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KickStarter Fran Bow

Discussion in 'Adventure Gaming' started by Lucky, Sep 3, 2015.

  1. Lucky Arcane

    Lucky
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    Charming little game that got kickstarted with indiegogo some time ago and recently released. I was surprised by how much I enjoyed it, considering that it is neither a hard, nor a long game. Pretty locations, nice atmosphere, no distracting voice-acting and a likeable enough protagonist. Some puzzles also have multiple solutions, but this is sporadic rather than consistent. It's a whimsical game, but the older kind of whimsy where the Evil Witch gets burned alive and the Big Bad Wolf molests children.

    Available on GOG and STEAM.
     
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  2. Shadenuat Arcane

    Shadenuat
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    Nice, although existence of McGee Alice (especially Alice 2) makes it feel way less unique than it could be. Many things during playthrough point to the possibility of a sequel.
     
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  3. deuxhero Arcane

    deuxhero
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    Wasn't she that useless chick in 0079 and pregnant but just as useless chick in Zeta?
     
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  4. Crooked Bee wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    I was skeptical about it initially, but this game is actually pretty cool. It's like Wadjet Eye games, except more fun (Primordia aside, of course).

    I haven't played McGee's Alice though, but even so, while the game may not be exactly unique, it's atmospheric and well-done.

    P.S. Amusing to see a Yama King haunt Fran Bow, too

    [​IMG]
     
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  5. Shadenuat Arcane

    Shadenuat
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    I was amused by her love of keys, like she is a



    of her world(s).
     
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  6. Crooked Bee wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    I beat it and overall liked it a whole lot. It starts out fairly straightforward, but turns out to be pretty inventive, going in unexpected directions occasionally (unexpected for me, at least). Some sections felt rushed and not fleshed-out enough, and the ending was a bit abrupt and too vague for my liking, but other than that, I enjoyed most of the scenes and even some of the puzzles. You often get that "gotcha" feeling when you know exactly what you need to do to proceed, which means there is a sense of direction to the game's design and narrative, despite all the madness that's going on. Sometimes, talking to everyone pays off in good ways, too, even if most of it is just flavor (e.g. a simple mathematical puzzle in Ithersta which you can instantly solve if you paid attention to the rhyme that one of the NPCs tells you -- I'm being vague here to avoid spoilers). It has classic-style inventory puzzles, too -- a notable feature in the current adventure game landscape.

    It's not a hardcore adventure game by any means, it's probably about as easy as the recent Wadjet Eye stuff. The Ithersta part in particular also felt like "this is what Broken Age should've been if only it had been a good game (and had a horror-ish theme)".

    It's also very... charming, despite all the gore. Not scary at all, so if you're looking for that, I gotta warn you that this isn't a real horror game.

    Essentially, I'd recommend this as a unique and well-done "casual" adventure game.
     
    Last edited: Sep 13, 2015
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  7. Shadenuat Arcane

    Shadenuat
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    I found most Wadjet Eye games more difficult than this. And I'm so bad at quests I don't think I ever finished one of old ones without looking at a walkthrough at least once. Maybe because this game is just so intuitive and you always know what to do, and never focus on more than one task at a time (multitasking like in Resonance kills me fast). Do everything before you get stuck, then eat drugs, kill a bear. Ithersta with tic tac toe and finding four elements is as easy as adventure games go I believe.

    I think one missed opportunity for this game is possibility for heroine to die. For example,
    Show Spoiler
    if you actually had to figure out how to screw the twins and could do the ritual wrong way, that would break the mold of a no-failure run and make you actually fear for girl's sanity/life. But the game just grabs your hand there and shows the right way. It's just so inelegant.
     
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  8. Crooked Bee wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Yeah, it's an easy game, no arguing there. Arguing about whether this or the Wadjet Eye stuff is actually easier is pointless anyway, so mea culpa for bringing that up. I just wanted to give some sort of reference point for this game's difficulty level. Personally I feel like they're about the same, but I was thinking more about Technobabylon or Blackwell, not Resonance (which I didn't like and so don't remember much about it) or Primordia (which is more difficult than the average WE game).

    I also forgot to mention that I missed several achievements and I wonder if that means the game has alternative solutions to some puzzles. It definitely has some funny/wacky/minor stuff you can optionally do, but I don't think all my missed achievements are related to that.
     
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  9. Shadenuat Arcane

    Shadenuat
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    Well, for example in the beginning you have to get rid of guard, and you can
    Show Spoiler
    spice a doughnut, but he wouldn't take mine, and so I thrown hot coffee on him and I don't think I ever got to use that doughnut or remember where the fuck it went.
    "EAT MY DOUGHNUT DAMN IT" :lol:

    So yeah I believe you can solve some things differently.
     
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  10. Crooked Bee wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    On an unrelated note, one NPC says something along the lines of "truth-seeking is in the Bow family tree," which made me wonder if this was a nod to Sierra's Laura Bow games.
     
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  11. Ivan Arcane

    Ivan
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    Holy Shit this is so good. It has so much heart and imagination baked in it that time is just flying by. On Chapter 3 now, don't want it to end. Probably the best modern adventure game I've played, in addition to Book of Unwritten Tales 2.
     
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  12. Boleskine Arcane

    Boleskine
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    70% off on Steam today.

     
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  13. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
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    I really enjoyed this game.
     
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  14. Helly Translating for brofists Patron

    Helly
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    変態の地獄、Rance様と
    Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Yup. Definitely amongst the best adventure games I played in the last few years.

    [​IMG]:love:
     
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  15. Morgoth Arcane

    Morgoth
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    Interesting, I've completely missed this game.

    Is it somewhat comparable to The Cat Lady, or more childish nonsense?
     
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  16. Ivan Arcane

    Ivan
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    not at all. in the realm of fables and horror
     
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  17. DalekFlay Arcane Patron

    DalekFlay
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    Yet another five bucks down the drain. Thanks, assholes.
     
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  18. Morgoth Arcane

    Morgoth
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    Yeah, I like it so far.

    The devs are gonna announce a brand new game on July 11th by the way.
     
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  19. Ivan Arcane

    Ivan
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    Final Thoughts: well that was fast.

    Great length, doesn't overstay its welcome. Very charming visuals and music. Puzzles are definitely on the easy side, but it doesn't hit you over the head with hints. I loved that a lot of the puzzles made use "functional" NPCs that help you to solve obstacles. Clearly this a project borne of a lot of passion and love. I definitely caught myself smiling and laughing quite a bit throughout the adventure. My only gripe with the game was the inclusion of the sliding puzzle (HERESY). Looking forward to re-playing this w/the nephew.

    Also, it just so happens that KILLMONDAY is about to properly debut their next adventure game project in a few weeks' time.

    :4/5:

     
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  20. Shadenuat Arcane

    Shadenuat
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    So that's their new thing and it should come out this year https://store.steampowered.com/app/714120/Little_Misfortune/

    I think it became a bit more artsy and narrator kills the previous mood established in Fran Bow a bit, even if game is in similar style. Stylistically "bad" art of Fran Bow did make it stand out compared to that cute art. Also LACK of voice acting + fitting sound design worked in favor of it while I think actual voice acting might be a bad thing for this style. Imagine an odd creepy silent movie which was voiced over, if you know what I mean.

    tl;dr don't give artsy people money they make more sound design when poor we shall wait and see

    Show Spoiler
    [​IMG]
     
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  21. Momock Learned

    Momock
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    Sep 26, 2014
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    Fuck.

    Seriously... what have the devs against graphic adventures now?
     
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  22. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    The abject poverty associated with developing them?
     
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  23. V_K Arcane

    V_K
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    And visual novels on PC fare much better?
     
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