Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Review GamersHell butchers Dungeon Lords

Discussion in 'RPG Codex News & Content Comments' started by Vault Dweller, May 13, 2005.

  1. DarkPhantom Novice

    DarkPhantom
    Joined:
    May 13, 2005
    Messages:
    29
    Location:
    In the arse of Europe.
    I found an interesting interview, made a year ago, with D.W. Bradley, concerning Dungeon Lords, over at RPGamer. Nothing much about it, except this nice excerpt:

    I bet he's suffering from insomnia since the game was released.

    - ! -
     
    ^ Top  
  2. Saint_Proverbius Arcane Patron

    Saint_Proverbius
    Joined:
    Jun 16, 2002
    Messages:
    11,190
    Location:
    Behind you.
    You remember GameZone's Fallout: Brotherhood of Steel preview? The one that said it was a port of Fallout Tactics for the XBox and used screenshots of Fallout Tactics? That was gold.
     
    ^ Top  
  3. Sol Invictus Erudite

    Sol Invictus
    Joined:
    Oct 19, 2002
    Messages:
    9,614
    Location:
    Pax Romana
    The big difference between Derek Smart and D.W. Bradley.

    D.W. Bradley makes: Shitty, unplayable, unninovative RP games with furry characters and overhypes them years too early. (The Combat RPG of 2004)

    Derek Smart makes: Relatively unplayable (playable if you learn the hundred or so hotkeys), extremely innovative space sims with NO furry characters, and does not hype his products as the 'best thing evar', but rather, as niche products. Gets angry when people attack him based on irrelevent shit.

    Derek Smart: 1
    D.W. Bradley: 0

    I would not go so far as to call Derek Smart's games 'shitty', as it'd be like saying Chess is shitty because you hate Chess. His games do have their, albeit small, fanbase who enjoy his titles. D.W. Bradley in his attempt to cater to the CRPG and action crowd, fails to please anybody.
     
    ^ Top  
  4. Elwro Arcane

    Elwro
    Joined:
    Dec 29, 2002
    Messages:
    11,251
    Location:
    Krakow, Poland
    Divinity: Original Sin Wasteland 2
    ...and that should be a rule for all reviewers.
     
    ^ Top  
  5. Shagnak Shagadelic

    Shagnak
    Joined:
    Sep 6, 2003
    Messages:
    4,628
    Location:
    Arse of the world, New Zealand
    I don't know if I was an "optimist" as such - I was pretty certain it was going to be a bug-fest. The thing was, I guess, I was also pretty certain that I might be one of the very few that liked it on this forum (just as I am with W&W), if it was completed.
    However, the sheer affrontery to release a game that is missing such big chunks of content - THAT is what has got to me.
    Im certain I could fire it up for a LAN session and play the early parts with a mate, and have a bit of fun. But the prospect of "empty" and shitty parts later on, combined with omitted content that was promised, in plain english, by the developer, mean that there is no way I am spending money on it.

    OKay, now that's stretching it a bit.
    Despite my massive disappointment in this title, I would much rather play it than a Mr "I'm a Fuckwit" Smart game.
    But thats kinda like comparing a squidgy piece of shit that that is too sloppy to maintain shape due to it's lack of solid content, to a rank smelly piece of shit that pollutes the very atmosphere that you breath. It is considerably easier to flush away the evidence of the former :wink:
     
    ^ Top  
  6. Second Chance Liturgist

    Second Chance
    Joined:
    May 26, 2004
    Messages:
    112
    I understand your point, but Ultima 6 was not a one-man-show. In fact, the Ultima 6 team was probably bigger than the Dungeon Lords team! :lol:

    I'll give DL a go later this week.
     
    ^ Top  
  7. Diogo Ribeiro Erudite

    Diogo Ribeiro
    Joined:
    Jun 23, 2003
    Messages:
    5,706
    Location:
    Lisboa, Portugal
    I think the best part is that we're labelled as extreme nay-sayers, as being in denial, adamant, or giving free rides, but then we get people come here and say that games like these have "minor bugs" and are great, even when confronted with people who have verified extensive problems in the game.

    If we're in denial, what are these people doing? Hypocrisy is such a bad word... Retardness might be best.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)