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George Ziets opening a new RPG studio - Digimancy Entertainment

mindfields

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Butter

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Kev Inkline

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A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Where's it located? DoA if it's in California.

Ohio
Escape from socialist Commiefornia.

:flamesaw:
If "Commiefornia" is so bad then why does anything creative of merit come from there? When was the last incline CRPG to come out of the flyover states?
The flyover states are typically busy producing important things like food.
Of course someone called butter says food is important...
 

LESS T_T

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Codex 2014
Transcription for reference, edited from automated transcription. (I couldn't catch one of the settings he mentioned around 36:22.)

Matt: George, you were just telling me that you are opening a new studio. Wonder if you could tell us a little bit about.

George: Correct. So we are called Digimancy Entertainment.

Matt: Digimancy?

George: Yes, like digital-mancy.

Matt: I see what you did there.

George: Indeed. We're gonna be making RPGs and RPG hybrids, with a focus on great narratives and strong characters. Basically the kind of stuff that we've been doing in the past, for the last 15, 20 years. Something that I've been talking and thinking about for a long time.

Obviously I've worked on a few spiritual successors in my time. I've worked on quite a lot of sequels and franchise games. So I'm really interested in working on some new and original stuff. Original settings, new IPs. We're actually starting on something that we're super excited about. We are also interested in doing existing IPs, but especially stuff that hasn't been done in a long time or maybe that's never been seen in RPGs before. So if you think of like, Wizards of the Coast has all these cool properties laying around that they haven't done anything with for a while. Ravenloft, gosh, Dark Sun, Dragonlance, like, I'd love to work on any of those. So if WotC is listening let us know. We would be we would be very happy to work on that stuff.

Technically we're based in Columbus, Ohio, so we're a Midwestern studio, where it's actually affordable to live which is another really nice thing. We are also embracing the remote model of work so it's more like, I don't really care where you are and as long as you are super excited about RPGs and you really want to work on these games, I am happy to find a way to work with people no matter where they live.
 
Last edited:

jewboy

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Ohio is not affordable. Venezuela is affordable. Or India or Malaysia or Thailand. What a depressing place to live. Lots of suicides I bet.
 

Duraframe300

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Transcription for reference, edited from automated transcription. (I couldn't catch one of the settings he mentioned around 36:22.)

Matt: George, you were just telling me that you are opening a new studio. Wonder if you could tell us a little bit about.

George: Correct. So we are called Digimancy Entertainment.

Matt: Digimancy?

George: Yes, like digital-mancy.

Matt: I see what you did there.

George: Indeed. We're gonna be making RPGs and RPG hybrids, with a focus on great narratives and strong characters. Basically the kind of stuff that we've been doing in the past, for the last 15, 20 years. Something that I've been talking and thinking about for a long time.

Obviously I've worked on a few spiritual successors in my time. I've worked on quite a lot of sequels and franchise games. So I'm really interested in working on some new and original stuff. Original settings, new IPs. We're actually starting on something that we're super excited about. We are also interested in doing existing IPs, but especially stuff that hasn't been done in a long time or maybe that's never been seen in RPGs before. So if you think of like, Wizards of the Coast has all these cool properties laying around that they haven't done anything with for a while. Ravenloft, gosh, Dark Sun, Dragonlance, like, I'd love to work on any of those. So if WotC is listening let us know. We would be we would be very happy to work on that stuff.

Technically we're based in Columbus, Ohio, so we're a Midwestern studio, where it's actually affordable to live which is another really nice thing. We are also embracing the remote model of work so it's more like, I don't really care where you are and as long as you are super excited about RPGs and you really want to work on these games, I am happy to find a way to work with people no matter where they live.


:negative:
 

ArchAngel

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If "Commiefornia" is so bad then why does anything creative of merit come from there? When was the last incline CRPG to come out of the flyover states?
Disco Elysium came from Tallinn, which is in Europe, not in any US state, definitely not in cucklifornia.
I am pretty sure most of Europe is more left than even California. State funded universities and health care and paid vacations and pain maternity leave is every person right in most of Europe. You know the things that Bernie wants to bring to USA and people are calling him a Commie because of it..
 

Prime Junta

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I am pretty sure most of Europe is more left than even California. State funded universities and health care and paid vacations and pain maternity leave is every person right in most of Europe. You know the things that Bernie wants to bring to USA and people are calling him a Commie because of it..

Estonia is among the least lefty countries in Europe though. They went full liberast after the USSR collapsed and never looked back.
 

Cyberarmy

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:Fabulously Optimistic:
 
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WotC is retarded though, they'll never agree to another video game based on anything else than Forgotten Realms. :negative:

There are not retarded. Focusing on one, boring, derivative setting for everyone, but not anyone in particular is sadly a sound business strategy in the late capitalism. Having few setting at the same time would mean that they would cannibalize themselves and bring lower profits. It's the same reason Wizards are supporting only one version of DnD at the same time.

:negative:
 

ArchAngel

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I am pretty sure most of Europe is more left than even California. State funded universities and health care and paid vacations and pain maternity leave is every person right in most of Europe. You know the things that Bernie wants to bring to USA and people are calling him a Commie because of it..

Estonia is among the least lefty countries in Europe though. They went full liberast after the USSR collapsed and never looked back.
Ok but the authors of the game were raised partly in USSR and lived and were influenced by commie ideals. In any way you look at it, the game is product of more (classic) leftist ideas than anything USA has currently.
 

Ramnozack

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