decline decline x 1
    • No No x 1
    ^ Top  
  5. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Yeah, well, no wonder I haven't seen this post :cool:
    The title is misleading - it's as much an action-RPG as, I don't know, Eschalon - in the sense that it autopauses after every action. The most apt comparison would be Faery Tale Adventure 2, but nobody played that.
     
    • decline decline x 1
    • FAKE NEWS FAKE NEWS x 1
    ^ Top  
  6. buffalo bill Arbiter

    buffalo bill
    Joined:
    Dec 8, 2016
    Messages:
    432
    Looks ok, quasi-roguelike turn mechanics. Lots of upcoming games seem to be doing something similar, like copper dreams and odd gods. A good thing imo.
     
    • decline decline x 1
    ^ Top  
  7. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Depends on other mechanics. I think it's a perfect option for single-character games, but I'm not sure about party-based.
     
    • Agree Agree x 2
    • Brofist Brofist x 1
    ^ Top  
  8. Mr. Magniloquent Savant

    Mr. Magniloquent
    Joined:
    May 31, 2018
    Messages:
    604
    Location:
    The Present
    The magic system appeals to my sensibilities. Nice to see someone finally enabling powerful magic against a personal risk mechanic. I have something similar in my homebrew RPG. The aesthetics are painful though. The game looks like Dink Smallwood.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
    ^ Top  
  9. Life of the Party Arcane

    Life of the Party
    Joined:
    May 8, 2018
    Messages:
    3,414
     
    • Brofist Brofist x 2
    • decline decline x 1
    • Informative Informative x 1
    • Creative Creative x 1
    ^ Top  
  10. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    The frequency of encounters in that video looks quite a bit higher than I would have liked :(.
     
    • Funny Funny x 1
    • Disagree Disagree x 1
    ^ Top  
  11. Theodora Scholar Patron

    Theodora
    Joined:
    Feb 19, 2020
    Messages:
    686
    Location:
    Βυζάντιον
    Those wheel interfaces in the top corners are really interesting (if a bit ... unfinished looking?). Looks mechanically unique to me despite heavily going for the retro revival aesthetic. Does anyone recoginise it as similar to any oldies other than the listed influences?

    The only thing that really comes to mind for me is 'isometric Noita' – which really, couldn't be a bad thing, but it's obviously also so much more.
     
    • nice nice x 1
    ^ Top  
  12. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Does Noita also have autopause?
     
    • No No x 1
    ^ Top  
  13. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
    Joined:
    Sep 10, 2014
    Messages:
    2,760
    • Brofist Brofist x 1
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    • Informative Informative x 1
    ^ Top  
  14. Falksi Arcane

    Falksi
    Joined:
    Feb 14, 2017
    Messages:
    4,578
    Location:
    Nottingham
    Hate games which control like that. Shame, other than that I like the look of it.
     
    • Disagree Disagree x 1
    ^ Top  
  15. Ranarama Learned

    Ranarama
    Joined:
    Dec 7, 2016
    Messages:
    525
    Pause with Real-time.
     
    • Funny Funny x 2
    • Creative Creative x 1
    • Balanced Balanced x 1
    ^ Top  
  16. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Released.
     
    • Brofist Brofist x 3
    • decline decline x 1
    • Informative Informative x 1
    ^ Top  
  17. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,868,595
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    :dead:
     
    • Excited! Excited! x 1
    ^ Top  
  18. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    How many did you expect? It was literally released 4 hours ago.

    Played it for a bit, and it's an ok game, but not much of an RPG. Character advancement is mostly equipment-based; the only thing leveling does is allows to pick a new spell. Even maximum HP stays the same.
    On the plus side, exploration seems to be very open and the visuals have that Westwood-esque charm to them.
     
    • Brofist Brofist x 2
    • Informative Informative x 2
    ^ Top  
  19. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Played more, it's very easy, even by my standards (and I suck at RPG combat): mind control is cheap (much cheaper than direct damage) and so far works on everything including bosses. There's an enemy that removes all status effects in a given area, but it's stationary, so it's easy to just lead the others away from it. No puzzles or navigational challenges so far too - there are supposedly movement spells, but they are higher level than I am.
     
    • Brofist Brofist x 3
    • When words are not enough When words are not enough x 1
    ^ Top  
  20. The_Sloth_Sleeps Learned

    The_Sloth_Sleeps
    Joined:
    Oct 26, 2016
    Messages:
    299
    Like the graphics. Hope its not as dumbed down as it looks.
     
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  21. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    I know that nobody else cares, but here's my Steam review after ~7 hours:

    Things that didn't make it into the review:
    - There is in fact some character development (well, more customization than development), you just have to unlock at around midway point.
    - There are quite a few C&Cs - quests can be finished in several ways, and this may lock or open solutions to other quests. The dev claims there are two major endings, and a number of ending slides that change depending on quest outcomes. Quests themselves aren't terribly interesting though, just differently framed fetch quests. Think of, well, The Quest.
     
    • Brofist Brofist x 3
    • Informative Informative x 1
    • When words are not enough When words are not enough x 1
    ^ Top  
  22. Lilura RPG Codex Dragon Lady

    Lilura
    Joined:
    Feb 13, 2013
    Messages:
    4,748
    You can tell just by watching the vid.

    It all makes sense now. It's why you prefer RPGs that might as well have been adventure games for all the "tactics" they offer.
     
    • Funny Funny x 2
    • Friendly Friendly x 1
    ^ Top  
  23. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    5,462
    Location:
    at a Nowhere near you
    Actually, it's why I prefer RPGs where combat can be avoided altogether :cool:
     
    • decline decline x 5
    ^ Top  
  24. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
    Joined:
    Jun 2, 2017
    Messages:
    20,803
    Location:
    Bulgaria
    Have you played jagged alliance 2,it is the game for you.
     
    • FAKE NEWS FAKE NEWS x 1
    • Yes Yes x 1
    ^ Top