Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

GSG vs. Mongols

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
Do you grand strategy game guys have any consensus as to a really good GSG scenario where you play some (variable) mid-13th century nation/kingdom trying to resist the Mongols? Like maybe the Jurchen or the Khwarezmids is the "big" one but maybe you could play some Russian city-state trying to survive etc? Or I guess maybe good alternate history stuff where e.g. Ogedei didn't croak for another ten years and the Mongols tore ass through western Europe.

I don't generally care for GSG but the Mongols are on my mind.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom