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KickStarter Geneforge 1 - Mutagen - remake from Spiderweb Software

Terra

Cipher
Joined
Sep 4, 2016
Messages
897
Well on the positive side of things; it's isometric, it doesn't look like Queen's Wish, the living craft looks respectable and the Shaper looks like a Shaper. Wonder if he'll kickstarter this one with vague promises of "improvements."

Looking forward to hearing the classic sound effects from past games and deathly silence instead of music making a comeback too.
 

HoboForEternity

sunset tequila
Patron
Joined
Mar 27, 2016
Messages
9,201
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
Well on the positive side of things; it's isometric, it doesn't look like Queen's Wish, the living craft looks respectable and the Shaper looks like a Shaper. Wonder if he'll kickstarter this one with vague promises of "improvements."

Looking forward to hearing the classic sound effects from past games and deathly silence instead of music making a comeback too.
he will probably dumb down the character creation
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,509
Shadorwun: Hong Kong
Well on the positive side of things; it's isometric, it doesn't look like Queen's Wish, the living craft looks respectable and the Shaper looks like a Shaper. Wonder if he'll kickstarter this one with vague promises of "improvements."

Looking forward to hearing the classic sound effects from past games and deathly silence instead of music making a comeback too.
he will probably dumb down the character creation
There wasn't much to the character creation tbh. You mostly beefed up whatever your char was good at, as well as necessary stuff like lockpicking.

That said, I imagine he could easily just make it simpler and have one shaper stat instead of multiple.
 

Agesilaus

Antiquity Studio
Patron
Developer
Joined
Aug 24, 2013
Messages
4,460
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
Geneforge is one of the best rpg series ever, if not the outright best. Geneforge 1 also makes for a good stand-alone, self-contained game, so even better. I hope this goes well. I will no doubt purchase it.

It's not like it can turn out as bad as Queen's Wish, right? Right??
 

HarveyBirdman

Arbiter
Joined
Jan 5, 2019
Messages
1,044
Geneforge doesn't need to be remade.

You must be colorblind.

438.jpg
 

Pope Amole II

Nerd Commando Game Studios
Developer
Joined
Mar 1, 2012
Messages
2,052
Modern Vogel is a colossal greedy dumbfuck. Geneforge series are his magnum opus, they are legitimately good and the only thing they're lacking in terms of a mass appeal (and, thus, good sales) are the graphics. So, obviously, he goes as greedy as usual and doesn't bother to invest. Just make visuals on par with your average indie and you're running a goldmine here. But no, Vogel gonna Vogel.
 

RuySan

Augur
Joined
Jul 11, 2005
Messages
777
Location
Portugal
New geneforge could use the Avernum remake graphics with better UI. Seriously Vogel should hire an UI specialist, or whatever. It's a nightmare to navigate those menus, and I always have to resort to autohotkey to rebind keys.

I'm spoiled from playing Amplitude games. "Right-click to close menu" should become an industry standard.
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,475
Location
Shaper Crypt
For one thing, creature customization is probably out. The future's not looking good for the mines either.

But why. Do you have sauce?

This *is* Vogel we are talking about.

Yes. But let's, for once, pick the most positive spin we can get. Mechanically, particularly compared to later entries, GF 1 is rather simple. Fewer creations, classes are direct as they go. SURE, if he gets insane and does a shit job like the Queen's Wish abortion of a system he can fuck up, but he has merely to redo exactly what he did, smooth some angles, and it's good.

GF1's strength was, after all, reactivity and multi-factional choice. Also all the small little (and big) things you could do with Leadership and Mechanics (I still think GF1 wins a prize or something for the crazy number of ways you can deal with the "final boss", if he's even a final boss in your run).

In before Vogel puts out a deranged post "YOU KNOW GUYS I WAS REWRITING THIS AND SERIOUSLY THIS IS 2020 WHO THE FUCK CARES ABOUT FACTIONS WHO THE FUCK CARES ABOUT WRITING ALTERNATE WAYS TO SOLVE ENCOUNTERS YOU KNOW IT'S 2020 IT'S TIME TO STREAMLINE AND IMPROVE SO YOU I AM GOING TO IMPROVE THE SET-UP BY GIVING YOU AN OPTIMIZED LINEAR EXPERIENCE. I AM A 75+++ YEARS OLD INDUSTRY VETERAN AFTER ALL."
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,022
Location
Platypus Planet
For one thing, creature customization is probably out. The future's not looking good for the mines either.

But why. Do you have sauce?

This *is* Vogel we are talking about.

Yes. But let's, for once, pick the most positive spin we can get. Mechanically, particularly compared to later entries, GF 1 is rather simple. Fewer creations, classes are direct as they go. SURE, if he gets insane and does a shit job like the Queen's Wish abortion of a system he can fuck up, but he has merely to redo exactly what he did, smooth some angles, and it's good.

GF1's strength was, after all, reactivity and multi-factional choice. Also all the small little (and big) things you could do with Leadership and Mechanics (I still think GF1 wins a prize or something for the crazy number of ways you can deal with the "final boss", if he's even a final boss in your run).

In before Vogel puts out a deranged post "YOU KNOW GUYS I WAS REWRITING THIS AND SERIOUSLY THIS IS 2020 WHO THE FUCK CARES ABOUT FACTIONS WHO THE FUCK CARES ABOUT WRITING ALTERNATE WAYS TO SOLVE ENCOUNTERS YOU KNOW IT'S 2020 IT'S TIME TO STREAMLINE AND IMPROVE SO YOU I AM GOING TO IMPROVE THE SET-UP BY GIVING YOU AN OPTIMIZED LINEAR EXPERIENCE. I AM A 75+++ YEARS OLD INDUSTRY VETERAN AFTER ALL."

I think there's more at stake than just that. For example I'm afraid that Vogel is going to ditch the awesome and atmospheric 2d art of the original.

geneforge-1-04.jpg


7C8F2ED721F467806FE26FC2B5CCBF9205DD6F4E


340

Vogel just doesn't seem to have a firm grasp on what made him great. Or an even worse case is that he does understand what made his previous works great, but he hates it and keeps trying to redefine himself, and utterly failing at it each and every time.
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
That is pretty good indeed.
 

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