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GameSpot 2005 genre awards

Discussion in 'RPG Codex News & Content Comments' started by Vault Dweller, Jan 1, 2006.

  1. LlamaGod Cipher

    LlamaGod
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    Sacred is actually pretty different for an action RPG, though. It's got a pretty nice dosage of CRPG in it.

    That's why I like it.

    Really well designed character system and theres alot of ways to play your guys, unique characters (I know some arnt, but Vampiress and Daemon - yes).

    Then you've got a big ass world full of interesting critters and loot and a ton of quests to do as you wish.


    There's nothing wrong with RPGs thats focus is just beating shit up and improving yourself, it's just that most games that try to do that are usually really shitty.
     
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  2. Higher Game Arcane

    Higher Game
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    The thing is, Sacred still has annoying weak monsters after a while. They give bad experience and bad loot, and they won't go away. Dragon Quest VIII has holy water and a repel type spell that keeps the little bastards away.
     
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  3. aboyd Liturgist

    aboyd
    Joined:
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    Are you always playing at Bronze level (the default)?

    I played at Bronze for my first character (Wood Elf), and she never died, even when she got mobbed. I got her up to level 20 pretty quickly, and I made it to a lot of towns in that time. At the Bronze level, it felt like Diablo.

    I just started a Seraphim a couple of days ago. I started her on Silver. She died twice in the first 5 minutes. Right now, she is level 15 and has only just finished the Silver Creek quests. I simply cannot get her much farther without being overpowered. Well... I did have her run to Rosewood, but it was with a mob of 30 red-difficulty gobliins on her tail, which I did not fight. So getting to Rosewood hardly counts.

    In any case, I find that I'm having to play fairly smart now. I move slowly, I take cover behind trees, I buff before encounters, I always have an escape route. And I always try to snipe off stragglers with the Seraphim's BFG.

    In Silver level, poisons & elemental damage actually do damage. In Bronze, I never used an antidote. In Silver, the enemies seem to "talk" to each other -- they'll run offscreen and come back with two friends. I'd love to unlock Gold difficulty.

    I do have to agree that it is seriously annoying that the monsters keep respawning. There is a point in each area where, if you finish the quests, the area becomes "peaceful." Which apparently means "fewer monsters." And monsters at white difficulty will ignore you. So after a while, you can go back through completed areas and pretty much ignore all challenges. But it isn't good enough. If I kill 20 goblins on the outskirts of Silver Creek, and go back into town for some healing, when I come back to the outskirts, the goblins are all there again. So I've killed & re-killed everything in the outskirts of Silver Creek about 10 times now. And they're still difficult in large numbers, so I'm not making much progress to the next goal. I do not appreciate this aspect of the game.

    I just read that there is an item drop with kill-on-sight for low-level enemies. That would make the game more playable. But it plays into the other thing about Sacred that annoys me -- your happiness/sadness with the game is greatly drop-dependent. For example, I want my Seraphim to focus on her energy attack, but it's at level 1 while almost every other Combat Art is at level 4 or 5. That's just the luck of the drop. To be honest, Diablo's skill trees were better. It pains me to say that, but at least in Diablo I could deliberately drive my character to be a bowazon or hammerdin. In Sacred, the game dictates what kind of character you'll play.

    Sorry for the rant, I'm off on a tangent now. I think I'll go play. :)

    -T
     
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  4. undead dolphin hacker Liturgist

    undead dolphin hacker
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    PC RPGs were ass this year. Dragon Quest 8 is definitely superior to any of the PC shit released in 2005.

    Prove me wrong.
     
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  5. undead dolphin hacker Liturgist

    undead dolphin hacker
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    I'd rather be ladel-fed Tubgirl's shit than play Sacred.

    Ditto Guild Wars -- what an ass-fuck of a failure.

    Best PC RPG in 2005 -- one of the WoW patches, tied with Dungeon Siege 2.
     
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  6. Naked_Lunch Erudite

    Naked_Lunch
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    Hay thar, shitcock. You seem to forget that Space Rangers 2 and Hammer and Sickle were released this year. Seriously, you don't like those two or think they're not RPGs you have some problems, mang.
     
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  7. LlamaGod Cipher

    LlamaGod
    Joined:
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    you like JRPGs


    HHAHAHAHAHA



    once you've played 1 JRPG, you've played them all
     
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  8. Mefi Erudite

    Mefi
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    No they're not. The pretty, doe-eyed, eerily pre-pubescent girl does not always die.

    And the phallic substitute changes too.
     
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  9. Naked_Lunch Erudite

    Naked_Lunch
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    Undead Dolphin Hacker is edgy.
     
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