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GTA 6

Discussion in 'General Gaming' started by Makabb, May 2, 2019.

  1. PorkyThePaladin Arcane

    PorkyThePaladin
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    Let's see, story about war, revenge, searching for something VS bored with family life (Michael), making money (Franklin), and batshit retard (Trevor).

    How exactly is it more fun? Cars handle like on rails, no skill, nothing. In 4, you actually had to learn physics, get gud, etc.

    Ah, everyone?

    Melee was always one of the most fun parts of GTA games. They even had 3 different styles in San Andreas. IV was best though, you had timed blocks and counters, and beautiful animations.

    In V, you just do one swing, and knock everybody out. It's not a gameplay element anymore.

    They are too squishy, and the gunsounds are too quiet, and the guns handle too easily. It feels like paintball more than actual gunfire. In IV, shooting had more weight to it, felt like actual shooting more.
     
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  2. AW8 Arcane

    AW8
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    Pillars of Eternity 2: Deadfire
    I think you're putting IV on a pedestal and are too harsh on V. Micheal is not simply bored with family life, his family gets completely destroyed and he has to rebuild it. Trevor is a madman but he is in the right, Micheal stabbed him in the back and he has to find a way to be able to work with him again. Franklin is just kinda there, he's the blandest of the bunch.

    Neither story is great but they're both all right.

    :prosper:

    Floaty movement is always bad in video games, unless you're purposefully making a goofy physics simulator like QWOP or something. When players complain that the main component of your game feels sluggish, you've fucked up.

    I'm replaying SA right now and while the 3 (4 with the default, untrained one) fighting styles is a nice touch, they have no purpose. 99% of the enemies use guns and the game simply isn't designed for melee play.

    I'm pretty sure you only one-swing civilians who don't fight back. Otherwise it's the same, with timed dodges and counter-attacks.
    Maybe they did boost player damage in V? But literally who cares, 99% of enemies wield guns so melee only comes into play when you engage a dockworker on the street for the hell of it.


    I enjoyed the loud gunfights in the grimy apartments and warehouses of Liberty City. But I'd take arcadey over-the-top shootouts with less emphasis on cover use over that any day.
     
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  3. Makabb Arcane Shitposter Bethestard

    Makabb
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    They fixed all of that with RDR 2.......but rdr 2 was boring :P
     
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  4. DalekFlay Arcane Patron

    DalekFlay
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    I liked Michael's story in GTA5 a good bit. Franklin's was okay. Less serious than GTA4 sure, but GTA4 is the outlier there, the rest all feel more silly. Trevor's campaign was the one that annoyed me for various reasons.
     
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  5. PulsatingBrain Huge and Ever-Growing Patron

    PulsatingBrain
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    Codex 2016 - The Age of Grimoire
    They did a pretty great job of making me hate Trevor right from the start by
    Show Spoiler
    having him kill Johnny Klebitz. Johnny was a pretty great character. I liked how he actually wanted the Lost to keep a low profile and he was basically rebelling against a psycho boss
     
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  6. Makabb Arcane Shitposter Bethestard

    Makabb
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    [​IMG]
     
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  7. Machocruz Arcane

    Machocruz
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    I did not care for character switching in V. There is something about sticking with a single character through one of these long journeys that is more satisfying to me.
     
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  8. Makabb Arcane Shitposter Bethestard

    Makabb
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    Most likely removed, as in rdr 2 you play as one.
     
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  9. Machocruz Arcane

    Machocruz
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    Another thing: can we please have diversions back that actually fit the premise of the series. What the fuck is tennis? Who's got time for that when there are rampages to go on, drugs to run, hos to pimp, turfs to take over, etc. Volition got it right in SR2.
     
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  10. PulsatingBrain Huge and Ever-Growing Patron

    PulsatingBrain
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    Codex 2016 - The Age of Grimoire
    I agree that those things aren't much fun, but as far as fitting in? From what I've gathered from watching documentaries and reading, many gangsters take an interest in passtimes that are traditionally considered the domain of the wealthy/aristocracy. Such as tennis and golf.
     
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