CritiestBunny
Critical Forge
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- Oct 19, 2016
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Our latest KS update covers out 3 factions and the bloodlines in Forged of Blood.
Update #10 - The Factions & Narrative Goals
We thought it's high time we told you more about the factions at play in Forged of Blood and what we have in mind for them. While you will lead your family and bloodline at the head of the Loyalists, you will have to contend with two other factions for control of Attiras and its throne.
The Loyalists:
With your father gone, your seat of power taken, and your armies scattered, the remnants of the imperial forces look to you and your brother to lead them. The Loyalists are few, but you and your bloodline represents some of the most powerful Neshalan lords in the world of Attiras. Take to the field and command up two three other parties of powerful and characters and take back your throne one battle at a time.
The Rebels:
While you and the other Neshalan rulers of Attiras have enjoyed physical and arcane advantages for hundreds of years, the extinction of the Volgisi have slowly diluted the gene pool of the royal bloodlines. Looking to take advantage of the waning strength in the Neshlalan bloodlines, the humans of Attiras have finally banded together and organized a far reaching rebellion.
Betting it all on a large scale attack on the capital and a number of simultaneous attacks, the Rebels have managed to assassinate the King and seized a large number of regions - slowly stamping out Neshalan rulers in each. Though successful, the initial attack had left much of the of the Rebel leadership dead and they look to a new and untested leader while they consolidate their holdings.
The Claimants:
Led by the second most powerful Neshalan bloodline, the Claimants sought to quickly destroy the Rebels and claim the throne as their own. Clever, powerful, and wealthy, the Claimants suffer the most common of aristocratic flaws: hubris.
While the young princes (the player and his brother) flee the capital, the Claimants declared themselves the rightful rulers of Attiras and marched an army to the capital, only to be met by a devastating Rebel ambush that left their heir dead and their main army routed. Though wounded, the Claimant force has managed to carve out a section of Attiras for themselves and are able to field large war parties of "Fallen" soldiers to face any threat.
How it all comes together:
For Forged of Blood, the player will play as Tavias Caenican, the second son and heir presumptive to the throne of Attiras. He and his family are of the most powerful bloodline in Attiras, containing the most pure Volgisi blood in their families. Now while it might seem like a bit of a mouthful right now, we've chosen to create these layers of bloodlines and races not only as part of the larger, richer world of Attiras, but to also allow for different bloodlines to have different advantages in the game.
The Rebel - led and run by humans - will represent the first and largest threat to the player. However, human soldiers are significantly weaker than the Neshalan Loyalists and will field more units in battle. Serving as the half-way point between the pure-blood Neshalan and the human units are the Fallen. The Fallen are the product of selective breeding between certain Neshalan bloodlines and humans to make a lower caste of citizen but perfect soldiers in the world of Attiras. These Fallen will make up the majority of the Claimant faction's forces, allowing for smaller parties of units in the field while still being effective in combat.
In terms of gameplay, the two opposing factions arrayed against the player's Loyalist parties will give different challenges for the player to face. Rebel encounters will pose numerous amounts of enemies while Claimant forces will field parties in similar size to the players. Of course, the inclusion of magic on the tactical map can really tilt the balance of power in any way.
For now, we believe that we've really drawn out some of the most interesting parts of the world and managed to translate that into interesting builds and encounters for the tactical game. We'll close this update off with the last of our pre-recorded Dev Talk episodes that cover our narrative approach, and we hope the this look into our factions and story gives you all a better impression of how it will all come together.