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Gettysburg - the 1st Preview

Discussion in 'TCancer News & Content Comments' started by Jason, Feb 4, 2009.

  1. Jason chasing a bee

    Jason
    Joined:
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    baby arm fantasy island
    <strong>[ Preview ]</strong>

    <p>German site <a href="http://www.gamersplus.de/articles/detailview?szAction=show&nID=114" target="_blank">GamersPlus.de</a> was the first outfit to score a preview for <strong><a href="http://www.norbsoftware.com/Gettysburg/news.html" target="_blank">War3DII: Gettysburg</a></strong>. In case you don't habla allemand, NorbSoftDev have provided an <a href="http://www.norbsoftware.com/Portal/index.php?option=com_content&task=view&id=53&Itemid=2" target="_blank">English translation</a>.</p><blockquote><p>But the most exciting feature will be the full multiplayer mode in War3DII: Gettysburg &ndash; the very reason why fans hardly can wait for the release. And, thinking about the possibilities, who can blame them? The multiplayer mode will support all the single player game types and the players may not only choose to play on standard opposing sides, as US or CS commander but in cooperative play versus the AI as well. Even multiplayer games embedded within historical battle scenarios will be possible. Mr Timpko confided to us that up to 4 players will be able to battle it out together and maybe that number will increase within the next phases of production! We say that is fantastic news indeed. To ensure communication between the players a courier system will be implemented, so the written messages are transported in proper historic style. But beware if your courier is intercepted you might never get the message. Another huge improvement will be that players are going to be able to come and go during multiplayer battles as they wish &ndash; yes that&rsquo;s right, no more restart if one of your friends has to drop out or arrives late! Control of troops that suddenly become leaderless are put under the commands of those players that still are in the game. We assume this will depend on the rank the various players will hold in the chain of command during the engagement &ndash; so it might even be possible to reassign troops to players that come in late. 
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