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- Jan 28, 2011
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I assumed Google would sweep this under the rug quietly and let it die, like tons of other stuff they tried but I guess this time there's too much money involved to stop.
Say something that makes sense followed by something incredibly dumb to keep the balance?It didn't work ten years ago so why would it work now?
This reminds me of "VR". A few diehards won't give up on it, but its long dead. The general public have spoken.
The reason why it fails is the same as it was 10 years ago or when I made this post a year ago: https://rpgcodex.net/forums/index.p...rvice-for-everyone.126618/page-4#post-6057599The reason it's not taking off is because you still have to pay for the games. If you can afford to regularly buy $60 games, you can typically afford to just buy your own PC(or game console)
Because it has no games.GeForce Now is near death
Not even remotely the same thing.The Steam Streaming service is close to irrelevant and everybody even forgot it exists
Say something that makes sense followed by something incredibly dumb to keep the balance?It didn't work ten years ago so why would it work now?
This reminds me of "VR". A few diehards won't give up on it, but its long dead. The general public have spoken.
Says increasingly nervous man as all Headsets are sold out for months and sell out within just minutes every time after stock becomes available again, just a month after the successful release of a major VR Blockbuster title."VR" is dead.
Exactly.The sales figures tell you everything you need to know
Says increasingly nervous man as all Headsets are sold out for months and sell out within just minutes every time after stock becomes available again, just a month after the successful release of a major VR Blockbuster title."VR" is dead.
Exactly.The sales figures tell you everything you need to know
I didn't bring it up, and the one who did asked "all those who think my opinion is retarded - give some counter examples".He has to go into every thread and remind everyone that he does not regret spending $1500 on a tech demo
I didn't bring it up, and the one who did asked "all those who think my opinion is retarded - give some counter examples".He has to go into every thread and remind everyone that he does not regret spending $1500 on a tech demo
It's also an interesting example to compare with the success of Streaming services, since some people can't stop calling them "the inevitable future of gaming" or whatever, they came up again during the roughly same time period and one requires a much higher initial cost and extra hardware.
You go ahead and indulge in your butthurt about people buying things without asking you for permission though.
It's also an interesting example to compare with the success of Streaming services, since some people can't stop calling them "the inevitable future of gaming" or whatever
Three of those graphs are directly related to Sales figures, the fourth indicates YOY growth in the sector and I'm starting to doubt the basic intelligence and reading comprehension of people here even Brofisting this drivel. You won't be able to "dig up actual data" because it doesn't exist, since neither Valve nor Oculus releases it. The SONY data is in what I posted. The most you could "dig up" are predictions like this: https://www.statista.com/statistics/671403/global-virtual-reality-device-shipments-by-vendor/You haven't posted sales figures. Your first graph shows....a supposed 1% more people connected their VR through steam.
The other charts don't show anything about sales either - except the rather obvious point that the tally of units sold accumulate over time.
Now don't make me go and dig up the actual data, which as we all know, shows that VR sales are down year on year.
It has nothing to do with the intelligence of anyone. They can try pushing something consumers inherently do not want that doesn't really work as it should till they turn blue, it's not gonna change the results markedly.It's honestly amusing to me that the sentiment of "corporations will try and force it and most people are too stupid or casual to care about the downsides" gets so much push-back on a site like the Codex.
Says increasingly nervous man as all Headsets are sold out for months and sell out within just minutes every time after stock becomes available again, just a month after the successful release of a major VR Blockbuster title."VR" is dead.
Exactly.The sales figures tell you everything you need to know
They can try pushing something consumers inherently do not want that doesn't really work as it should till they turn blue, it's not gonna change the results markedly.
The actual results and commercial "success" of such services in the real world so far point out to this being the case.They can try pushing something consumers inherently do not want that doesn't really work as it should till they turn blue, it's not gonna change the results markedly.
"Hardcore" gamers on forums like this don't want it. I'm far from convinced the average gamer doesn't.
OnLive, GaiKai, PlayStation Now, Google Stadia, GeForce Now, Project xCloud, Project Atlas (soon)...They're not successful because the service being offered is shit. It's like saying video streaming can't be successful prior to netflix becoming popular.