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Vapourware Greed Monger Insider Thread (drama inside)

Discussion in 'MMO(RP)G / Online Discussion' started by DarKPenguiN, Mar 31, 2015.

  1. Delterius Prestigious Gentleman Arcane

    Delterius
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    Entre a serra e o mar.
    [​IMG]
    make some pancakes alice
     
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  2. Myobi Learned

    Myobi
    Joined:
    Feb 26, 2016
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    117
    Sigh ~ this will never stop, this is the only way he found to garner attention, even if negative.

    He also suffers from delusions of grandeur, self-entitled “game developer” that never really developed shit at all, yet doesn’t stop him from coming up with these ridiculous ass massive multiplayer online projects: "Official Servers ran by me.", "Each Server will be able to be home to up to 1,000 concurrently connected Players or 10,000 Active Users.", no Proctor, you won’t, you don’t have money to rent servers, and your personal PC won’t host that shit…
     
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  3. GM_JamesPro Learned

    GM_JamesPro
    Joined:
    Apr 1, 2015
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    Well all I have to say to you MyObi is you don't have the inside knowledge into what is going on behind the scenes to make any shit judgment calls on a game you know nothing about. I messaged you privately inviting you to come and be a part of the internal testing to see what was going on and you wanted nothing to do with it which is fine but you really can't say shit about it since you have no clue what is happening.
     
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  4. Myobi Learned

    Myobi
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    Oh, please Proctor, go suck a bag of dicks.

    The “inside knowledge”, “behind the scenes”, it’s like this one is any different from the 30 previous projects you fucking announced, but please, go ahead, educate us about the matter!

    Also, “Obi” isn’t something that I own, it’s Myobi, stop capitalizing the O you derp.
     
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  5. Taojnhy Novice

    Taojnhy
    Joined:
    Jan 14, 2016
    Messages:
    22
    Would you like to see more never-to-finished projects from Proctor? Join his Patreon today!

    I'm not sure what I found more amusing: the 0 backers, or the promise that if he hits $100/month that he'll buy yet another asset from the Unity store.

    Oh, and there's this gem from his "Unity MMO Developers" channel on YouTube (italics, bold, and underline are mine):

     
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  6. SerratedBiz Arcane

    SerratedBiz
    Joined:
    Mar 4, 2009
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    3,626
    There's a whole treasure trove of updates in that Patreon, spanning all the way from the seminal "End of Week 1" update to its riveting conclusion in the "End of Week 2" update.

    Unfortunately, the content dries up after that which is somewhat unusual for a man of Proctor's caliber. The fact that the Week 2 update was posted on October 2018 might also cast some doubt onto the strength of the project.
     
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  7. Myobi Learned

    Myobi
    Joined:
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    Woah, this guy can't say good day without lying twice... so much for the "oh buhu why you hatin on me, it's like, I'm not even begging for money or anything!".

    Almost as good as the "this will be my last project." or the "ill finish this one", or the "I have nothing to do with Appleton anymore!".
     
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  8. Steamboat Willie Learned

    Steamboat Willie
    Joined:
    Jan 3, 2019
    Messages:
    272
    Just know that in this guy's mind he really does run a company called MMO Interactive and they really do make games.
     
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  9. DarKPenguiN Arcane

    DarKPenguiN
    Joined:
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    Inside the Hollow Earth
    I doubt that statement is very far off from the truth.

    He doesnt realize how all this looks, harms whats left of his reputation or anything else. He thinks his behavior of announcing projects and quitting them all the time is perfectly acceptable and he really doesnt understand why people give him shit. He really starts a project and in his mind its almost finished- He really cannot see the pattern we have been watching for years.

    -After watching the latest youtube channel announcement and seeing him last about a week before quitting- Idk anymore... Its just sad. This isnt about taking on projects that are too complex - This is about having to do work.

    Talking about something, taking screenshots and saying what you are 'going' to do is easy as fuck- Doing what you said takes effort. Worrying about how many subs you have and making a 'community' is easy. Making content takes effort.

    Thats all I can figure at this point. Having a "dream": is easy.
     
    Last edited: Jul 11, 2019 at 9:57 AM
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  10. Myobi Learned

    Myobi
    Joined:
    Feb 26, 2016
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    117

    AHahahha, a week?! No dude, it lasted 2 days, that was it.
     
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  11. DarKPenguiN Arcane

    DarKPenguiN
    Joined:
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    Damn...

    Yeah I dont get why he would announce a game, then a youtube channel- And then quit after 2 days.

    I've noticed his main concern on shit always seems to be his subs or making a 'community' and I always found that very odd- Putting the cart before the horse is something ive seen with all of his projects. As for quitting, I really used to think it was more about him choosing to do very complex projects and hitting a brick wall, but evidently that wasnt it - This is like his second try at the youtube channel and he doesnt even last long at that.

    IDK, but its been indefensible for a very long time now- He's wasted how many years now on doing the same shit over and over again and getting nowhere? Hes going to look back at his life in another decade and finally realize this. I honestly do not think there is anything thats going to change this pattern.
     
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  12. Andnjord Arcane

    Andnjord
    Joined:
    Aug 22, 2012
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    1,177
    Location:
    The North Sea
    Me every time this thread comes back to life

    [​IMG]
     
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  13. Myobi Learned

    Myobi
    Joined:
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    Messages:
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    It's a never ending storrrryyyyy ~ whooo hoooo hoooo hoooo
     
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  14. Axioms Literate

    Axioms
    Joined:
    Thursday
    Messages:
    29
    Unity is a cancer on game development. Even games that finish and are even decent, like HBS and Battletech, suffer the pains of being unity games. I die a little inside whenever I see the Unity logo. The lag and performance issues for one.
     
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  15. DarKPenguiN Arcane

    DarKPenguiN
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    Idk man, there have been many really good unity games- Pathfinder Online and Subnautica were both stellar along with many other good games.

    Unity is tool- Like any tool it can be misused. Sadly, there is a glut of scams and incompetent people who use that tool to just add in premade assets, take screenshots , call it a game and sell it. Steam is flooded with unity garbage.

    I dont blame unity- I blame the scammers.
     
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  16. Azazel Arbiter

    Azazel
    Joined:
    Dec 4, 2012
    Messages:
    481
    Whoa, I thought Subnautica was built on Evolution Engine. Didn't know UW had dropped their own tech.
     
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  17. DarKPenguiN Arcane

    DarKPenguiN
    Joined:
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    Location:
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    Nope- Its unity...Unless they switched engines and I'm not aware.

    https://forums.unknownworlds.com/di...bnautica-using-unity-and-not-the-spark-engine

    https://steamcommunity.com/app/264710/discussions/0/135514287300118293/

    edit- I noticed I did say Pathfiner online though when I meant to say Kingmaker. Pathfinder Online was garbage, whatever engine was used.
     
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