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Games with great equipment systems? (Best loot whoring games?)

FUDU

Arcane
Joined
Jan 2, 2012
Messages
1,217
Location
COLD POTATO
Two Worlds has a great loot system. It was a lot of fun.
No... Just.. No...

NO. :x


I think having an avatar of you getting fucked in the ass by your satanic boyfriend, means that you don't know what fun actually is, and should therefore, SHUT THE FUCK UP.

Thank you, and have a nice day.
 

Marsal

Arcane
Joined
Oct 2, 2006
Messages
1,304
I think having an avatar of you getting fucked in the ass by your satanic boyfriend, means that you don't know what fun actually is, and should therefore, SHUT THE FUCK UP.

Thank you, and have a nice day.
DramaticPopcorn You gonna just take that, bro?

2gL5I.gif
 

Emily

Arcane
Joined
Mar 21, 2012
Messages
3,068
Going to give honourable mention to the crafting in Legend of Mana. The items themselves are pretty fucking boring (just boring damage increase, and not even much of a damage increase without some massive crafting investment) but the crafting system is so deep and involved you're better off copying down a recipe involving dozens of different types and steps, and total ingredient number in the hundreds, than actually learning the fucking rules, which would take far longer.

Example mid level recipe:

3 Glow crystal
1 Jinn Silver
3 Glow Crystal
2 Jinn Silver
3 Mercury
1 Jinn Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 7 0
1 Chaos Crystal
2 Undine Silver
2 Mercury
1 Chaos Crystal
1 Undine Silver Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 7 0
4 Holy Water <------------- Needed to clear rows because mercury!
4 Mercury
1 Jinn Silver
1 Jinn Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 8 2

1 Chaos Crystal
1 Undine Silver
3 Glow Crystal
1 Chaos Crystal
1 Undine Silver
3 Glow Crystal Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 8 6
4 Holy Water <------------- Needed to clear rows because mercury!
4 Mercury
1 Jinn Silver
1 Jinn Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 9 3
1 Chaos Crystal
1 Undine Silver
3 Glow Crystal

1 Chaos Crystal
1 Undine Silver
3 Glow Crystal
1 Chaos Crystal
3 Mercury
1 Undine Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 9 7
4 Mercury
1 Jinn Silver
1 Jinn Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 0 0 9 4
(3 Glow Crystal
(2 Sala Silver
(4 Glow Crystal
(1 Sala Silver
(3 Sulphur
(1 Sala Gold

(3 Glow Crystal*
(2 Sala Silver*
(2 Glow Crystal*
(1 Sala Silver*
(3 Sulpher*
(1 Sala Gold* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 7 0 9 0
1 Chaos Crystal*
2 Gnome Silver*
2 Sulpher*
1 Chaos Crystal*
1 Gnome Silver* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 7 5 9 0
4 Holy Water* <------------ Needed to clear rows because Sulpher!
4 Sulpher*
1 Sala Silver*
1 Sala Gold* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 8 2 9 0
1 Chaos Crystal*
1 Gnome Silver*
3 Glow Crystal*
1 Chaos Crystal*
1 Gnome Silver*
3 Glow Crystal* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 9 0 9 0
4 Holy Water* <------------ Needed to clear rows because Sulpher!
4 Sulpher*
1 Sala Silver*
1 Sala Gold* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 9 0 9 0
1 Chaos Crystal*
1 Gnome Silver*
3 Glow Crystal*
1 Chaos Crystal*
1 Gnome Silver*
3 Glow Crystal*
1 Chaos Crystal*
3 Sulpher*
1 Gnome Gold* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 9 7 9 0
4 Mercury*
1 Sala Silver*
1 Sala Gold* Wisp Shad Drya Aura Sala Gnom Jinn Undi
0 0 0 0 9 3 9 0

3 Glow Crystal
2 Wisp Silver
3 Glow Crystal Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 0 0 0 9 0 9 0
1 Chaos Crystal
1 Shade Silver
3 Glow Crystal
1 Chaos Crystal
1 Shade Silver
3 Glow Crystal Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 6 0 0 9 0 9 0
1 Chaos Crystal
1 Gnome Silver
3 Glow Crystal
1 Chaos Crystal
1 Gnome Silver
3 Glow Crystal
1 Chaos Crystal
3 Sulpher
1 Gnome Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 6 0 0 9 7 9 0
1 Chaos Crystal
1 Undine Silver
3 Glow Crystal
1 Chaos Crystal
1 Undine Silver
3 Glow Crystal
1 Chaos Crystal
3 Mercury
1 Undine Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 6 0 0 9 7 9 7
1 Chaos Crystal
1 Dryad Silver
3 Glow Crystal
1 Chaos Crystal
1 Dryad Silver
3 Glow Crystal
1 Chaos Crystal
3 Sulpher
1 Dryad Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 6 7 0 9 7 9 7
1 Chaos Crystal
1 Aura Silver
3 Glow Crystal
1 Chaos Crystal
1 Aura Silver
3 Glow Crystal
1 Chaos Crystal
3 Mercury
1 Aura Gold Wisp Shad Drya Aura Sala Gnom Jinn Undi
6 6 7 7 9 7 9 7
58 Points
too bad the game was so easy that you didnt really need anything
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,010
Well, you did for the post game if you didn't want battles to take 50 years. But yeah, the game had great systems balanced and used awfully. Wouldn't really recommend it unless you're already a fan.

Another pseudo worthy mention for me would be Ehrgeiz. (Holy fuck I spelled that right. I'm some sort of savant.) It had some of the weapon cannibalizing elements mentioned about the Parasite Eve system, along with some cool deity blessing crap and magic being found rather than purchased or acquired via levels. Gameplay was a neat little diablo like leaning on the roguelike elements. There was food for example. And if you died, your loot (and body) were left at the spot you died and you had to retrieve them with the other playable character. If you both died, well tough shit. Nifty old gem. The fighting game portion (which was the main part of the game apparently) was awful, but had no connection to the dungeon crawler part at all. Bizzare game.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity

Marsal

Arcane
Joined
Oct 2, 2006
Messages
1,304
Joined: Jan 2, 2012

Herp derp, etc etc.

While your response is very mature and gentlemanic, could you elaborate what is good about Two Worlds loot system?
FFS, don't take the high road, bro! Unleash your inner Codexer!
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,150
Location
Searching for my kidnapped sister
Legend of Mana has crafting system, not loot system. And if you are talking about crafting, Prince of Qin got pretty good. 5 element to counter-support each other, and each NPC got an affinity with another element, so making items for people are pretty hard and challenging. You want to make a Water-heavy staff for your witch to cast spell, but a status-heavy to boost her stat. For your paladin, a Smith item set to craft, aside the other set...

Final Fantasy 8 got pretty well developed loot system:
Normal loot after battle, or mug in-battle.
Rare loot that you can mug on certain conditions.
Their equipped magic you can draw from enemies
Equipped GF if that is boss class.
Turn enemies into Cards if you need that.

At the early stage, right after you get Mug ability, you will start having big choice:
Mugging to get the loot
Kill him normally to get normal loot or Card him?
Kill him quick to farm XP/Gil or keep him alive to Draw magic

That will persist until you can get access to different players in different regions to get more Cards to convert into magic/item. Which is in middle of the game due to story.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Record of Lodoss War works in emulators, but you need to have a version that doesn't have the scene intro, as none of the emulators seem to be able to run that one.

I haven't had a chance to play it much yet, but the initial part makes it seem pretty Diablo-like, which is a good thing.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,410
Location
Copenhagen
Definetely going to join the Might & Magic crowd here. In M&MVII you find plenty loot yet the upgrades you find are rarely small, but usually massive and interesting.
 

Deleted member 7219

Guest
I liked NWN's inventory/equipment system. I liked the way it was managed and how every item had its own look. NWN2 ruined it by making everything a barely visible square. Of course, like all D&D games, the item themselves get ridiculously powerful by the time you hit lv 20 or so, but otherwise I thought it was done well. Can't think of many other RPGs with an inventory system as good as that. Fallout's was ok but not very complex, you just equip one armour and maybe 2 weapons, no other items.
 

Eyeball

Arcane
Joined
Sep 3, 2010
Messages
2,541
Restricted Area. Guilty pleasure of mine. Basically cyberpunk Diablo 2 with a 5 dollar budget, which is why it was released halfway finished. In the future, only dweebs wear body armour, so there's no armour drops. Instead, spawns drop cyberware or bioware, prosthetic arms of meat or metal, instantly insertable eyes, plug-and-play hearts, which you can swap around like you would equipment pieces in Diablo. Every item in the game is a "set" item, based on which manufacturer made it, and equipping several from the same company grants stat bonuses, making hunting for that Oxygenetic cyberleg or artificial armour plated skin a priority.

There are a pitiful 8 or so weapon types (katana, ninja claws, pistol, shotgun, machine gun, plasma rifle and flamer) with differing stats. The good part is that each weapon or item can be upgraded for cash, meaning that you really NEED to do a couple optional sidequest dungeons to raise the money to improve your shotty to deal with the notoriously poorly balanced late-game enemies. Money never becomes pointless, a huge flaw of 95% of the endgame of most RPGs.

I highly recommend Restricted Area. It has a lot of neat ideas and would probably have been one of the greatest games of the early 21st century if it hadn't been for budget constraints and a very low-level and undermanned dev team.
 

Rpgsaurus Rex

Guest
Evil Islands (PC, 2000) had a decent *crafting* system (where you actually need to collect material components, like iron or mithril). Loot system itself was fine, nothing special. (It's also a good "small party" RPG with stealth elements, so I'm just throwing it out there)
http://en.wikipedia.org/wiki/Evil_Islands:_Curse_of_the_Lost_Soul

As to the really intricate likes of Crawl, I don't think there are any. It's just the roguelikes, of which you've probably played all already.
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
As mentioned, Angband, JA2 1.13 (with conservative BR), and Baldur's Gate were pretty great.

I think JA2 wins it though. Just varied loot in general, oh God. Nothing beats decking out your mercs in cool gun porn stuff.
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,540
Location
The Desert Wasteland
Nothing beats decking out your mercs in cool gun porn stuff.

Yes, yes...

The first time I played JA2 I was whisked away to my childhood. I had 3 or 4 friends who all had G.I. Joe toys, and we all had different stuff. We'd get our moms to drive us to one kid's place and combine our collection and play GI Joe for hours. What was cool about the toys, was every character was different, specialized, and had unique loadouts, weapons, and gear that made Snake Eyes Snake Eyes, or Duke Duke. This is what I loved most about JA2 1.13 I think, the ability to customize to that degree of detail, so much fun.

toys+026.jpg


gi-joe-action-figures2.jpg


*sigh* back in the day bros, back in the day...
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
:lol: Actually, I was going to mention GI Joes and how JA2 let me do what I always wished I could do.
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,540
Location
The Desert Wasteland
:lol: Actually, I was going to mention GI Joes and how JA2 let me do what I always wished I could do.

Yeah, those Bear's Pit guys must have had the same idea. This is one thing I'm really hoping for in Wasteland 2, but I digress....

Is...is that a mask or is the third one holding a severed head? I don't remember Comandos em Ação GI Joe being so gritty, dark and mature.

Codename: Barbeque

It's a mask, he was an espionage/spy dude. Barbeque was one of my favs, gotta love the flamethrower.
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
Those are the newer molds if I'm not mistaken. My nephew has a bunch of them.

And yes, that is a mask. I forget the guys name, but he's sort of like Superman IIRC "HAHAHA you cannot tell who I am because of my awesome eye shadow."

Anyway, I really wish the JA2 1.13 inventory system would become popular in other settings, especially fantasy. I want to be able to customize which sheath I use for a blade that will help making draws from it quicker and other insane details only someone with OCD would want.
 

Emily

Arcane
Joined
Mar 21, 2012
Messages
3,068
Most modern fantasy games are so simple, and easy that such things would honestly be pointless.
 

Rpgsaurus Rex

Guest
Re: JA2 1.13

At some point in mid-game you get the very best equipment on all your mercs and that's it. There are hundreds of guns, but what's the point if you end up using a select few? (Namely the BEST Assault Rifle and the BEST Sniper Rifle 95% of the time)? It's a great game, though.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,831
Only fags and idiots choose the option to have all this stuff available early on in JA2. Part of the fun with JA2 1.13 is editing the difficulty to your own liking via .ini tools.
 

Rpgsaurus Rex

Guest
I played on the highest difficulty and had drop rates set to low, I didn't bother editing .ini for my first and only playthrough. Didn't stop me getting 100% fitted out by midgame. Also this misses the point of the thread completely, which is about how "interesting" equipment is (see Stabwound's OP), which JA2 1.13 equipment isn't.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,150
Location
Searching for my kidnapped sister
Hammer Sickle game got a great inventory system.

Your limited actual inventory is standard, of course.

But you get a set of options to sort them into several category and buttons, to auto sort them. No longer pixehunting for that last french tiny grenade. Sort them to the grenade session and choose the name, click and voila.

You get several type of guns and ammo. But you used normal stuffs for routine battles and training, and leave the good stuffs for missions, because the supply of good stuffs are not that easy. Plus, due to gun's maintaince point, if you use then repair a gun too much you could ruin it, unless you are top class engineer using top class tools. That 's why you use 4 cheapass Tokarev Russian pistols each missions, because you can use them then sell, with no need to repair to cost repair tools. Save the HP Browning for dangerous and lengthy mission later.
 

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